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Results 141 to 145 of 145
  1. #141
    Hello. My name is Inigo Montoya. You killed my father. Prepare to die.
    Join Date
    Sep 2007
    Posts
    1,978
    BG Level
    6
    FFXIV Character
    Claire Farron
    FFXIV Server
    Hyperion
    FFXI Server
    Fenrir

    Quote Originally Posted by el_tio View Post
    (hopefully Sonomaa reads, if not oh well!)

    -What is the state of the developer tools? Can designers create content without much assistance of programmers?
    -Somewhat in line of this, will there be more animated random quests, like we saw in FFXI?
    -Is there any danger of focusing too much on content, at the expense of fundamental gameplay? I remember the battle designer saying something along the lines of wanting combat to feel like "satisfaction at a role well performed" or something like that--any elaboration?
    1. I think the engine rebuild will help with this, they were hitting limitations when it came to the current engine they were using. The tools are being developed as we speak, just look at the design documents.

    2. If you haven't played in a while you really haven't seen the amount of content they added. The last few patches have added tons of sidequests for all levels, on top of the Grand Company quests for recruits, not to mention the quests you are able to get after you acquire Private Third Class. It's not a true fame system like XI had, but its similar. There's also the seasonal events, and the Seventh Umbral content (GMs roleplaying NPCs, Garlean invasions in certain regions, tons of stuff). The content of the game is starting to shape up quite nicely.

    3. They are listening to the community, and fixing what they think has the highest priority first, which meant things that were fundamental to gameplay, which is why they took a step back on content for a patch or two to focus on fixing the battle system and adjusting the armoury system a bit because of the change. The fundamental gameplay hasn't suffered, and neither has any other part of the game. Everything is being improved at a steady rate, especially with the latest patch 1.19a.

    As for the combat rewarding skill, I think they haven't quite hit that point yet. The UI and lag issues plague the battle system, but Yoshida has mentioned in several interviews since the 2.0 announcement that the client/server rebuild will make the battle system work the way they want it to, so hopefully 1.20+ will continue to bring improvements. I also think that once they release the job system, battle will feel a lot more rewarding. Right now its mostly hoping that you don't get fucked because your animation is locked, and hoping that you moved fast enough to compensate for lag. I know a lot of people complaining about positioning because of the Ifrit fight, but it will obviously improve as we inch towards FFXIV2.0.

    Hopefully that will shed some light on your questions, all the information is pretty much from first hand experience, update notes and the recent interviews from all over the place.

  2. #142
    Campaign
    Join Date
    Jul 2007
    Posts
    6,633
    BG Level
    8

    Which day was Sonomaa supposed to get the interview done? Did it happen already? Do we have time to make more questions?
    Tbh I feel after the 2.0 announcement the great majority of questions which had been asked until then got answered or simply didn't matter anymore.

    Sonomaa opened this thread 14 days ago saying we had 5 days to ask questions... guess it's too late now.
    Too bad, I had a couple good ones post 2.0 Sadly nobody will ever have the guts to ask them to Yoshida.

  3. #143
    Ridill
    Join Date
    Jun 2007
    Posts
    12,839
    BG Level
    9
    FFXIV Character
    Teisha Linne
    FFXIV Server
    Moogle
    FFXI Server
    Bahamut

    The interview was already posted, look around here.

  4. #144
    Relic Horn
    Join Date
    Apr 2010
    Posts
    3,300
    BG Level
    7
    FFXIV Character
    Kharlan Lynare
    FFXIV Server
    Excalibur
    FFXI Server
    Valefor
    WoW Realm
    Kirin Tor

    Quote Originally Posted by Sechs View Post
    Which day was Sonomaa supposed to get the interview done? Did it happen already? Do we have time to make more questions?
    Tbh I feel after the 2.0 announcement the great majority of questions which had been asked until then got answered or simply didn't matter anymore.

    Sonomaa opened this thread 14 days ago saying we had 5 days to ask questions... guess it's too late now.
    Too bad, I had a couple good ones post 2.0 Sadly nobody will ever have the guts to ask them to Yoshida.
    http://www.bluegartr.com/threads/107...-Transcription

  5. #145
    Hydra
    Join Date
    Mar 2011
    Posts
    137
    BG Level
    3
    FFXI Server
    Bahamut

    Great interview, excellent questions with not very much dodgy responses like I expected

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