Not that you'd give a crap about exp gained from synths you're burning thru with HH but didn't they mention possibly removing the exp penalty it carried?
Sanction gear is not gonna be the norm considering it requires seals to get (most likely 5k) and if you build your gear around it, I'm pretty sure you will grab sanction before any major engagement. 3hrs is a good amount of time.
With the secondary hp set to your inn, I consider that a free teleport to any city of your choosing. As powerful as that pic of that staff is, I'd probably forgo the sanction bonus and save my seals and the trouble of having to deal with sanction all together and use more tradition weapon choices. +60 matk isn't gamebreaking to blow 5k seals IMO.
Depends on how easy it is for you to obtain seals. I dual box Toto-rak and can get close to 1.2k seals an hour X2 for the two characters, and if one character 'really' needs more seals then the other then I offload most of the unique items to that character and leave the repeats on the other one. 5k Seals isn't that hard for me to get in a days time. What really becomes an issue is if the sanction bonus is 'free' or if it requires seals to even get the bonus. That will be the major road block. That and if dying removes the buff.
Something nifty I didn't notice looking thru the notes the first time around.
Yay, I don't need to be constantly reminded of my own name any more.Display Names
Display/hide settings for each category.
Player
Name/Icon, HP Bar
Party Members
Name/Icon, HP Bar
Other Players
Name/Icon, HP Bar
NPCs
Name/Icon
Enemies
Name, HP Bar, Level, Aggression, Enmity
There any dat mining going on?
Dr Mog's stream of it and Daeva's website usually have constant updates. Mozk-tabetai was quick about it last time as well.
http://www.daevaofwar.net/index.php?...mining-thread/
http://www.own3d.tv/live/108596/DoctorMog
http://mozk-tabetai.com/
All I'm seeing so far are mostly-known weapon models lacking their appropriate textures, as usual. ;/
HOWEVER, CAPTAIN HOOK
http://viion.co.uk/i/91017___ModelVi...7-56-21-81.jpg
(edit: actually a lot of glossy new hand-to-hand weapons, weird)
EPIC:
Spoiler: show
Miner hat kinda confirms DoL AF at least. I'm assuming DoH will get it as well in 1.22a.
those weapons look very nice
I like this one but fuck I'm not limsa =/
http://viion.co.uk/i/90755___ModelVi...7-52-02-57.jpg
ARC only bow seems better than Ifrit's bow...
I think they are trying their hardest to make us teeter between jobs/classes... ;/
Wouldn't it be nice if both were actually viable, but different?
There's no reason that jobs have to be the-same-but-better.
The fuck, if those garuda stats are real I'm speechless.
Their attack speed is faster than Ifrit's but I don't see how that horrible damage rating is going to make them viable at all, especially if damage rating actually changes stat caps.
oh shit it's gundams
http://viion.co.uk/i/91277___ModelVi...8-00-41-89.jpg
127 base DMG on Gardua spear... ouch.
wow garuda weapons actually differ, sword is pretty fuckin nice
Looks like garuda weapon bonus is "Critical Hit Attack Power" and "Accuracy" across the board.
edit: some weapons are better than previous, some not as good. Example:
Garuda's Van
Two-Handed THM's arm
DMG: 63
Delay: 3.9
Wind Res +15
Enmity -30
Magic Accuracy +25
Intelligence +30
Garuda's Gaze
Gladiator's arm
DMG: 88
Delay: 2.2
Wind Res +15
Block Rate +15
Enmity +20
Many of the new weapons have lower attack but in some cases a significant lower delay than Ifrit and current weapons.
So will be interesting to see which turn out to be the best. :D
and the most interesting piece of gear out of all that is...Hamlet Digger's Helmet - HQ Rate +10. Garuda stuff looks like complete trash