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Thread: Ballista Revolution     submit to reddit submit to twitter

  1. #81

    If this is your first time reading this thread, please refer to the OP.

  2. #82

    To everyone who has read my Ballista related threads and posts, I sincerely thank you; the continued support has given me the motivation to continue for this long

    There is a lot of love for this event, and my only wish is for the rest of the FFXI community to take over where the devs failed, and make this a player run event.

  3. #83

    Teishi's Ballista video library (YouTube)

    Teishi's Ballista video library

    ♣♦♣♦♣♦♣♦♣♦♣♦♣♦♣♦
    FFXI Ballista Siren 11/11/09 Jugner (6 Parts)
    Spoiler: show







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    FFXI Ballista Siren Jugner 04/04/10(6 Parts)
    Spoiler: show


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    FFXI Ballista Siren 29/04/10 Pashhow (6Parts)
    Spoiler: show


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    FFXI Ballista Siren 22/05/10 Diorama 6v6 (3 Parts)
    Spoiler: show


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    FFXI Ballista Siren 26/06/10 NA vs JP Diorama (3 Parts)
    Spoiler: show


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    FFXI Ballista Siren 26/06/10(Game2) NA vs JP Diorama (3 Parts)
    Spoiler: show


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    FFXI Ballista Siren 12/07/10 Jugner (6 Parts)
    Spoiler: show


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    FFXI Ballista Siren 31/07/10 NA vs JP Diorama (3 Parts)
    Spoiler: show


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    FFXI Ballista Lakshmi 30/12/10 Pashhow Marshlands (Full)
    FFXI Ballista Lakshmi 09/01/11 Diorama 2v2 (Full)
    FFXI Ballista Lakshmi 23/02/11 Jugner Forest (Full)
    FFXI Ballista Lakshmi 27/02/11 Meriphataud Mountains (Full - Last video~)
    Spoiler: show

  4. #84

    Vyii's Ballista video library (YouTube)

    Vyii's Ballista video library

    FFXI Ballista Diorama NA vs JP 2010/08/28 (Lag)
    River Rook Ramps
    FFXI Ballista BLU vs THF Legit Style 2007
    FFXI Ballista BLU vs THF Delequiox/Fenrir Style
    FFXI Ballista BLU vs NIN Legit Style 2007
    Spoiler: show


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    FFXI Ballista Lakshmi 箱 2011/08/06 5:5 [1/2]
    FFXI Ballista Lakshmi 箱 2011/08/16 4:4 [1/2]
    FFXI Ballista Lakshmi 箱 2011/08/16 4:4 [2/2]
    Spoiler: show


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    FFXI Ballista Lakshmi 箱 2011/09/07 3:3
    FFXI Ballista NA vs JP 箱 2011/09/10 4:4 [0]
    FFXI Ballista NA vs JP 箱 2011/09/10 5:5 [1]
    FFXI Ballista NA vs JP 箱 2011/09/10 5:5 [2]
    Spoiler: show


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    FFXI Ballista Lakshmi 箱 2011/11/01 4:4
    FFXI Ballista: X-Hyper
    FFXI Ballista Lakshmi 箱 2011/11/19 6:6
    FFXI Ballista Lakshmi 箱 2011/11/23 5:5
    Spoiler: show


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    FFXI Ballista Undine 箱 2012/02/09 2:2 (Lv99) [1]
    FFXI Ballista Undine 箱 2012/02/09 2:2 (Lv99) [2]
    FFXI Ballista Lakshmi 箱 2012/03/02 4:4
    FFXI Ballista Lakshmi 箱 2012/03/02 5:5
    Spoiler: show


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    FFXI Ballista NA vs NA 箱 2012/04/19 3:3 [4]
    FFXI Ballista Commentary Lakshmi vs Fenrir 箱 2012/04/30 4:4
    FFXI Ballista Carbuncle 箱 2012/05/16 (Practice)
    FFXI Ballista Carbuncle 箱 2012/05/17 [1]
    FFXI Ballista Carbuncle 箱 2012/05/17 [2]
    Spoiler: show

  5. #85

    Valvosa's Ballista video library (YouTube)

    Valvosa's Ballista video library

    FF11 バリスタ 10/6 森@Lakshim
    FF11 バリスタ 10/11 森@Lakshim
    FF11 バリスタ 10/19沼@Lakshim part1
    FF11 バリスタ 10/19沼@Lakshim part2
    FF11 バリスタ 10/19沼@Lakshim part3
    FF11 バリスタ 10/19沼@Lakshim part4
    FF11 バリスタ 11/29 森@Lakshim
    Spoiler: show

