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  1. #21
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
    All hail Lord Yamcha

    Join Date
    Aug 2007
    Posts
    17,537
    BG Level
    9

    Cerberus NM taking extremely low dmage

    Platform:
    Windows (7)

    ISP:
    Comcast

    Type of Internet Connection:
    Cable(Broadband)

    Internet Connection Speed:
    20Mbit/s

    Date & Time:
    Around 2 am PST.

    Frequency:
    Twice.

    Character Name:
    Crazze and other party members

    Race:
    ElvaanM (seriously though? what relevance does this have.)

    World:
    Ifrit

    Main Job:
    90 THF

    Support Job:
    45 NIN

    Area and Coordinates:
    Mount Zhayolm I-8/I-9

    Party or Solo:
    Party: Feon, Laausuu, Lpsojiro and Zisen

    NPC Name:
    None

    Monster Name:
    Cerberus

    •What you were doing when the issue occurred. I sent a message via the support site but figured this would actually get a response and others could also help confirm the issue this way as well.

    Anyways I will post just about the same information I gave the GM and the feedback/comment I sent to SE directly.

    We started fighting Cerberus and noticed that it was taking extremely low damage. We are talking 3-4 damage a hit from both a Thief and a Ninja. Critical hits were doing about 8-12 damage a piece. When we claimed the Notorious Monster he was idle and sitting @ 100% health. So as far as I know rage can have nothing to do with this. I was unable to confirm if he even rages from ffxiclopedia.

    It took us a good hour to take about 1/5 of his health bar. At this point I decided it must be some kind of bug and made a GM call. The GM was very helpful and polite (Their name was Rahlk) but they were unable to do much to remedy the situation. I had asked if he could reset Cerberus but he could not do so until confirmed that it was in fact a bug and he would send a report of the situation to the Devs.

    After the call we noticed that it was in fact Firesday so we thought that could be the problem. Though as far as I know Firesday usually only increases the dmg of fire-based attacks of a Notorious Monster not it's defense.

    It was a long shot but we decided to wipe and then waited until Earthsday to start again to confirm if that was problem or not Unfortunately that was not the issue and even on Earthsday the damage was the same extremely low amount.

    After that I sent the comment/feedback from the SE support site since I was not sure if he would include that it was firesday in the report and the Devs would write it off as that being the issue which it obviously is not.

    A party member had confirmed to me that he had tried killing Cerberus a couple days prior and the damage was not this low. From what he said previously the damage was 3-4 times the damage we were currently doing.

    It had already took roughly about an hour and a half of our time so we decided to teleport out and cal it a night.

    I was eating Red Curry Buns and our RDM was putting Dia II and occasionally Dia III on Cerberus. Both showed little to no change in the damage Cerberus received. My base attack was 411 with the Red Curry Bun my attack is at 518. I'm sorry but I don't have as much info on the Ninja who was the other melee we had there.

    I'm not sure if there is any other helpful information that I am able to provide but if you have any other questions just let me know.

    Also I want to say how great it is that we now have these forums and the twitter account set up for FFXI. It is very nice to see more communication between the game makers and the players themselves. Others might say too little to late but as far as I am concerned this game is still running strong with a lot of great new content and helpful updates. Better late than never is the phrase I would use instead.

    Thanks in advance for any feedback.
    Signed sincerely from,
    Master Thief Crazze of Ifrit
    http://forum.square-enix.com/ffxi/th...mely-low-dmage

  2. #22
    Cerberus
    Join Date
    Feb 2006
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    419
    BG Level
    4
    FFXIV Character
    Shiz Nickel
    FFXIV Server
    Excalibur
    FFXI Server
    Bahamut
    WoW Realm
    Stormrage


  3. #23
    Bagel
    Join Date
    Nov 2006
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    1,453
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    6
    FFXIV Character
    Fallaci Isalie
    FFXIV Server
    Ultros
    FFXI Server
    Phoenix

    No fucking way...

  4. #24
    Salvage Bans
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    Valefor

    inb4 lolDRG, this was my first job leveled back when I started, and then I see this thread. I'm not caring terribly much for some minor aesthetics, but then I get to this lovely post I've boxed off...

    C'mon, man, we're already lolDRG, try to save a little face for us.



    I was about to post this, then I saw this next thread that made me facepalm. Badly. Clearly it's so hard to keep your wyvern alive... total AoEs? I can see it. But you've got Spirit Link, and in Abyssea you have healing salves. But things like conal TP moves, or ones like the iron giant AoE swings? Is it so hard to attack a mob from behind and then move to the front while your wyvern stays in position behind it?

