I'd probably be interested in a Vita release of this. There's just too many fighting games on my plate right now for my PS3, would prefer not to have another to add to the list.
Spoiler: show
Shit ton of pics:
Spoiler: show
Sprites look pretty meh in screenshots, hope they look better in motion.
Interesting customization options, and yay it looks like you can change the persona (and hopefully not just model upgrades like Tomoe -> Suzuka Gongen)
Looks like they're sticking to the anime name (Narukami Yū) for the M.C.
is this the first fighting based persona game or do i have this game series confused with something simulator (Shin Megami Tensei is what i'm thinking this stems from)
edit: was thinking of Shin Megami Tensei: Digital devil saga
Digital devil saga isnt a fighting game, so this is the first smt fighter that i know of; which is very disapointing, i was hoping for an all atlus cast fighter (like ssb for nintendo) but all we get is just P3 and P4
edit: to clarify, Digital Devil Saga is a branch off the main SMT series, just like persona and devil summoner.
Well if it takes, they'll have to add more characters eventually. And Persona 1 and 2 are about as popular (more or less, I'm just spit balling) as the main SMT series, so perhaps some diversity. I would love to see the MC from Nocturne in there. Fighting him in DDS was pretty fucking awesome.
I think the sprites look good, but a lot more detail is in the Personas and not the characters. I like the gradient/lighting effects they got going on too. Should be good in motion.
I got no beef with the details on the sprites since as Elcura mentioned, there are two of them moving around that you have to control. Even BB:CS's sprites never got too fussed about details everywhere. More important are the poses and silhouettes of characters so you can identify when moves are coming out in motion.
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TGS cam vid gameplay
http://www.nicovideo.jp/watch/131605...ia=thumb_watch
Ton of info from a poster on selectbutton here:
Game system guide & move list: http://p-atlus.jp/kouhou/TGS_p4u.jpg http://p-atlus.jp/kouhou/TGS_p4u_2.jpg
Rough translations from a buddy on IRC:
Four buttons, layed out in a square:
AC
BD
A - Weak attack
B - Strong attack
C - Persona attack
D - Persona Rush
Lifebar, you get the idea.
SP gauge, used for EX attacks and supers.
The gauge below your lifebar is the Persona gauge. If you drain it, you enter PERSONA BREAK and you can't use your Persona or burst.
S ATTACK: Mash the A button for easy combos! Can be super-cancelled
BURST: ACD. Gold bursts are available. Something called "One More Burst," "the moment you hit, you can really beat the fuck out of your foe"
R Action: B+D. An invincible move. Drains from the HP gauge briefly; will recover over a short time.
Beatdown Rush: AB, then mash A or B after hit, then hit C or D. AB attack is an overhead. C is a launcher (hold up to chase), D knocks opponent away.
Awakening: Activates at low life. Increases defense, Awakening moves become available (SDMs?) SP gauge max goes up to 150SP, and you gain 50SP for free.
Persona Break: When your Persona's out, damage to it or you decreases the Persona gauge. (Jojo's?)
Other misc functions:
P Combo: Gatling strings (A->B->C).
Sweep: Down + A + B
Quick Escape: A + C. "Moves to dodge attack."
Mini-jump: Down + A + C (hop?)
Air Turn: A + C in midair. You turn. IN THE AIR.
Throw: C + D. Unblockable (duh) and can be done in the air. Break with C+D.
Ukemi: Push a button while falling/hitting the ground.
Guard Cancel Attack: Forward + A + B while guarding. Costs 50SP. Has some invincible frames.
One More! Cancel: A+B+C. 50SP. Roman cancel.
Super Cancel: "Buffer certain supers during a special move: cancel into super, costs HP"*EX - EX okay
*P - Requires Persona
*AIR - Air OK
YU NARUKAMI:
Command normals:
s. D -> D
j. B -> B
j. 2A
R Action "Fuck those kanji" B+D works in air
Specials
"Lion fuck those kanji" 214 A or B *EX *AIR
Blitz 214C or D *P *EX
Zio 236 C or D *P *EX
Super
Ziodyne 236236C or D *P *AIR
Awakening
Cross Slash 214124 C or D *P
YOSUKE HANAMURA (nigga's fast)
Command normals:
s. D -> D
j. 2B
R Action:
Predict B+D
Specials:
Tentarafoo 236 C or D *P *EX
Dash 236A or B *EX
Leaping Dagger *1 j. 236 or 214 C or D *EX
Moon Sault *1 j. 236 or 214 A or B *EX
-> Crescent Moon Saunt A or B
Transform Ripper *1 air 2C or 2D *P *EX
Super:
Garudyne 236236C or D *P *Air
Awakening:
Sukukaja 214124C or D *P
*1 Can cancel into dash, crescent slash, moon sault, transform ripper. moves other than leaping dagger can be used up to 3 times.
