OK, for SCH99, +9% MB Bonus from trait (MB Bonus III) has been working fine if you add it as a separate term.
I noticed afterwards that the Magic Burst Bonus page also implies it's not in the same term:
"Shares a term with equipment that enhances magic bursts, like Sorcerer's Gloves +1 and Static Earring"
So this has voided my MB Bonus > Klimaform test, those two could be around the opposite way...
I had tested the following to be true already though:
Code:
Resist > MB Bonus -- on SAM99/sch49
Resist > Klimaform
Resist > Day + Weather
MB Bonus > Day + Weather -- on SAM99/sch49
Klimaform > Day + Weather
This means only MB Bonus > Klimaform is affected, so...
Resist > MB Bonus <> Klimaform > Day + Weather
I don't know if I should really be referring to the MB term as "MB Bonus" now, as the Calculating Magic Damage page seems to call it "Magic Burst"
"Magic Burst Bonus" on that page is used as the name for the term with MB Bonus trait and gear.
However, otherwiki calls the MB term "Magic Burst Bonus", with seperate terms for each gear named "Magic Burst Bonus Gear #1", etc.
So it's ambiguous and confusing at the moment...
I'll try and find the exact level that SCH gets MB Bonus III (+9%), and also whether the trait is definitely calculated after MB, and if in the same term as equipment.
Edit:
OK, If a 2 WS Skill Chain MB is +30%, and if SCH99 has MB Bonus III job trait giving +9%...
Just editing separate terms into my previous tests shows that "Magic Burst" is calculated before "Klimaform Bonus".
I still need to test where "MB Bonus trait" is applied though...
Here's a test which should pretty much determine it instantly:
Code:
D value = 318
Example:
dINT = 55 (eg. cINT=110 vs. tINT=55 Pachypodium)
Spell = Water III (V=236, M=1.5)
A -- "Magic Burst" = 1.3
B -- "MB Bonus trait" = 1.09
C -- "Klimaform Bonus" = 1.1
For this there's 6 different possible calculation order combinations:
A > B > C = 495
A > C > B = 494
B > A > C = 493
B > C > A = 494 -- this order failed a previous test
C > A > B = 493 -- this order failed a previous test
C > B > A = 494 -- this order failed a previous test
Hopefully the result will be 495, which would be nice and simple, and it also seems the most logical order for it to be anyway.
I'll try to get round to testing it later.
Edit:
The result was 495 damage, so:
Code:
Magic Burst > MB Bonus trait > Klimaform Bonus
With SCH98/SAM49, the MB Bonus trait is +7% (MB Bonus II), so SCH gets MB Bonus III at lv99.
Edit:
I did some testing with BLM AF2+1 hands and a Channeling Robe (I don't have anything else to test with...)
It seems that all gear is added in with the MB Bonus job trait to the "MB Bonus" trait term.
Channeling Robe = MB Bonus +2
BLM AF2+1 hands = MB Bonus +5, as wiki says.
BLM99 has MB Bonus V job trait, which is MB Bonus +13, as wiki says.
This adds up to MB Bonus +20.
So a two WS skill chain MB as BLM99 wearing those two pieces would be: floor(floor(...*1.3)*1.2)
The full order of operations I have now is:
Code:
D > Cumulative magic bonus (Comet & -ja) > MTDR > Staff Bonus > Affinity > SDT - Resist > Magic Burst > MB Bonus (job trait + gear) > Klimaform Bonus > Day + Weather + Twilight Cape > MAB(+ M.Crit) / MDB > Goetia +2 Set Bonus > TMDA (damage taken- + mdt- /256) > Ebullience > Hpemde double damage taken > Phalanx > (Stoneskin remaining HP) > DMG