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  1. #1
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    SCH/WHM - healing stat discussion

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  2. #2
    Old Odin
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    Seravi Edalborez
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    SCH here, would not sacrifice MND for crit. I prioritize the same way you do WHM.

    This is a good chance for me to move my heal testing junk from ACN thread here so I'll probably do so later (and update with Omnilex so I'm not basing everything on only 2 data points).

  3. #3
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    I'm not doing coil but going for a crit build on a healer seems like an incredibly daft idea. You'll either not heal enough when you can't crit or overheal when you do crit.

  4. #4
    D. Ring
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    I only focus on crit after MND is ironed out, but the above post seems a bit oblivious about the effect of crit on SCH.

  5. #5
    You wouldn't know that though because you've demonstrably never picked up a book nor educated yourself on the matter. Let me guess, overweight housewife?
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    I posted a site in this thread:

    http://www.bluegartr.com/threads/118...we-thought-%29

    That has a lot of calculators.

    It doesn't have sch, but it does have whm:

    healing: http://valk.dancing-mad.com/?page_id=200

    healing returns: http://valk.dancing-mad.com/?page_id=279

    How he got his info:

    http://valk.dancing-mad.com/?page_id...reaterthanfive

    Might be a good place to start in figuring out how much mnd/crit is good.

  6. #6
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    Quote Originally Posted by Frein View Post
    I'm not doing coil but going for a crit build on a healer seems like an incredibly daft idea. You'll either not heal enough when you can't crit or overheal when you do crit.
    Adloquium gets a massive benefit from crits, doubling the barrier. If a normal hit cures for 1000 you'll get a 1000 HP shield. If you crit you will heal 1500 and get a 3000 shield. Since it functions as a stoneskin overcuring isn't an issue.

  7. #7
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  8. #8
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    Quote Originally Posted by Kiarax View Post
    Adloquium gets a massive benefit from crits, doubling the barrier. If a normal hit cures for 1000 you'll get a 1000 HP shield. If you crit you will heal 1500 and get a 3000 shield. Since it functions as a stoneskin overcuring isn't an issue.
    I know how Adloquium works, but I don't spam Adloquium because it costs a ton of mana. Only when the target is under heavy pressure or needs to be topped off before a spike (like Mountain Buster), do I cast Adloquium. Focusing your build around an unreliable effect of a secondary healing spell doesn't seem wise.

  9. #9
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    You dont spam Adlo you supplement ur cures with it. Toss one in every 2-3 cast of Physiks. Since ur hitting for 600 Adlo thats effectively 1200 hp cured. MP is really a non issue on SCH. Crit is nice but most of ur gear should have MND always and added Crit if you can.

  10. #10
    Justin Bieber
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    I focus on crit build and was able to solo succor spam tumult x 7 with sacred soil + virus on when our WHM dc.

  11. #11
    D. Ring
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    Quote Originally Posted by Hiroishime View Post
    I focus on crit build and was able to solo succor spam tumult x 7 with sacred soil + virus on when our WHM dc.
    Does the crit thing affect Succor? It's conspicuously absent in the spell description...

  12. #12
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    Crit succors work the same as adloqium

  13. #13
    >The Implying
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    Quote Originally Posted by Frein View Post
    I'm not doing coil but going for a crit build on a healer seems like an incredibly daft idea. You'll either not heal enough when you can't crit or overheal when you do crit.
    SCH has already been noted, but from the WHM side of things a crit build also massively benefits Regen and Medica2. Landing a crit on either of these spells will increase the HoT, and give you more breathing room to prepare for incoming spike damage.

  14. #14
    Old Odin
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    Unless I'm mistaken it checks for crit on HoTs the same way it does for DoTs: on a tick-to-tick basis. Granted that's not necessarily bad.

  15. #15
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    His phase 4 notes:
    Healing formula is significantly different in Phase 4. I tried to compile as much data as possible, and I will review it later this week. Just for example, in Phase 3, +1 MND added about 0.96 HP to Cure I. In Phase 4, +1MND added about 1.6 HP to Cure I with an Ifrit’s Cane. I’ll try to derive the new formula before Early Access.

  16. #16
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    Quote Originally Posted by Raldo View Post
    Does the crit thing affect Succor? It's conspicuously absent in the spell description...
    Quote Originally Posted by Datonare View Post
    Crit succors work the same as adloqium
    It doesn't. 800 auto attack did 200 damage through a 600 crit succor.

  17. #17
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  18. #18
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    Quote Originally Posted by Kiarax View Post
    It doesn't. 800 auto attack did 200 damage through a 600 crit succor.
    I guess this is unsurprising considering the tooltip doesn't say otherwise, but this is still disappointing...

