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Thread: Comments from the Devs     submit to reddit submit to twitter

  1. #6601
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    Quote Originally Posted by Dein View Post
    There's also the issue that you only get MP back when you wear the AF body on PLD. Eventually the AF body will be obsolete and since they prevent gear swapping mid-battle we'll be back to square one with the MP issue. I don't even know if the devs just said this to placate people while they work on a permanent fix or if they haven't even thought it through.
    Exactly. God I can't wait for 2.0 to get here just so we can stop making assumptions on what they're thinking in regards to moving the game forward.

  2. #6602
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    Stating the obvious, but the MP recovering should be innate and the AF should just bump it 5% or add 5 secs to the duration or something.

  3. #6603
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    Quote Originally Posted by Niiro View Post
    Stating the obvious, but the MP recovering should be innate and the AF should just bump it 5% or add 5 secs to the duration or something.
    Pretty much this.

    While they're at it, make it like Collusion and redirect hate generated by the person you're covering to the PLD. Doesn't have to be 100% so they can differentiate, but there needs to be some merit for keeping a melee close range at all times so a PLD can Cover other than for the sake of regaining MP.

  4. #6604
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    That kinda makes it cover and collusion in one and better at collusion than collusion, would be a bit much.

    random: why the fuck does the "exit airship dock" NPC dialogue default to "no" and why is there even a preceding dialogue you have to click through 1st.

  5. #6605
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    Quote Originally Posted by Niiro View Post
    random: why the fuck does the "exit airship dock" NPC dialogue default to "no" and why is there even a preceding dialogue you have to click through 1st.
    I've thought and wondered about this so much. Seems really stupid and it annoys me especially when I'm not paying attention.

  6. #6606
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    Or Paladin could put a debuff on the mob so when he/she hits that target they get a %'age of their MP back, omg we just solved every problem with MP with the paladin class, just don't call it a judgement and it won't be stolen from WoW.

  7. #6607
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    Quote Originally Posted by Lordender View Post
    Or Paladin could put a debuff on the mob so when he/she hits that target they get a %'age of their MP back, omg we just solved every problem with MP with the paladin class, just don't call it a judgement and it won't be stolen from WoW.
    *gasp*

    Omfg you fixed it!

  8. #6608
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    Quote Originally Posted by Elcura View Post
    I've thought and wondered about this so much. Seems really stupid and it annoys me especially when I'm not paying attention.
    I think their decision for defaulting this on "no" was because entering the docks, speaking to this NPC, and accidentally choosing "yes" would be throwing up to 5,000 gil down the drain. Pretty much any option to spend money/make permanent decisions/dispose of anything/etc. should default on "no" in my opinion.

    The original question was why the materia item conversion choice was right next to "repair" and defaulted on "yes." At least they fixed the latter recently.

  9. #6609
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    You wold have to "accidentally" walk around the counter to the other side and talk to the NPC to do that.

    If you do, then you deserve to lose your whopping 5k.

  10. #6610
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    Quote Originally Posted by miokomioko View Post
    I think their decision for defaulting this on "no" was because entering the docks, speaking to this NPC, and accidentally choosing "yes" would be throwing up to 5,000 gil down the drain. Pretty much any option to spend money/make permanent decisions/dispose of anything/etc. should default on "no" in my opinion.

    The original question was why the materia item conversion choice was right next to "repair" and defaulted on "yes." At least they fixed the latter recently.
    Not only is that a really unlikely scenario (why would you ever move all around the dock towards the exit after entering?), but even assuming it ever happened to anyone... the tickets are not used up until you actually take the airship, regardless of whether you leave the docks or not. You buy a ticket, leave, try to reenter the docks, and you won't be charged again because you still have a ticket.

    The order for the choices is retarded.

  11. #6611
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    Quote Originally Posted by solracht View Post
    Not only is that a really unlikely scenario (why would you ever move all around the dock towards the exit after entering?)
    You didn't walk around and talk to NPCs the first time you entered the docks? Hell, there's even a shop that can only be reached by entering.

    Quote Originally Posted by solracht View Post
    You buy a ticket, leave, try to reenter the docks, and you won't be charged again because you still have a ticket.
    I don't really know for sure, but isn't the "ticket" lost when you zone?

    Regardless, the retarded choice is retarded because there are retarded people who would make a retarded mistake and lose some measley gil over which they would make a retarded post on the official forums to voice their retarded complaint. Preemptive.

  12. #6612
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    If they did it for the reasons you're stating, the extra confirmation screens or weird choice orders would be on the NPCs that sell the tickets, not on the ones that let you exit. Seems like a clear oversight in this case and nobody should try to defend it.

    Even if the ticket is lost when you zone or logout (which I don't know), the NPC that makes you "waste" money is the one that sells the ticket (the NPC you can actually smash enter through), not the one that lets you exit.

  13. #6613
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    Quote Originally Posted by solracht View Post
    Then I am pretty sure they made that change not too long ago. I have paid and exited before (got an invite) and never saw any such message and was certain I was out 5,000 gil.

  14. #6614
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    Quote Originally Posted by miokomioko View Post
    Then I am pretty sure they made that change not too long ago. I have paid and exited before (got an invite) and never saw any such message and was certain I was out 5,000 gil.
    It's been there since 1.20 at least (that's when I personally noticed the message). It's possible it does go away after a bit, or that it disappears when you zone... but even in those cases, like I said, that's the wrong NPC to put the countermeasures on.

    EDIT: I zoned, changed regions and did stuff for at least 30mins, and the ticket is still there.

  15. #6615
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    Quote Originally Posted by Corrderio View Post
    Better than what I was thinking. I was expecting it to work like XI's surcoat where it increases the chance of covering a magic attack.
    Valor Surcoat (relic body) actually granted MP recovery when using Cover. You're thinking of AF1+1 head.

  16. #6616
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    Quote Originally Posted by nekura View Post
    Valor Surcoat (relic body) actually granted MP recovery when using Cover. You're thinking of AF1+1 head.
    I knew it was a piece of AF, just couldn't remember xD

  17. #6617
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    Quote Originally Posted by ffffffff View Post
    This may be off topic, and I'll probably get badded for this, but thats ok.

    If you can suffer the Official Forums, I have a thread up about HNM's, and if you support the NM/HNM system from XI (albeit, several changes like drastically reduced timers), your support would be nice. Already at 9,400 views with 400 responses. Also over 100 likes.

    http://forum.square-enix.com/ffxiv/t...rious-Monsters
    Please tell me this is a joke.

  18. #6618
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    Quote Originally Posted by Draylo View Post
    Please tell me this is a joke.
    Be careful, Izzy is fed up with this!

    On the side of PLD AF, I tried cover last night... either im doing it wrong or the MP regen is horrible.

    Also,

    http://img.photobucket.com/albums/v4...eofservers.jpg


  19. #6619
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    Quote Originally Posted by ffffffff View Post
    On the side of PLD AF, I tried cover last night... either im doing it wrong or the MP regen is horrible.
    You have to keep the person you're covering within 8m during the time Cover is active, I think.

    By the way, the April Fool's joke they pulled off on the official forums is amusing.

  20. #6620
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    Quote Originally Posted by Stanislaw View Post
    You have to keep the person you're covering within 8m during the time Cover is active, I think.

    By the way, the April Fool's joke they pulled off on the official forums is amusing.
    Hmmm, I stood in front of them (couldn't have been 2-3m away) for the entirety.. I'll mess with it again tonight.

    The forum humor is a little funny, I agree

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