Originally Posted by
Renzokuken
What if, when building a character, you not only choose a class, but also certain personality traits, which we could combine into a persona. Taking the treasure hunter persona, as an example, would make your character the adventurous, risk taking type. There could be basic traits and abilities associated with the persona, for example, to rip off FFXI, a treasure hunter buff that boosts drop rates. This could help separate the role a class tries to fulfill from the personality projections that some classes can tend to take on in other games (emo DRK ect... maybe all classes could be emo if they wanted! yay!).
I feel this would add an extra dimension to the RPG part of the MMORPG. Taking Bioware's text system to the next logical step, depending on the persona you choose, you might have additional responses available in certain situations. While adding an extra layer of re-playability, it also would give RPers something firm to latch onto and build off of.
As far as a specific RP server, I have a hard time even understanding the need for one. Can't RPers do their RP anywhere? Why do they need a secluded place to punish anyone OOC? It has been my experience that hard core RPers will stay in character regardless of what the hell is going on around them. Perhaps someone can enlighten me.