  19. #19
    Old Odin
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    Stats, tl;dr 397 MND, Omnilex NQ
    Spoiler: show


    (wasn't setting out to do any kind of crit testing but noting values I saw anyways)

    Physick: 787-835 (crits observed: 1183-1246)
    Adlo: 591-626 (crits observed: 894-937)
    Embrace: 497-528 (crits observed: 759-777)
    Succor: 295-314 (crits observed: 449-466)
    Whispering Dawn: 162-179

    Upgraded to Omnilex+1, no other changes

    Physick: 819-870 (crits observed: 1269-1295)
    Adlo: 616-651 (crits observed: 931-946)
    Embrace: 522-549 (crits observed: 759-777)
    Succor: 305-324 (crits observed: 458-487)
    Whispering Dawn: 170-187

    This is what I guessed the bump up would be based on a couple of data points a week ago (appending the test posts below in spoilers). Pretty damn close to the the actual change:
    +33.8 - Physick
    +25.04 - Adlo
    +21.42 - Embrace
    +12.79 - Succor
    +7.39 - Whispering Dawn
    Testpost 1
    Spoiler: show
    Quote Originally Posted by Seravi Edalborez View Post
    Bored so I ran some more tests on heals and how stat changes affect fairy.
    Stats
    Spoiler: show


    Ifrit's Codex, Strategos Bliaud, Felt Sash, Warlock's Pattens, Strategos Choker, Turquoise Earring/Bracelet (HQ)/Ring (1 HQ 1 NQ), for ambiguous gear. No melds currently

    Fairy HP: 2729


    --

    Tested with above gear:

    Embrace: 427-453
    Whispering Dawn ticks: 138-153
    Physick: 689-731
    Adloquium: 517-548
    Succor: 258-273

    --

    Removed AF gloves
    Net change: VIT/PIE-7, MND-8
    (Note: self HP drops to 2684, fairy HP drops to 2628)

    Embrace: 420-444
    Whispering Dawn: 136-151
    Physick: 676-716
    Adloquium: 507-537
    Succor: 254-268

    --

    Removed necklace
    Net change: MND/Determination -8

    Embrace: 418-443
    Whispering Dawn: 136-151
    Physick: 673-714
    Adloquium: 506-536
    Succor: 254-268

    --

    Removed earring, 1 ring, and (HQ) bracelet
    Net change: -15 MND

    Embrace: 410-435
    Whispering Dawn: 133-147
    Physick: 663-703
    Adloquium: 498-528
    Succor: 248-263

    --

    Changed Ifrit's Codex to Embossed Book of Electrum
    Net change: Magic Damage -10, VIT -7, INT+12, MND-6, PIE-11, Determination -18
    (Note: self HP drops to 2684, fairy HP drops to 2628)

    Embrace: 365-388
    Whispering Dawn: 117-130
    Physick: 593-628
    Adloquium: 447-471
    Succor: 221-234


    Testpost 2
    Spoiler: show
    Quote Originally Posted by Seravi Edalborez View Post
    Kind of just voicing my thoughts out aloud here, basing on heal tests from way back in the thread (now in my sig):

    Don't take this as hard fact yet. This is a relatively small sample, I make a lot of assumptions.

    -8 MND makes heals go down by...
    ~14 - Physick
    ~10.5 - Adlo
    ~8 - Embrace
    ~4.5 - Succor
    ~2 - Whispering Dawn

    -8 MND, -8 Det...
    ~16.5 - Physick
    ~11.5 - Adlo
    ~9.5 - Embrace
    ~4.5 - Succor (no change from above)
    ~2 - Whispering Dawn (no change from above)

    -15 MND...
    ~27 - Physick
    ~19.5 - Adlo
    ~17.5 - Embrace
    ~10 - Succor
    ~5.5 - Whispering Dawn

    Doesn't seem to be a concrete "1 MND = +whatever" to all heals universally. Might have certain magic number tiers. But for the sake of this train of thought, gonna average it out very roughly. (Difference in heals / MND difference, take middle value of the 8MND and 15MND)

    Avg benefit of 1 MND:
    ~1.775 - Physick
    ~1.31 - Adlo
    ~1.08 - Embrace
    ~0.61 - Succor
    ~0.31 - Whispering Dawn

    Using this, will try to backwards-engineer weapon damage

    Physick value for Embossed Book of Electrum (after reintroducing 6 MND via above rates (10.65); +10 to min, +11 to max)
    603-639
    Physick value for Ifrit's Codex
    689-731
    net difference
    86-92; midpoint 89
    89 / 10 (magic dmg difference) = 8.9

    Take this next part with an especially large grain of salt, as weapon dmg seems to shorten the mix/max range too.

    Avg benefit of 1 DMG
    ~8.9 - Physick
    ~6.6 - Adlo
    ~5.7 - Embrace
    ~3.45 - Succor
    ~2.05 - Whispering Dawn

    ----------

    tl;dr, huge grains of salt

    Avg benefit of 1 MND:
    ~1.775 - Physick
    ~1.31 - Adlo
    ~1.08 - Embrace
    ~0.61 - Succor
    ~0.31 - Whispering Dawn

    Avg benefit of 1 DMG
    ~8.9 - Physick
    ~6.6 - Adlo
    ~5.7 - Embrace
    ~3.45 - Succor
    ~2.05 - Whispering Dawn

    Apologies for any hard math nerds who I just gave an aneurysm.

  20. #20
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    Even if the equation is different, the range seems to be the same at least. The first value looks to be 811 base with 3% variations. The second could be 608 if your data doesn't represent the minimum value. I suspect that weapon damage, as is the case with magic damage, interacts with MND, so a clear "This increases by cures by X value" will be very rough at best.

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