Item Search
     
BG-Wiki Search
Closed Thread
Page 365 of 365 FirstFirst ... 315 355 363 364 365
Results 7,281 to 7,288 of 7288

Thread: Dev Tracker

  1. #7281

    Default

    I dunno, I just don't see any reason whatsoever to implement an absolute cap on the amount you can have if there's going to be a hard 20-hour cooldown on the damn things. It would be nice if I could go on runs as it fits into my schedule rather than them basically saying "play at least once every 5 days or get bent".

  2. #7282
    Resident Moogle
    Join Date
    Mar 2007
    Posts
    8,247
    FFXI Server
    Asura

    Default

    Need to keep in mind the zone Meebl's uses is also used for other shit, so perhaps they're playing 'safe' by artificially limiting how many instances there are being made within the zone, rather than just increasing the upper-limit of instances the server can handle for it........


    [EDIT] You're kidding me. XI has a built-in directory check now? Figured out why test server client refused to work last update, it's because of my ROM9 folder.

  3. #7283

    Default

    Let me know which event SE has reduced the cooldown for besides Dynamis, which was completely revamped

  4. #7284
    Old Merits
    Join Date
    Nov 2007
    Posts
    1,037
    FFXI Server
    Ragnarok

    Default

    Weren't we going to move over to the new threads?

    Also...

    Battle-related: Blood Pact: Ward abilities will no longer be interrupted if the monster you are targetting is defeated.
    YES

  5. #7285
    Puppetmaster
    Join Date
    Nov 2007
    Posts
    51
    FFXI Server
    Siren

    Default

    I hope that fixes the problem dragoon's have with their wyvern's Healing Breath getting interrupted for the same exact reason.

  6. #7286
    Relic Weapons
    Join Date
    Feb 2009
    Posts
    313
    FFXI Server
    Bahamut

    Default

    any dev update on why this game keeps fucking crashing since patch?

  7. #7287

    Default

    Quote Originally Posted by bluegartr wiki
    One [moblin pheromone sack] can be held by the player, and up to four more stashed by the NPCs.
    was it like this on the test server, or is this information from the update notes only?
    im asking because the german update notes say something different:

    "Es kann jeweils nur ein Flakon im Inventar mitgeführt werden, der Bauteninspektor (Burrow Investigator) bzw. der Bautenforscher (Burrow Researcher) bewahren allerdings bis zu 5 Flakons gleichzeitig für Spieler auf."

    =

    "Only one sack can be carried in a players inventory, however the Burrow Investigator or Burrow Researcher can keep up to 5 sacks at the same time for a player."


    so which of those is wrong?

  8. #7288
    Moderator
    Join Date
    Jun 2007
    Posts
    2,614
    FFXI Server
    Fenrir

    Default

    You can pull one pheromone KI and they will still accumulate to four, giving you five total. I think this was even explicitly detailed in a previous post from the community team because people were wondering about that. So you can do a boss run starting from scratch in one night, as long as everyone has one KI pulled and four accumulated.

Similar Threads

  1. Dev Tracker - Job adjustments 3rd June 2011
    By Eldelphia in forum FFXI: Official News and Information
    Replies: 200
    Last Post: 06-15-2011, 02:27 PM