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GraveRobberX
11-04-2006, 06:48 PM
It's to help out people who take 3 characters very high and the others are still low level

Its a very good idea to keep all characters within a 3-5 lvl range

Its very helpful to switch people in and out for a huge quickenings combo

LOL I have 17/18 quickenings and I'm only up to the KRT part
[Ashe missing 1 due to being @ the 100 + 150 Armor boxes ><]
[Best so far was 2 11 Hit quickenings (back 2 back) for Cataclysm and Torrent]

I have set up 2 teams

Vaan - Tank, lvl 31, Gladius/Demonsbane/Best Shield available
Balthier -Semi-Healer/Thief/DD, lvl 29, Killerbow/Vega (Onion Arrow/Silence Shot)
Fran - Semi-Healer/DD/(Emergency Back-Up Healer), lvl 29, Killerbow (P. Arrow)


Basch - Tank, lvl 25, Gladius/Demonsbane/Best Shield available
Ashe - Semi-Healer/DD, lvl 27, Javelin
Penelo - DD/Stealer/(Emergency Back-Up Healer), lvl 27, Cyprus Pole


Great thing is its fun to have everyone lvled for certain NM's
(3 character Crit about to die, switch to other 3)
[BALANCE]

Also you make an assload of LP; + gil out of the ass if you use the 2 teams method

I have made around 350,000 gil so far just doing the 2 team method and obtained atleast 4500+ LP (No joke only played 1 week, got it October 31st; playtime = 35 hours]

+ For all people having problems adjusting with Gambits

For the first 15-20 lvls play Wait not Active (wait on highest speed)
{get to know the certain things about each char and mobs}

After getting to know the situations, then put gambits in as macros for other 2 chars

It's a lovely game/great battle system, I picked up on this very quickly
(Reminder: First couple of bosses go in as Wait mode and stuff is really piece of cake)

Active should be for certain NM's, Hunts, and bosses that really don't need that much attention

Wait = inputing manually every command and very easy to pick up
Active = set gambits (macros) and watch the fight and input once in awhile

Do this get all the Lores thru bazaar for monsters to drop nice rare stuff

I have 3/7 lores. I can buy the other 4 lores right now, but no use till monsters of that lore start appearing + need gil for equipment/weapons/etc.

If any ?'s post 'em or if more in depth PM me

Helpoemer
11-04-2006, 06:49 PM
an average lvl 15 PT can use quickening combos to take 1/2 HP off a lvl 70-80 boss easily

GraveRobberX
11-04-2006, 06:55 PM
That is true Helpoemer

But I like being a completionist in RPGS; all weapons, armor, stats, lvls, etc.

But BIG Kudos to you and Thank You for helping me/bg'ers out with some of the great pointers for FFXII, I appreciate the time you took out to help us

Epical
11-04-2006, 08:21 PM
an average lvl 15 PT can use quickening combos to take 1/2 HP off a lvl 70-80 boss easily
What? O_O I've only ever done a 6-hit quick with Basch/Ashe/Penelo and it did shit really. =\

Helpoemer
11-04-2006, 09:26 PM
an average lvl 15 PT can use quickening combos to take 1/2 HP off a lvl 70-80 boss easily
What? O_O I've only ever done a 6-hit quick with Basch/Ashe/Penelo and it did shit really. =\

that's what i do for most of the esper fights ¬_¬

queklain<sp> is so hard for me when you first fight him so i use the strategy of spamming quickenings with my weaker PT and get his HP down as far as i can before my better PT takes over for the kill with probably some hitting and then more quickenings.

also to OP, i'm also completionist ;o my JP game is 100% complete, now i want to get 100% in english =3
lvl 65 PT gogo, and balthier is lvl12 lawl

Maguspk
11-04-2006, 10:56 PM
an average lvl 15 PT can use quickening combos to take 1/2 HP off a lvl 70-80 boss easily
What? O_O I've only ever done a 6-hit quick with Basch/Ashe/Penelo and it did shit really. =\

that's what i do for most of the esper fights ¬_¬

queklain<sp> is so hard for me when you first fight him so i use the strategy of spamming quickenings with my weaker PT and get his HP down as far as i can before my better PT takes over for the kill with probably some hitting and then more quickenings.

also to OP, i'm also completionist ;o my JP game is 100% complete, now i want to get 100% in english =3
lvl 65 PT gogo, and balthier is lvl12 lawl

My Balthier is behind everyone too, he seriously is teh suck...

