Originally Posted by
Shiyo
I really wish korean dev's would stop adding gimmicky flying shit to their MMO's. Aion's flying combat was the worst part of aion by far, and it was basically advertised with flying in mind and the entire main PVP area was 100% flying when flying was completely imbalanced and negative fun unless you enjoyed being OP as a ranged class and face rolling every melee in the air.
This games "Floating" flying is another example, it looks cool at first then you realize the entire game will be balanced around it and you'll CONSTANTLY have to "float" fly everywhere for everything in the game, and it becomes 0 fun.
This game looked really promising, but between gimmicky "floating" flying and 24 man raids(Really? is this a game from 1998?), it looks completely garbage. I might try it out still if it's free to play, but 24 man raids in this day and age is just not what you should design as "end game" content, having to find 23 other competent people to all be online at the same time is less fun than sticking my head into a burning oven.
On the plus side, I love that gear is 100% cosmetics and uses a system close to PSO's, that is very nice and I enjoy making my character look as cute as possible and not being forced to reskin my gear with items, and instead can just swap between cute looking armors whenever I want. This is a system I hope all future MMO's follow.