
Originally Posted by
arus2001
They added bolstering, which I think just gives you the lowest possible PvP equipment stats in a slot that's not PvP gear so newbies aren't totally facerolled. Only in the level 60 brackets, too. But there's still noticeable differences between those who play a lot and those who don't, and not just in skill. Still say warrior has it worst with weak/minimal self-healing options, defense not really meaning thing against elemental attacks most other range classes use, only 1 snare in the Paragon tree, and limited gap closing measures. They were a lot better off in 1.7/pre-soul revamps with RB/Champ/VK builds at least in keeping up with people, especially if people bothered to cure you, but without support.. yeah, splat. Now you almost have to play Tempest if you're not being cured.