Eaglestrike
11-04-2006, 11:07 PM
an average lvl 15 PT can use quickening combos to take 1/2 HP off a lvl 70-80 boss easily
What? O_O I've only ever done a 6-hit quick with Basch/Ashe/Penelo and it did shit really. =\

that's what i do for most of the esper fights ¬_¬

queklain<sp> is so hard for me when you first fight him so i use the strategy of spamming quickenings with my weaker PT and get his HP down as far as i can before my better PT takes over for the kill with probably some hitting and then more quickenings.

also to OP, i'm also completionist ;o my JP game is 100% complete, now i want to get 100% in english =3
lvl 65 PT gogo, and balthier is lvl12 lawl

My Balthier is behind everyone too, he seriously is teh suck...

Unfortunate too because he's awesome story-wise.

GRT
11-04-2006, 11:21 PM
you can already chain 15+ for windburst easily with just 2 quickening each person

Takedown3
11-04-2006, 11:53 PM
my biggest issue is i have 2 quickenings for bunnygirl and vaan but i cant use them... they show up as grey in the quickening box


also having a helluva time trying to beat garuda, i guess i should level up more and get better gear im only 11-15 right now

helps/suggestions welcome

Skyylya
11-04-2006, 11:57 PM
most likely because you don't have the full mp required to perform a quickening. unless its flashing that orangish color, you can't do one.

Maguspk
11-05-2006, 12:35 AM
an average lvl 15 PT can use quickening combos to take 1/2 HP off a lvl 70-80 boss easily
What? O_O I've only ever done a 6-hit quick with Basch/Ashe/Penelo and it did shit really. =\

that's what i do for most of the esper fights ¬_¬

queklain<sp> is so hard for me when you first fight him so i use the strategy of spamming quickenings with my weaker PT and get his HP down as far as i can before my better PT takes over for the kill with probably some hitting and then more quickenings.

also to OP, i'm also completionist ;o my JP game is 100% complete, now i want to get 100% in english =3
lvl 65 PT gogo, and balthier is lvl12 lawl

My Balthier is behind everyone too, he seriously is teh suck...

Unfortunate too because he's awesome story-wise.

Ya I took an early liking to him as well.

Lbelle
11-05-2006, 01:07 AM
most likely because you don't have the full mp required to perform a quickening. unless its flashing that orangish color, you can't do one.

I don't know if this is true or not. I think you can't INITIATE them unless it's orange, but if someone else intiates it, then someone that doesn't have full mana can still be included in the quickening combo.

For the person having trouble with Garuda, did you do the flower/berry quest?

Vixy
11-05-2006, 01:19 AM
my biggest issue is i have 2 quickenings for bunnygirl and vaan but i cant use them... they show up as grey in the quickening box


also having a helluva time trying to beat garuda, i guess i should level up more and get better gear im only 11-15 right now

helps/suggestions welcome

Rofl I just did that and I'm lvl 28 :lol: Guess I'm having to much fun exploring/killing rares. Btw is that even possible to kill the walls at such a low level?

Banigaru
11-05-2006, 09:05 AM
Takedown, you noob, you need to get the seed thing and then garuda is pussy, i beat it at like lvl 24. Also i loled and your use of bunnygirl :D

Helpoemer
11-05-2006, 11:33 AM
most likely because you don't have the full mp required to perform a quickening. unless its flashing that orangish color, you can't do one.

I don't know if this is true or not. I think you can't INITIATE them unless it's orange, but if someone else intiates it, then someone that doesn't have full mana can still be included in the quickening combo.


i approve of this statement

basically what "Mist Charge" during quickenings is

Eaglestrike
11-05-2006, 12:17 PM
most likely because you don't have the full mp required to perform a quickening. unless its flashing that orangish color, you can't do one.

