
Originally Posted by
omegaB
I think the systems are fine, aside from a few bugs that will 99% chance be fixed
the issue is there is no driving force behind the game as is, no progression or immersion in the world. We go out there and grind levels... because? uhhhh. Add to that a lot of the game isnt there, how do we travel etc, right now the game has very little context. and what little we do have is extremely seperate from anything else. That i think is what will decide how fun the game is.
I will say, battle is way more entertaining than than many things, and customization of playstyle is hot. crafting is also pretty entertaining, i can see it as a real job someone might play.