So fuckin Silver Chocobo is such a bitch to lvl! Not 20 yet and requires Potent Essence to level..
So fuckin Silver Chocobo is such a bitch to lvl! Not 20 yet and requires Potent Essence to level..
For those who don't yet appreciate monster party members, try capturing a goblin chief or gum something (other gob) ace for their spirit infusion link. Works wonders in hard fights and bosses.
Also circuitron or cloudburst for friendly fire. Circuitron you can get from bresha 10F very easily. Great to use right before staggers
Just killed the Ochu, 30k CP was pretty damn nice chunk. Also maxed out Chicu, though still need to infuse him.
Does anyone know if monsters in the party have the same weaknesses and such they have listed in the Bestiary? For example, some monster might have listed 'Weakness' to Fire, does this carry over for when the monster is in your party?
Also Faeryl or whatever is a bitch, got to him and had to spend my crystarium cache because he mopped me.
Do "live" conversations change based on who is leader? Im still early in the game and swapped to Noel so I can control the Commando, and it occurred to me that might change the convos?
I don't believe it does. I've seen the same scenes in 005 Bresha Ruins with both Serah and Noel in lead, and the same person begins speaking regardless of who "talks" to whom.
Also, why does this game have zero cutscenes besides flashbacks to the cutscenes we already saw in FFXIII?
Goddamn clock anomaly puzzle.
Edit: I think the first two clock puzzles in the anomaly change every time you attempt, but the third only changes when you re-enter the anomaly. First time I tried forever and never had a 6 on the final puzzle, but gave up and came back to it and had 3 6s, two of which where straight across from each other, which makes it easy because then you know how the puzzle has to end.
There are but they're kinda few and far between. Only for storyline cutscenes afaik.
Live triggers don't depend on who your leader is.
Monsters kinda inherit their native weaknesses but you'll have to check their statuses to be sure. I think some are hidden but others are listed
Clock anomaly puzzles can kiss my ass.
Also, Caius in Oerba 200AF is immune to Dispel, IIRC. But yeah, he was easily steamrolled.
Chichu is an absolute beast.
So is Blue Chocobo, just got him to 99.
I is cross. Preordered via Game for their bonus shit... go to pick it up today - they sent 4 codes for 30 preorders. I am irked. I am code-less.
Just picked up my copy today along with the CE guide.
The guide pretty much explains the crystarium thing as well as explains all of the monster descriptions (Later bloomer, etc)
I can provide scans (well, camera shots since I don't have an actual scanner) of anything if people want.
Well some spoilers regarding Vanille (not about the actual story itself but her voice):
Spoiler: show
Here my thoughts on that scene (spoilers if you haven't reached that part yet):
Spoiler: show
Epic voice time from FFXIII.
Me too. Can't resist, so here's the intro again (15-25 second for awesome narration).
Geez, I think I shouldn't avoid fighting so much. The portal-monster boss almost kicked my ass at Hope's place.
Does anyone have any tips to beat Gorgyra?
Spoiler: show
and who's a good medic pet? So far the only medics I have are Cait Sith, Cactrot and Spiranthes.
Cait's stats suck, but it looks like she has the best spells (though it takes a lot of leveling up).
Cactrot's stats are great and it has a really good Feral Link, but Cactrot's level1 but requires Potent Orbs to level and I only have come across 2 of those so far so and atm it only has access to Cure.
Spiranthes I haven't checked into much yet.
Flanitor is a really good MED pet, I'd try to get one asap. Can find them in Augusta Tower.
Some argue Flanitor is best MED monster in the game, some say Green/White? Chocobo is better. Though, IMO, I find Flanitor far more useful.
A properly infused green choco at 99 is definitely the best MED. Infuse it with a Flanitor to get esuna/da, and give it good magic boosting passives. Passive abilities aside, because they both get access to the same ones through infusions, green choco ends up with a higher magic stat (by at least 100 I think) and almost double Flanitor's HP. Flanitor's feral ability is really nice when you're in a jam and the ability is up, however.