I don't know if this is true or not. I think you can't INITIATE them unless it's orange, but if someone else intiates it, then someone that doesn't have full mana can still be included in the quickening combo.


i approve of this statement

basically what "Mist Charge" during quickenings is

orly, I thought that was someones quickening lol I don't use them much, prefer the old-fashioned way for the most part. I decided to try to one-shot a Shield Wyrm though...yeah fail...lol

safer
11-05-2006, 10:43 PM
my biggest issue is i have 2 quickenings for bunnygirl and vaan but i cant use them... they show up as grey in the quickening box


also having a helluva time trying to beat garuda, i guess i should level up more and get better gear im only 11-15 right now

helps/suggestions welcome

Rofl I just did that and I'm lvl 28 :lol: Guess I'm having to much fun exploring/killing rares. Btw is that even possible to kill the walls at such a low level?

are you talking about the demon walls?

second wall is a joke, you have so much time, i just melee'd him to death

first wall you need to be prepared.. i was:
lvl 21ish pt
2/3 my main team went in with full mp.. for some reason i didnt wait till the last person had mp...
do quickening chain at the start... i got up to catactlysm.. then switch to the 3 reserve players and did another quickening, this time did torrent i believe
and that pretty much killed the wall

turn off steal/cure gambits for this fight, and just go pure damage...

also got a demonbane after reloading 15 times to get the chest to drop it D;

Skyylya
11-05-2006, 11:48 PM
most likely because you don't have the full mp required to perform a quickening. unless its flashing that orangish color, you can't do one.

I don't know if this is true or not. I think you can't INITIATE them unless it's orange, but if someone else intiates it, then someone that doesn't have full mana can still be included in the quickening combo.

For the person having trouble with Garuda, did you do the flower/berry quest?

That's what i was saying, you can't start one unless it's flashing orange. I should have clarified though that others can still join in as long as they aren't dead/berserked/stopped or disabled or something.

Devek
11-06-2006, 12:52 AM
Takedown, you noob, you need to get the seed thing and then garuda is pussy, i beat it at like lvl 24. Also i loled and your use of bunnygirl :D

I beat it prior to level 24 without a seed by cheating :)

If you aggro him and run back toward the entrance he turns around and leaves you alone and you don't have to zone. When he retreats his hp regens really fast.

Your 2 party members need to have ranged attacks and it doesn't matter what the leader has because his gambits need to be off anyway.

Pay attention to the color of the names. Hold down r2 and run up to him and turn around and run the moment a name turns red. If you screwed up and the leader didn't get aggro keep running and never let go of r2.

If your party leader got aggro and you have good timing, you can let go of r2 right before you get to the last pillar and your ranged attackers will prepare their attack... Garuda will follow you to the last pillar and once you go past it it will turn around and fly back. If you let go of r2 too soon they will finish their attack before Garuda retreats and get beat up, if you let go too late they won't be able to complete their attack at all.

Soon as it starts to fly back start running after it as fast as you can, but don't get too close to him.

Even though it is on its way back it won't aggro your party members who land their ranged attacks on it oddly enough.. as soon as their attacks land you need to hit R2 and start running at him again.

It is going to go all the way back to its start point before it will aggro anyone again.

If you get there too quickly he might aggro one of your party members, and this will turn out badly when you get to the end and let go of r2.. he will stay there and fight the party member he aggro'd.

If you take too long he will regen a bunch of hp..

If you time it just right he will aggro your party leader immediately and you rinse and repeat this for 45 min or so for a easy win. You won't take a single point of damage if you do this right.

I doubt you'll see this strategy posted anywhere else, because its my creation :)

Daydreamer
11-06-2006, 01:06 AM
I just sat there at lvl 19 and let Ashe spam water on it. Seriously that's like the only attack that I did. I only needed 1 cure, and it only took like 10 waters to kill it. Easy peasy...

...but yeah I did use the flower, still that battle was a joke.