    Or in the event that your wyvern dies, you still have Jump and High Jump damage-wise... people seem to have forgotten these exist because of how useful the new ones are with your wyvern out.

    Also, ITT: Using Healing Breath on yourself is hard.


  5. #25
    D. Ring
    Join Date
    Apr 2006
    Posts
    4,738
    BG Level
    7
    FFXI Server
    Siren

    Quote Originally Posted by Fiarlia View Post
    That's why I post there. Not because I want intelligent discussions. Because there needs to be a voice opposed to the idiots to ensure SE doesn't think "WOW EVERYONE WANTS <cheese sammich>!"
    Yep. You don't need to debate endlessly and waste your time on people who are incapable of thinking or spelling. But if they're wrong and you can just post something reasonable to counter them then at least there's something on record opposing them.

  6. #26
    Sea Torques
    Join Date
    Jul 2009
    Posts
    679
    BG Level
    5
    FFXI Server
    Leviathan

    Quote Originally Posted by Kensagaku View Post
    I was about to post this, then I saw this next thread that made me facepalm. Badly. Clearly it's so hard to keep your wyvern alive... total AoEs? I can see it. But you've got Spirit Link, and in Abyssea you have healing salves.
    Unfortunately, Healing Salves only come from gold boxes or by spending Resistance Credits.

  7. #27
    Salvage Bans
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    Oct 2010
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    Valefor

    Quote Originally Posted by Cymmina View Post
    Unfortunately, Healing Salves only come from gold boxes or by spending Resistance Credits.
    Yes, but people rarely ever take healing salves out of boxes in parties, it's one of those items that are just left there. Buy some keys, grab the salves, boom. Living pet.

  8. #28
    Relic Weapons
    Join Date
    Sep 2009
    Posts
    331
    BG Level
    4
    FFXI Server
    Bahamut

    I had no idea it was that bad over there, sounds like a good time for me to actually check it out.

  9. #29
    The 69th Donor
    Pens win! Pens Win!!! PENS WIN!!!!!

    Join Date
    Mar 2008
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    15,071
    BG Level
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    Kil'jaeden

    On the Para issue ... do people not realize that you can get paralyzed just as you are in the process of using something? No one has ever been instantly paralyzed when they went to use an item? It's not a simple matter of always noticing you're paralyzed, if you look up at your status effects, realize you're not paralyzed and find it safe to use an item, it sure does suck when the second you chose to use something para lands on you.

    People saying it's 100% avoidable are full of crap. And I'm posting this here as opposed to there because I have no account to use through which to post. Most of the time it is avoidable but not 100% of the time.

    And yes, I mad.

  10. #30
    BG Content
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    Jul 2007
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    22,333
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    I am now incredibly sympathetic towards GMs and their reflexive "working as intended" response. Most of the shit people are reporting as bugs aren't broken.

  11. #31
    Nidhogg
    Join Date
    Sep 2007
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    3,933
    BG Level
    7
    FFXIV Character
    Serefina Solfyre
    FFXIV Server
    Odin
    FFXI Server
    Bahamut

    The complaints about the Wyvern HP are very legitimate... well, most of the points anyway. The thing dies SO fast and is very hard to keep alive - frequently oneshotted. I tend to hog ISL chests on DRG...

  12. #32
    Cerberus
    Join Date
    Apr 2008
    Posts
    405
    BG Level
    4
    FFXI Server
    Asura

    +1 to tiger and shiz, holy FUCK my dick just got soft

    and raen, PLAY WAR/SAM GODDAMNIT DFHDFDRHDFHDDHDREETJHNRTDGHREGWEAFAWEHGHSDRGRDGEWA DRH

    >B|

  13. #33
    Sea Torques
    Join Date
    Jul 2009
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    679
    BG Level
    5
    FFXI Server
    Leviathan

    Quote Originally Posted by Kensagaku View Post
    Yes, but people rarely ever take healing salves out of boxes in parties, it's one of those items that are just left there. Buy some keys, grab the salves, boom. Living pet.
    You don't think that's a lot less convenient than getting them from a blue box, which anyone can open?

    I'm not saying it's hard to keep a wyvern alive. Salves should come from a blue box like every other common temp item. Currently, it's just as convenient to get as a Fanatics Drink.

  14. #34
    Bagel
    Join Date
    Nov 2005
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    1,390
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    6
    FFXIV Character
    Ellatrix Reatori
    FFXIV Server
    Sargatanas
    FFXI Server
    Fenrir

    Quote Originally Posted by Aksannyi View Post
    On the Para issue ... do people not realize that you can get paralyzed just as you are in the process of using something? No one has ever been instantly paralyzed when they went to use an item? It's not a simple matter of always noticing you're paralyzed, if you look up at your status effects, realize you're not paralyzed and find it safe to use an item, it sure does suck when the second you chose to use something para lands on you.

