Originally Posted by
TT
Mix the multiplayer aspect of FFXI into a single player game. IE: game updates, new armor, quests, abilities, skills, jobs, stories, characters. Take out the idle time of MMOs but keep the parts that people love. Quarterly updates that will require a player to complete more challenges. I mean when I finished X and had a beast of a party and nothing left that was a challenge I was disappointed. In this manner of gaming SE can view how players will play the game and implement game play as the player base has progressed. You have a top tier group? Well next update there will be a crazy dragon that's nearly impossible and has a 1% drop on an amazing item... oh and you can only fight this dragon once every day or whatever. Kept FFXI players coming back for years and now that challenge is a joke and loot is about useless.