Sonomaa
11-06-2006, 03:26 AM
I didnt use any flower on garuda, my 2 rangers fran and basch with killer bows and penelo just healing as needed, 300-500 per shot and he dropped like a fly (lol)

seriously missing real garuda, not this mothra thing, where is the half nakies bird girl ; ;

Tiernin
11-06-2006, 03:28 AM
Takedown, you noob, you need to get the seed thing and then garuda is pussy, i beat it at like lvl 24. Also i loled and your use of bunnygirl :D

I beat it prior to level 24 without a seed by cheating :)

If you aggro him and run back toward the entrance he turns around and leaves you alone and you don't have to zone. When he retreats his hp regens really fast.

Your 2 party members need to have ranged attacks and it doesn't matter what the leader has because his gambits need to be off anyway.

Pay attention to the color of the names. Hold down r2 and run up to him and turn around and run the moment a name turns red. If you screwed up and the leader didn't get aggro keep running and never let go of r2.

If your party leader got aggro and you have good timing, you can let go of r2 right before you get to the last pillar and your ranged attackers will prepare their attack... Garuda will follow you to the last pillar and once you go past it it will turn around and fly back. If you let go of r2 too soon they will finish their attack before Garuda retreats and get beat up, if you let go too late they won't be able to complete their attack at all.

Soon as it starts to fly back start running after it as fast as you can, but don't get too close to him.

Even though it is on its way back it won't aggro your party members who land their ranged attacks on it oddly enough.. as soon as their attacks land you need to hit R2 and start running at him again.

It is going to go all the way back to its start point before it will aggro anyone again.

If you get there too quickly he might aggro one of your party members, and this will turn out badly when you get to the end and let go of r2.. he will stay there and fight the party member he aggro'd.

If you take too long he will regen a bunch of hp..

If you time it just right he will aggro your party leader immediately and you rinse and repeat this for 45 min or so for a easy win. You won't take a single point of damage if you do this right.

I doubt you'll see this strategy posted anywhere else, because its my creation :)

I commend you for this creation, but damn if that is easy lol.

Helpoemer
11-06-2006, 07:27 AM
Takedown, you noob, you need to get the seed thing and then garuda is pussy, i beat it at like lvl 24. Also i loled and your use of bunnygirl :D

I beat it prior to level 24 without a seed by cheating :)

If you aggro him and run back toward the entrance he turns around and leaves you alone and you don't have to zone. When he retreats his hp regens really fast.

Your 2 party members need to have ranged attacks and it doesn't matter what the leader has because his gambits need to be off anyway.

Pay attention to the color of the names. Hold down r2 and run up to him and turn around and run the moment a name turns red. If you screwed up and the leader didn't get aggro keep running and never let go of r2.

If your party leader got aggro and you have good timing, you can let go of r2 right before you get to the last pillar and your ranged attackers will prepare their attack... Garuda will follow you to the last pillar and once you go past it it will turn around and fly back. If you let go of r2 too soon they will finish their attack before Garuda retreats and get beat up, if you let go too late they won't be able to complete their attack at all.

Soon as it starts to fly back start running after it as fast as you can, but don't get too close to him.

Even though it is on its way back it won't aggro your party members who land their ranged attacks on it oddly enough.. as soon as their attacks land you need to hit R2 and start running at him again.

It is going to go all the way back to its start point before it will aggro anyone again.

If you get there too quickly he might aggro one of your party members, and this will turn out badly when you get to the end and let go of r2.. he will stay there and fight the party member he aggro'd.

If you take too long he will regen a bunch of hp..

If you time it just right he will aggro your party leader immediately and you rinse and repeat this for 45 min or so for a easy win. You won't take a single point of damage if you do this right.

I doubt you'll see this strategy posted anywhere else, because its my creation :)

I commend you for this creation, but damn if that is easy lol.

it's so much easier just killing it normally than this ¬_¬

Takeno
11-06-2006, 07:54 AM
Takedown, you noob, you need to get the seed thing and then garuda is pussy, i beat it at like lvl 24. Also i loled and your use of bunnygirl :D

I beat it prior to level 24 without a seed by cheating :)

If you aggro him and run back toward the entrance he turns around and leaves you alone and you don't have to zone. When he retreats his hp regens really fast.