  6. #86

    Teska's Ballista video library (YouTube)

    Teska's Ballista video library

    20110713 森 テスト
    2011/10/8 hako2
    2011/10/8 hako1
    20110714 箱1
    2011/10/15 箱1
    Spoiler: show


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    2011/10/15 箱2
    2011/10/13 箱1
    2011/10/13 箱2
    2011/11/14 モンク 箱1
    2011/11/14 モンク 箱2
    Spoiler: show


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    2011/12/27 箱
    2012/1/4 箱
    2012/1/5 箱1
    2012/1/5 箱2
    2012/1/5 箱3
    Spoiler: show


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    2012/1/7 箱観戦
    2012/1/7 箱
    2012/1/9 箱1
    2012/1/9 箱2
    2012/1/10 箱4
    Spoiler: show



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    2012/1/11 箱4
    2012/1/11 箱1
    2012/1/11 箱5
    2012/1/11 22時の部 3
    2012/6/5 鞄箱 3戦目 モンク
    Spoiler: show


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    2012/6/5 鞄箱 4戦目 モンク
    2012/6/5 鞄箱 5戦目 モンク
    2012/6/6 鞄箱 1戦目 ナイト
    2012/7/23 鞄 公式 沼
    2012/7/29 鞄 公式 森
    2012/7/28 箱 戦士
    Spoiler: show

  7. #87

    Tigerbalm's Ballista video library (YouTube)

    Tigerbalm's Ballista video library

    2011/7/19 楽鯖バリスタ 森 1/4
    2011/7/19 楽鯖バリスタ 森 2/4
    2011/7/19 森 楽鯖バリスタ 3/4
    2011/7/19 楽鯖バリスタ 森 4/4
    Spoiler: show


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    FF11 2011/7/18 楽鯖 バリスタ 沼 1/4
    FF11 2011/7/18 楽鯖 バリスタ 2/4
    FF11 2011/7/18 楽鯖 バリスタ 沼 3/4
    FF11 Ballista 2011/7/18 沼 4/4
    Spoiler: show


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    H23.7.30 楽鯖バリスタ 沼 1/4
    H23.7.30 楽鯖バリスタ 沼 2/4
    H23.7.30 楽鯖バリスタ 沼 3/4
    H23.7.30 楽鯖バリスタ 沼 4/4
    Spoiler: show

  8. #88

    Yayo's Ballista video library (YouTube)

    Yayo's Ballista video library

    楽20111126沼1
    楽20111126沼2
    楽20110101森1.wmv
    楽20110101森2.wmv
    楽20120110沼1.wmv
    楽20120110沼2.wmv
    Spoiler: show


    ♣♦♣♦♣♦♣♦♣♦♣♦♣♦♣♦

    楽20120112箱1.wmv
    楽20120112箱2.wmv
    楽20120131箱1.wmv
    楽20120131箱2.wmv
    楽20120131箱3.wmv
    楽20120204箱1.wmv
    楽20120204箱2.wmv
    楽20120206箱1.wmv
    Spoiler: show


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    楽20120209森1.wmv
    楽20120209森2.wmv
    楽20120210沼.wmv
    楽20120212沼.wmv
    楽20120412森.wmv
    Spoiler: show


    ♣♦♣♦♣♦♣♦♣♦♣♦♣♦♣♦

    楽20120423山.wmv
    FF11 楽鯖60制限バリスタ4月28日沼.wmv
    FF11 楽鯖60制限バリスタ5月29日沼.wmv
    FF11 鞄鯖60制限バリスタ5月16日沼.wmv
    FF11 楽鯖60制限バリスタ6月2日森.wmv
    FF11 鞄鯖60制限バリスタ6月23日沼
    Spoiler: show


    ♣♦♣♦♣♦♣♦♣♦♣♦♣♦♣♦

    FF11 楽鯖60制限バリスタ6月28日山
    FF11 楽鯖60制限バリスタ7月5日森
    FF11 鞄鯖60制限バリスタ7月3日沼
    FF11 楽鯖60制限バリスタ7月6日沼
    FF11 鞄鯖60制限バリスタ7月9日沼
    FF11 鞄鯖60制限バリスタ7月27日沼
    Spoiler: show

  9. #89

    My personal Ballista video library (YouTube)

    FFXI Ballista - Lakshmi - Carbuncle - Undine!