KANJI TATSUMI (this nigga zangief)
Command normals:
Mash D up to three times after any D normal, hit C to charge or somehing?
R Action
You're fucking annoying! B+D *P
Specials
Buster Attack 236A or B *EX
Extra Buster Attack *1 After certain attacks 236A or B *EX
Shishkebab 214C or D *P *EX
"fucking kanji" 236C or D *P *EX
Eat this! *2 j. 214 A or B *EX
Super
Tatsumi Rumble Finisher 236236A or B
Awakening
Burn the fuck out of you this is not a literal TL 214124C or D *P
*1: can be done after 2AB, standing throw, Shishekbab, "fucking kanji" (C only), Eat this!
*2: Usable during N or EX buster attack movement
CHIE SATONAKA (rush that shit down)
Command normals:
s. D->D
c. D-> D
j. B->B
j. 8D or 4D or 2D (adjusts path)
R Action
HYPER COUNTER B+D *AIR
Special
Smacking 236A or B *AIR *EX
->Followup 236A or B *EX
Dragon Kick (your ass into the milky way (milky way)) *1 236C or D *A *P *EX
Black Spot *1 214 C or D *P *EX
Supers
GOD HAND 236236 C or D *P
Power Charge 236236A or B
Awakening
Agneyastra 214214 A or B *P *A
YUKIKO AMAGI (ZONE PEOPLE)
Command normals:
s. B -> B
lever + B + D does something "fuck fightman words" (e: maybe this is her fan throw, different directions for different arcs)
R Action
Dia B+D chargeable *P
Specials
Agi 236A or B chargeable *P *A *EX
Maharagi 236C or D (combo with C or D) *P *EX
Flame Boost 214C *P
Flame Guard Kill 214D *P
Flame High Booster 214C+D *EX ONRY
Super
Agidyne 236236C or D chargable *P
Awakening
Maharagidyne 214214C or D *P
FOR ALL Y'ALL
R Action: B+D has invuln frames
EX move: powerful move, burns 25SP
Super: burns 50sp, hurts
Awakening: burns 50sp, only available at low life. (sdm)
all errors are because it's 1am and my buddy has 3 beers in him
http://andriasang.com/comy7t/
Persona 4 Fighter May Have Original Fighters
Atlus and Arc System Works' Persona 4 The Ultimate in Mayonaka Arena fighting game has characters from Person 4 and Persona 3. But it may also have original characters as well.
Arc held a stage event for the game at the Tokyo Game Show yesterday. In attendance were Arc prodcuer Toshimichi Mori, Arc director Takumi Iguchiya, Atlus producer Katsura Hashino, and Atlus director Kazuhisa Wada.
Mori teased that some big character reveals could be on the way, admitting that even he was surprised with some of the character choices. He also hinted that there may be original characters.
The developers also discussed how the project came to be, reiterating that the game is not just farmed out to Arc System Works, but is being developed cooperatively between Atlus and Arc.
poor nanako
Meat Dimension made me lol.
More screenshots from iplaywinner
Apparently Kanji > Yosuke
Also Kanji got HUGE.
Spoiler: show
New Characters Announced
http://shoryuken.com/wp-content/uploads/2011/10/p5.jpg
http://shoryuken.com/wp-content/uploads/2011/10/p1.jpg
Was hoping for more P3 cameos but I guess they'll be unlockable? Or will they just put in unlockable boss characters for the final two slots?
http://www.siliconera.com/2011/11/15...rom-persona-3/
Persona 4: The Ultimate In Mayonaka Arena Adds Two More Guests From Persona 3
Awww yeah, Mitsuru.Aigis from Shin Megami Tensei: Persona 3 was revealed to be one of the playable characters when Atlus unveiled Persona 4: The Ultimate in Mayonaka.
The demon fighting android will be joined by Akihiko Sanada and Mitsuru Kirijo. Both characters have new outfits. Mitsuru has a black leotard and Akihiko is shirtless. Famitsu confirmed both Persona 3 characters are in Arc System Works’ fighting game too.
How did these characters enter the TV world? We should find out before Persona 4: The Ultimate in Mayonaka Arena makes its arcade debut in spring 2012. A console version is slated for release in summer 2012.
Akihiko should rock his Jack's Gloves.
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