    People saying it's 100% avoidable are full of crap. And I'm posting this here as opposed to there because I have no account to use through which to post. Most of the time it is avoidable but not 100% of the time.

    And yes, I mad.
    It is 100% avoidable. Don't be a fucking idiot and use it when you are in range of aoe para? Problem solved!

  15. #35
    Salvage Bans
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    Valefor

    Quote Originally Posted by Cymmina View Post
    You don't think that's a lot less convenient than getting them from a blue box, which anyone can open?

    I'm not saying it's hard to keep a wyvern alive. Salves should come from a blue box like every other common temp item. Currently, it's just as convenient to get as a Fanatics Drink.
    Oh I don't deny that it's not convenient. But as you stated, it's not hard to keep a wyvern alive period, unless something is literally spamming AoEs. Spirit Link, salves for advanced preparation, and smart placement of your wyvern should be plenty. I wouldn't mind a bit more HP for my wyvern though... more max HP for better Healing Breaths would be great. <3

  16. #36
    The 69th Donor
    Pens win! Pens Win!!! PENS WIN!!!!!

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    Kil'jaeden

    Good fucking Christ I've said this before but Starcade is retarded.

    Click this link http://forum.square-enix.com/ffxi/se...searchid=51513 if you're not afraid to lose a few brain cells. It's the search of all his posts.

    I think the retardation level of the official forums would decrease if he were gone.

  17. #37
    An exploitable mess of a card game
    Join Date
    Sep 2008
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    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
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    Diabolos

    Quote Originally Posted by Kensagaku View Post
    inb4 lolDRG, this was my first job leveled back when I started, and then I see this thread. I'm not caring terribly much for some minor aesthetics, but then I get to this lovely post I've boxed off...

    C'mon, man, we're already lolDRG, try to save a little face for us.



    I was about to post this, then I saw this next thread that made me facepalm. Badly. Clearly it's so hard to keep your wyvern alive... total AoEs? I can see it. But you've got Spirit Link, and in Abyssea you have healing salves. But things like conal TP moves, or ones like the iron giant AoE swings? Is it so hard to attack a mob from behind and then move to the front while your wyvern stays in position behind it?

    Or in the event that your wyvern dies, you still have Jump and High Jump damage-wise... people seem to have forgotten these exist because of how useful the new ones are with your wyvern out.

    Also, ITT: Using Healing Breath on yourself is hard.

    Quote Originally Posted by Kensagaku View Post
    Yes, but people rarely ever take healing salves out of boxes in parties, it's one of those items that are just left there. Buy some keys, grab the salves, boom. Living pet.
    Quote Originally Posted by Kensagaku View Post
    Oh I don't deny that it's not convenient. But as you stated, it's not hard to keep a wyvern alive period, unless something is literally spamming AoEs. Spirit Link, salves for advanced preparation, and smart placement of your wyvern should be plenty. I wouldn't mind a bit more HP for my wyvern though... more max HP for better Healing Breaths would be great. <3
    I'm going to have to call you out on this one. While I don't like the suggestions he made since it would sacrifice the ability to escape danger while soloing (Super Jump has no utility while soloing outside AoE if this were to happen), it is true that wyverns need survival boost. A perfect example of this is when I was duoing Yaanei with a WHM friend last night. The wyvern drops to 1-5% HP with one Hell's Crescent. Spirit Link isn't enough to save your pet (And I am using Wyvern HP+ and Spirit Link++ gear). An additional Healing Salve will save the pet, but once you use it, it's gone. You then have Healing Salve II to rely upon. This means your pet can only survive three of these AoEs. This is just one example of a lesser tier NM. If we scale up the NM, there are times where the NM will one shot the wyvern from AoE. Spirit Link and salves do not solve that issue. Even with conal abilities, there are a few NMs you don't want to continually rotate around because positioning is difficult (T2 Hydra that you want to be against the mountain for) or risky.

    Now lets entertain your idea of healing salve being the solution and put the fact that some NMs one shot wyverns aside. First, if you're going to the zone just to do NMs, it's unlikely that you'll see a salve. A better way to phrase that is "why would I want to farm gold boxes for salves every time I do an NM?". This problem persists even if you allow salves to appear in blue boxes. Second, even if you don't mind farming salves prior to each NM, you're limited by the number of salves you may possess. So even if you ignore the fact that some NM's AoEs one shot wyverns, it's ignorant to assume that Spirit Link and Healing Salves are sufficient. If anything, it only demonstrates your inexperience with L-man settings and NMs.

