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Thread: Moogle Mayhem     submit to reddit submit to twitter

  1. #41
    The Once and Future Wamoura
    Join Date
    Aug 2005
    Posts
    18,133
    BG Level
    9
    FFXIV Character
    Rocl Montaigne
    FFXIV Server
    Excalibur
    FFXI Server
    Bahamut
    WoW Realm
    Quel'Thalas

    That one showed up this afternoon but I'm p. certain that's correct !

  2. #42
    Kaeko
    Join Date
    Mar 2006
    Posts
    1,974
    BG Level
    6
    FFXI Server
    Odin

    Anyone tested the weapons yet? What are the MP/HP absorbs like?

  3. #43
    Smells like Onions
    Join Date
    Oct 2011
    Posts
    9
    BG Level
    0

    Quote Originally Posted by Kaeko View Post
    Anyone tested the weapons yet? What are the MP/HP absorbs like?
    Some of our people tested it, the absorb procs off of auto-attacks only (DoM weapons included), and seems to proc at a rate of ~70%. Objective guess at absorb amount is ~25% of auto-attack dmg.

  4. #44
    RIDE ARMOR
    Join Date
    Apr 2010
    Posts
    15
    BG Level
    1

    I still don't get how you are supposed to exploit this fight.

  5. #45
    D. Ring
    Join Date
    Jul 2006
    Posts
    4,945
    BG Level
    7
    FFXIV Character
    Grey Jorildyn
    FFXIV Server
    Hyperion

    Basically if someone dies in phase 2 (after memento), peg a raise on someone and have the rest wipe away from whoever has raise. Most of the moogle will be facing the last person who died. Then just raise people up and restart. It's pretty cheap way to do it but a "win's a win" I guess. I'd never do it since that's not really intended and phase one is not exactly mp intensive with strong dps that know their combos. Surviving memento isn't exactly difficult with sentinel and stoneskin so it's kind of a waste of time to even bother wiping for the menial amount of mp you get from resetting the fight.

    general strategy in phase 2...
    Everyone gathers then one mage aoes stoneskins, other heals party to full. Three melee and the mage who previously case stoneskin should prism cure/curaga. Gladiator aoes the group of moogles and kites while another tank (we use marauder) kites just the king. Group picks off moogles in whatever order you decide is best for you. We use the marauder kiter cuz we kill king 4th or 5th and they can tank and dps it since they have built up a lot of enmity up to that point. Second glad can tank better but dps output not as high onviously.

    Melee/archers should use prism+cure as needed and ride second wind. Gladiator kiter will take decent damage until the ranged attacking moogles are taken out. Also tailturner can petrify if he gets too close and that can get ugly.

    Anyhow, the fight is deeper than ifrit and takes 12-20 minutes to clear depending on group and setup.

  6. #46
    RIDE ARMOR
    Join Date
    Apr 2010
    Posts
    15
    BG Level
    1

    Got it, thx.
    My group can't survive Memento, it does from 2k+ to 4k, i was reading something about the number of moogle killed affect it, is it true?

  7. #47
    D. Ring
    Join Date
    Jul 2006
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    4,945
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    FFXIV Character
    Grey Jorildyn
    FFXIV Server
    Hyperion

    Probably. Once we were able to get all but whiskerwall down in phase 1 we never had any deaths on memento.

  8. #48
    Ridill
    Join Date
    Jan 2005
    Posts
    19,023
    BG Level
    9

    Killing all moogles get's Momento Moogle to around 1k I think, since it seems to do around 500 damage with rampart/sent/stoneskin.

    Could be lower on average, I remember seeing it do around 300-400 once.

  9. #49
    the whitest knight u' know
    Join Date
    May 2006
    Posts
    15,485
    BG Level
    9
    FFXIV Character
    Miya Kai
    FFXIV Server
    Excalibur

    0/1 on Moogle weapons... (and so it begins)

    Someone in my party got the fists... stars shoot out when you punch with them. I NEED.

    Also, our preferred order is: THF > BLM > ARC > WHM > BRD > MRD > King > GLA

  10. #50
    A. Body
    Join Date
    Aug 2008
    Posts
    4,264
    BG Level
    7

    Bow 1/2
    Fists 1/4 *Edit*
    Axe & 2 Staff 1/5 *Edit*
    Blade 1/6
    (these are all back to back runs)

    Spoiler: show




    Quiver Fur

  11. #51
    But I don't want my title changed
    Join Date
    Nov 2008
    Posts
    6,486
    BG Level
    8
    FFXIV Character
    Fievel Mousekewitz
    FFXIV Server
    Excalibur

    Grats guys!

  12. #52
    D. Ring
    Join Date
    Nov 2011
    Posts
    4,998
    BG Level
    7
    FFXIV Character
    Raldo Volca
    FFXIV Server
    Balmung

    If anyone is suuuuper bored, could they copy the quest transcript or write up a little thing (in a spoiler tag, I suppose) that explains the premise behind this moogle fight? Why you have to fight them, etc.

    I would love to do it, but my Linkshell disbanded. I've just been grinding for Luminary Hatchet by my lonesome since the patch. I haven't bothered looking for a shout group, but I don't thinking joining a PUG this soon after the content is released is worth my time. inb4 "LOL YOUR TIME ISN'T WORTH SHIT IF YOU'RE GRINDING A DOL LUMINARY TOOL".

  13. #53
    Hydra
    Join Date
    Jun 2008
    Posts
    109
    BG Level
    3

    hmm im interested in peoples kill order, ours is, BLM > BRD > ARC > THF > KING > MRD > WHM > GLA

  14. #54
    the whitest knight u' know
    Join Date
    May 2006
    Posts
    15,485
    BG Level
    9
    FFXIV Character
    Miya Kai
    FFXIV Server
    Excalibur

    Suuuuper frustrating when the moogles KEEP ON INFLATING. Just had a promising run get completely screwed by inconveniently fat moogles.

  15. #55
    A. Body
    Join Date
    Aug 2008
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    4,264
    BG Level
    7

    BLM > ARC > THF > WHM > BRD > MRD > King > GLA

  16. #56
    Falcom is better than SE. Change my mind.
    Join Date
    Jun 2006
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    17,291
    BG Level
    9

    Quote Originally Posted by miokomioko View Post
    Suuuuper frustrating when the moogles KEEP ON INFLATING. Just had a promising run get completely screwed by inconveniently fat moogles.
    This. ARC mob used Invincible near death and regened a good chunk of his HP by the time he came out of it.

  17. #57
    A. Body
    Join Date
    Aug 2008
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    4,264
    BG Level
    7

    This fight looks to be much higher drop rates... We'll see.

  18. #58
    Hydra
    Join Date
    Jun 2008
    Posts
    109
    BG Level
    3

    Lol listen to the lyrics on the song and youll unlock the key on how to stop them inflating :D

    http://www.youtube.com/watch?v=SWPT1XsaLTk

  19. #59
    Relic Weapons
    Join Date
    Oct 2005
    Posts
    370
    BG Level
    4
    FFXI Server
    Ragnarok

    Yoshi-P posts on JP side saying he'll have a talk with the devs to ease the entry requirements for this fight.

    Hallelujah!

  20. #60
    Falcom is better than SE. Change my mind.
    Join Date
    Jun 2006
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    17,291
    BG Level
    9

    Quote Originally Posted by Criosist View Post
    Lol listen to the lyrics on the song and youll unlock the key on how to stop them inflating :D

    http://www.youtube.com/watch?v=SWPT1XsaLTk
    Assuming I'm right. That line makes much more sense now.

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