Your 2 party members need to have ranged attacks and it doesn't matter what the leader has because his gambits need to be off anyway.

Pay attention to the color of the names. Hold down r2 and run up to him and turn around and run the moment a name turns red. If you screwed up and the leader didn't get aggro keep running and never let go of r2.

If your party leader got aggro and you have good timing, you can let go of r2 right before you get to the last pillar and your ranged attackers will prepare their attack... Garuda will follow you to the last pillar and once you go past it it will turn around and fly back. If you let go of r2 too soon they will finish their attack before Garuda retreats and get beat up, if you let go too late they won't be able to complete their attack at all.

Soon as it starts to fly back start running after it as fast as you can, but don't get too close to him.

Even though it is on its way back it won't aggro your party members who land their ranged attacks on it oddly enough.. as soon as their attacks land you need to hit R2 and start running at him again.

It is going to go all the way back to its start point before it will aggro anyone again.

If you get there too quickly he might aggro one of your party members, and this will turn out badly when you get to the end and let go of r2.. he will stay there and fight the party member he aggro'd.

If you take too long he will regen a bunch of hp..

If you time it just right he will aggro your party leader immediately and you rinse and repeat this for 45 min or so for a easy win. You won't take a single point of damage if you do this right.

I doubt you'll see this strategy posted anywhere else, because its my creation :)

I commend you for this creation, but damn if that is easy lol.

it's so much easier just killing it normally than this ¬_¬

I did the quest for the seeds or w/e, and didnt even use them to kill this thing >_> I thought it was pretty easy.

Celeras
11-06-2006, 07:59 AM
most likely because you don't have the full mp required to perform a quickening. unless its flashing that orangish color, you can't do one.

I don't know if this is true or not. I think you can't INITIATE them unless it's orange, but if someone else intiates it, then someone that doesn't have full mana can still be included in the quickening combo.


i approve of this statement

basically what "Mist Charge" during quickenings is

I thought if you hit Mist Charge, then let the combo end there without doing another quickening, then that character will have a recharged bar when its over.

Its never done anything for me when ive continued the combo after getting it

Helpoemer
11-06-2006, 08:08 AM
most likely because you don't have the full mp required to perform a quickening. unless its flashing that orangish color, you can't do one.

I don't know if this is true or not. I think you can't INITIATE them unless it's orange, but if someone else intiates it, then someone that doesn't have full mana can still be included in the quickening combo.


i approve of this statement

basically what "Mist Charge" during quickenings is

I thought if you hit Mist Charge, then let the combo end there without doing another quickening, then that character will have a recharged bar when its over.

Its never done anything for me when ive continued the combo after getting it

no, it's only for during the quickening sequence

and if you continued the combo after using a mist charge..then you used up the MP that it gave you ;o

Celeras
11-06-2006, 08:45 AM
most likely because you don't have the full mp required to perform a quickening. unless its flashing that orangish color, you can't do one.

I don't know if this is true or not. I think you can't INITIATE them unless it's orange, but if someone else intiates it, then someone that doesn't have full mana can still be included in the quickening combo.


i approve of this statement

basically what "Mist Charge" during quickenings is

I thought if you hit Mist Charge, then let the combo end there without doing another quickening, then that character will have a recharged bar when its over.

Its never done anything for me when ive continued the combo after getting it

no, it's only for during the quickening sequence

and if you continued the combo after using a mist charge..then you used up the MP that it gave you ;o

Then why can I use more then 1 quickening in a combo without a mist charge, per character, if they only have 1 quickening to deal with and it blows all their mp?

Helpoemer
11-06-2006, 08:50 AM
[quote="Skyylya":f43c8]most likely because you don't have the full mp required to perform a quickening. unless its flashing that orangish color, you can't do one.