    Now that we've looked at existing remedies and shown that they're insufficient for keeping the wyvern alive, look at the consequences it has on DRG. DRG has very little abyssea-utility to offer. DRG isn't exceptional at building particular lights. DRG doesn't have yellow procs. DRG only has one unique red proc, and further ones require gimping the sub with WAR or WHM. DRG's one "strength" as far as !! goes is blue procs since we're unique with respect to obtaining all polearm weaponskills and additionally obtaining staff procs. However, our ability to use a majority of club and all staff weaponskills is eclipsed by the greater utility of monks during the blunt phase, damage, and tanking. Relying on piercing is troublesome as I've experienced last night because you're only relevant to one forth of those weaponskills whereas THF provides treasure hunter and ranger covers half of the weaponskills. So whether the situation is piercing or blunt, other classes are more competitive than DRG with respect to blue!! utility.

    The lack of abyssea-utility drops DRG to a primarily support-type class. By that I mean one of those classes that is nice to have once you've covered everything else (Similar to RDM). Ironically, it is the very issue of wyvern death that forbids DRG from placing itself as a healer. If we ignore this point (To the benefit of your argument) and focus on DRG as a DD, another problem emerges: all of the new abilities depend on the wyvern. While it is true that DRG has access to Jump and High Jump, that fact is so trivial that I question why you bring it up. The main difference between these jumps and their counterparts is the 50% VIT Mod and hate shedding capabilities, which don't make up for the loss of TP gain and critical hit (Critical alone stampens out the 50% VIT mod). The enmity reduction is irrelevant because both DDs will be at capped hate very quickly and if the other DD isn't next on the list, it probably means your mage is. It's painfully clear to see that neither of those jumps make up for the loss of new abilities. However, we can't use the new abilities (Spirit + Soul Jump bonuses, Smiting breath, and Restoring Breath) if we can't keep our wyvern alive, which from the discussion earlier, is the case.

    Also, excuse the overuse of passive voice.

    Quote Originally Posted by Aksannyi View Post
    On the Para issue ... do people not realize that you can get paralyzed just as you are in the process of using something? No one has ever been instantly paralyzed when they went to use an item? It's not a simple matter of always noticing you're paralyzed, if you look up at your status effects, realize you're not paralyzed and find it safe to use an item, it sure does suck when the second you chose to use something para lands on you.

    People saying it's 100% avoidable are full of crap. And I'm posting this here as opposed to there because I have no account to use through which to post. Most of the time it is avoidable but not 100% of the time.

    And yes, I mad.
    If you use the item during a move that will not paralyze you, it is avoidable. The only time where it is not 100% avoidable is when you need to tank or maintain a position and are subject to a paralyze aura (Isgebind). Otherwise, things such as fast cast paralyzega and AoEs are avoidable by using the item while the NM is in the middle of a different action since they cannot cast Blizzaga III and Paralyzega at the same time.

  18. #38
    Blue Magic is Best Magic
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    Quote Originally Posted by Aksannyi View Post
    Good fucking Christ I've said this before but Starcade is retarded.

    Click this link http://forum.square-enix.com/ffxi/se...searchid=51513 if you're not afraid to lose a few brain cells. It's the search of all his posts.

    I think the retardation level of the official forums would decrease if he were gone.
    It got deleted, point of this is to post screenshots cause shit is getting deleted fast. Also on the paralyze pic, it was mostly how that guy was so angry and it was funny. Yes you can make sure para doesn't eat your brew... How about if its a NM that does para ws or casts paralyga magic, you wait for it to ws or cast and then use it? Can't say its happened to me unless I was being really lazy. Also as stated in the post he was already paralyzed lol, should have just died and then RR and used brew.

  19. #39
    The 69th Donor
    Pens win! Pens Win!!! PENS WIN!!!!!

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    Kil'jaeden

    How does "Search all posts by Starcade" end up getting deleted? Unless he's banned, but afaik he's not.

    Whatever, search all of his posts. He's a retard. I'm not going to screenshot every single one of his 200ish posts of retardation. I can't do that to my brain.



    And yeah the guy getting all mad about the para thing is stupid, but I do think losing items over para has always been a stupid aspect of the game. Something that really didn't add to difficulty, just annoyance, like having to set your BLU spells every time you change jobs. Not difficult, just annoying.

  20. #40
    Blue Magic is Best Magic
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    Click your link, its broke. I didn't know what you were linking to so I assumed it was a post.

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