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  1. #1
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    Macros

    This info was shared on my guild's forum, thought maybe some of you would like it! It really helps for several classes.

    The Rift marco system used to be REALLY complicated.

    But then they nerfed it and its REALLY easy to use now.

    There are only a few rules to it now.

    You can only take ONE action with each marco. (But you can have the marco set up for multiple actions)

    Marco's now act like your mapping multiple skills to one key. Me and Rhun both use it as an attack sequence key.

    Instant cast off GCD
    Instant cast off GCD
    LOOOONG Cooldown power
    shorter cooldown power
    No cooldown power

    If you had all those abilities bound into one marco, the game would run it and checks every power to cast. If it can't cast it, it moves on to try the next, and the next and the next until it gets to the bottom and fires off your spammable attack power.

    It works really well if you have proc abilities like most warriors and rogues do (and a few of the melee clerics) But it can also be really good if you have a long cooldown attack you always use when its up.

    To build the marco is easy peasy.

    #show "Ability Name" - This replaces the icon to the named ability
    stopcasting - This tells the game to stop what its doing and move on.
    cast "Ability Name" - use this to use any ability, even if its not a spell
    cast "Ability Name" - You don't need to put breaks between abilities, as you want it to go through the entire list and fire off the first power it can.

    An example is my Riftblade attack

    #show Stonespear
    stopcasting
    cast Stonespear
    cast Icespear
    cast Flamespear

    That macro is one of 2 buttons I press to rape face.

    When i press it, it fires off Stonespear, then it fires off Icespear, then it fires of Flame spear. If stonespear is on cooldown (which it usually is) then it skips it and fires off Icespear, unless ice spear is on cooldown, in which case it simply spams flamespear.

    I need to press the key 3 times to fire them all off, as the rule to marcos is only one ability per key press. But it makes it so that i have converted 3 slots into one and only need to press it to use my attack rotation.

  2. #2
    Cerberus
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    Thank you for this explanation. I have zero experience in wow macros and this gets me ready for the most basic.

  3. #3
    Cerberus
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    Quote Originally Posted by Pyree View Post
    This info was shared on my guild's forum, thought maybe some of you would like it! It really helps for several classes.
    When was that posted to your guild forum? Was it recently? As i've been told that multiple abilities can't be put in the same macro it'll just error out. Would love to find out that that is wrong and i can do what is shown there. Would really help with reactive stuff on warrior/Cleric

  4. #4
    tol
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    I have a macro for bladedancer that has multiple abilities in it.

  5. #5
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    I am using macros that have multiple abilities in it and it works.

    It doesn't trigger them all with one button click, if that's what you were expecting. Only one ability can be used when a macro is clicked. However it can be used as a priority queue. You can list multiple skills and it'll use the first one listed that is available. So if your first skill listed is on cooldown, it'll try the second skill, etc.

  6. #6
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    Yea the priority is more what i was lookin for. Thanks very much

  7. #7
    Salvage Bans
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    What a fun way to play the game, just mash 1 button. yay.

  8. #8
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    Quote Originally Posted by Maaglin View Post
    What a fun way to play the game, just mash 1 button. yay.
    Because pressing multiple buttons is so much more fun, right? If there's a sequence you're going to use 99% of the time, what's the point in pressing that sequence over, and over, and over again? Is that something you find challenging and enjoy?

  9. #9
    Cerberus
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    I don't just press 1 button! I use at least 5... Debiliating Strike + Mark of (w/e the fck the armor down one is) then hit my (Turn the blade + Rising Waterfall + Dual Strike) Macro till have 3 attack points.. Then hit my 2x Finishing move macro (Pusnishing blow and um.. the one that makes my offhand attack on each ability) and repeat Step 2-3 over and over again till mob dies! With occasional use of debilitating strike again on boss type mobs. My warrior is only level 25 atm in case something changes between now and 50 and you're all like "wtf you using those abilities for)

  10. #10
    The Defense is ready, Your Honor
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    I don't use any macros yet... I haven't had luck getting a priority macro to work. I wanted to have one for my necro since my dots fall in a line, but my macro just kept casting the same necrosis over and over again.

  11. #11
    Cerberus
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    Quote Originally Posted by Lucavi View Post
    I don't use any macros yet... I haven't had luck getting a priority macro to work. I wanted to have one for my necro since my dots fall in a line, but my macro just kept casting the same necrosis over and over again.

    priority really only works on reactive/timed abilities then a regular one you spam
    For example. My main macro is:
    cast <reactive ability here> <- instant cast only useable after i parry/dodge
    cast <timed ability here> <- instant cast 15 second cooldown
    cast <follow up ability here> <- instant cast only useable after spell below
    cast <normal spam ability> <- instant cast/no cooldown

    When you just stack things with instant casts that have no cooldown it won't work.

  12. #12
    Sassy Tyrant
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    Not sure if Rift has anything like it, but in WoW you could use a command that was something along the lines of, with using necro/warlock as an example, "castsequence Necrosis, Dark Touch, Life Leech" and it would cycle through those depending on which one you hit last.

  13. #13
    The Defense is ready, Your Honor
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    Yeah, they got rid of castsequence in this game; they didn't want complicated rotations being set to basically nothing but 1, 1, 1, 1, 2, 1. I might lump all of my pyromancer reactionary abilities into one lump, though.

  14. #14
    RIDE ARMOR
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    I have a macro that has several abilities lined up in it like this and I always get a "You can only cast one spell at a time" error (well, some kind of wording like that). Is there a way to remove this message from the screen? Or am I stuck with it?

  15. #15
    Failed Sex Ed
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    put suppressmacrofailures at the top of your macro

  16. #16
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    Quote Originally Posted by malleth View Post
    I have a macro that has several abilities lined up in it like this and I always get a "You can only cast one spell at a time" error (well, some kind of wording like that). Is there a way to remove this message from the screen? Or am I stuck with it?
    Put /suppressmacrofailures at the beginning of it.

    Edit: I was beaten, didn't refresh before I replied >.<

  17. #17
    Certified Enhancement Shaman
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    I read somewhere that it mess something up so you should put it at the end instead. havent really tried the difference tho