I don't know if this is true or not. I think you can't INITIATE them unless it's orange, but if someone else intiates it, then someone that doesn't have full mana can still be included in the quickening combo.


i approve of this statement

basically what "Mist Charge" during quickenings is

I thought if you hit Mist Charge, then let the combo end there without doing another quickening, then that character will have a recharged bar when its over.

Its never done anything for me when ive continued the combo after getting it

no, it's only for during the quickening sequence

and if you continued the combo after using a mist charge..then you used up the MP that it gave you ;o

Then why can I use more then 1 quickening in a combo without a mist charge, per character, if they only have 1 quickening to deal with and it blows all their mp?[/quote:f43c8]

it's random, sometimes when you perform a quickening with one character, another will automatically get a mist charge, without having to press mist charge

Celeras
11-06-2006, 09:43 AM
[quote="Lbelle":838e2][quote="Skyylya":838e2]most likely because you don't have the full mp required to perform a quickening. unless its flashing that orangish color, you can't do one.

I don't know if this is true or not. I think you can't INITIATE them unless it's orange, but if someone else intiates it, then someone that doesn't have full mana can still be included in the quickening combo.


i approve of this statement

basically what "Mist Charge" during quickenings is

I thought if you hit Mist Charge, then let the combo end there without doing another quickening, then that character will have a recharged bar when its over.

Its never done anything for me when ive continued the combo after getting it

no, it's only for during the quickening sequence

and if you continued the combo after using a mist charge..then you used up the MP that it gave you ;o

Then why can I use more then 1 quickening in a combo without a mist charge, per character, if they only have 1 quickening to deal with and it blows all their mp?[/quote:838e2]

it's random, sometimes when you perform a quickening with one character, another will automatically get a mist charge, without having to press mist charge[/quote:838e2]

I dont buy it. Why can I use a Quickening on characters without MP if initiated with another character? Why put Mist Charge in the combo sequence at all if they can gain them randomly? If they do in fact gain them randomly, why dont I have full MP if I were to chose to not further extend the combo after their button comes up?

Its too much. One character has to initiate the sequence, then anybody can use their quickenings. Mist Charge refills MP if you close the combo after getting one. Thats it.

Devek
11-06-2006, 03:17 PM
I commend you for this creation, but damn if that is easy lol.

it's so much easier just killing it normally than this ¬_¬

Not really.. when I first got to him I was waaay underleveled, didn't have much in the way of gil, and I hadn't farmed any LPs much less have any quickenings. I didn't know there was a way to weaken him and trying to fight him head on was futile because he simply did more damage than I could heal.

I think its more fun to be a weak as possible going into fights to be forced to find fun and interesting ways to get by them.

raginbull
11-06-2006, 03:24 PM
Im having trouble on Gaurda myself lol. If you dont get the Killer Bow before clearing Lhusu Mines, is it lost forever?

Bkbahamut
11-06-2006, 04:05 PM
no, its a normal item u can buy soon after

GraveRobberX
11-07-2006, 04:42 AM
Cool trick I learned

If you want to catch up your other characters (low leveled)... and don't have the necessary weapons (ala demonsbane,deathbringer,zodiac spear,etc.)

Just have the main 3 characters get the monster down to lowest life possible then remove all memebers of the party with the lowest lvl and let them get all the glory

I did this by mistake early on but it does help bring up characters quickly

Hell, I trioed the lvl 31+ Wild Saurian (T-Rex) near the zone to eastersand-wasteland till it got to an inch of its life then quickly removed all 3 high leveled characters (lvl 35-37) and put in my low level character (25) to kill it
I gained around 5,000xp for the kill lol
If I had the double xp item = 10,000 :shock:

Once you get the deathbringer lol, you can solo most mobs 10-15 lvls ahead of you and just keep owning 'em

Got my low 3 leveled characters 4 lvls each in 45 minutes with 3 deathbringers just swinging away + solo action

Bkbahamut
11-07-2006, 04:50 AM
I need to do this eventually >< My not main 3 characters are lvl 10, 17 and 17, compared to 39 39 39

Is it really that big of a deal like later in the game with the big boss fights to not have a back up team lvled? or is it doable without?