    FFXI ballista 4v4(Hako) - Part1
    FFXI ballista 4v4(Hako) - Part2
    Spoiler: show


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    FFXI ballista Jugner forest 07/19/2011 (5 Parts)
    Spoiler: show


    ♣♦♣♦♣♦♣♦♣♦♣♦♣♦♣♦

    FFXI Ballista 07/24/2011 (5 Parts)
    Spoiler: show


    ♣♦♣♦♣♦♣♦♣♦♣♦♣♦♣♦

    FFXI Ballista 7/25/2011 Tonnin~ (5 Parts)
    Spoiler: show


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    FFXI Ballista 7/25/2011 Samurai~ (5 Parts)
    Spoiler: show


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    FFXI Ballista 08/04/2011 Jugner OM Haste SAM (5 Parts)
    Spoiler: show


    ♣♦♣♦♣♦♣♦♣♦♣♦♣♦♣♦

    FFXI Ballista 08/21/2011 Meriphataud Ranger (5 Parts)
    Spoiler: show


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    FFXI Ballista (2) NA VS JP Hako 09/10/2011 MNK 箱 (6 Parts)
    Spoiler: show

  10. #90

    Continued-

    ♣♦♣♦♣♦♣♦♣♦♣♦♣♦♣♦

    FFXI Ballista バリスタ MNK POV ((FULL)) Pashow! 09/28/2011
    FFXI Ballista バリスタ RNG POV ((FULL)) Meriphataud! 10/04/2011
    FFXI Ballista 箱 Hako (1)10/09/2011 RDM POV(1)
    FFXI Ballista 箱 Hako (2)10/09/2011 RDM POV(2)
    FFXI Ballista 箱 Hako (3)10/09/2011 RDM POV(3)
    Spoiler: show


    ♣♦♣♦♣♦♣♦♣♦♣♦♣♦♣♦

    FFXI Ballista バリスタ SAM/RNG POV ((FULL)) Jugner! 10/12/2011
    FFXI Ballista バリスタ DRG POV ((FULL)) Jugner! 11/02/2011
    FFXI Ballista バリスタ SCH POV ((FULL)) Jugner! 11/13/2011
    FFXI Ballista 箱 Hako 01/11/2012 DRG POV
    FFXI Ballista バリスタ RNG POV ((FULL)) Pashow! 02/06/2012
    Spoiler: show


    ♣♦♣♦♣♦♣♦♣♦♣♦♣♦♣♦

    FFXI Ballista バリスタ WHM POV ((FULL)) Pashow! 02/07/2012
    FFXI Ballista バリスタ RNG POV ((FULL)) Pashow! 02/23/2012
    FFXI Ballista バリスタ Project Undine((Read the description))
    FFXI Ballista バリスタ BRD POV ((FULL)) Jugner! 03/21/2012
    FFXI Ballista バリスタ Undine! ((1v1)) 03/21/2012
    Spoiler: show


    ♣♦♣♦♣♦♣♦♣♦♣♦♣♦♣♦

    FFXI Ballista バリスタ DRK POV ((FULL)) Jugner! 03/29/2012
    FFXI Ballista バリスタ MNK POV ((FULL)) Pashow! 04/27/2012
    FFXI Ballista 箱 Hako 2012/05/16 MNK POV((FULL))
    FFXI Ballista 箱 Hako 2012/05/17 DRK POV((FULL))
    FFXI Ballista 箱 Hako 2012/05/17 PLD POV((FULL))
    Spoiler: show


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    FFXI Ballista 箱 Hako 2012/05/30 DRG POV((3/6))
    FFXI Ballista 箱 Hako 2012/06/01 RNG POV((1/5))
    FFXI Ballista バリスタ Diorama 箱 Carbuncle 2012/06/13 MNK POV 6 vs 6(2)
    FFXI Ballista バリスタ Diorama 箱 Carbuncle 2012/06/13 MNK POV 6 vs 6(1)
    FFXI Ballista バリスタ Diorama 箱 Carbuncle 2012/06/15 MNK POV 5 vs 5
    Spoiler: show


    ♣♦♣♦♣♦♣♦♣♦♣♦♣♦♣♦

    FFXI Ballista バリスタ Carbuncle SAM POV ((FULL)) Pashow! 06/16/2012
    FFXI Ballista バリスタ Lakshmi SAM POV ((FULL)) Jugner! 06/21/2012
    FFXI Ballista バリスタ Diorama 箱 Lakshmi 2012/07/08 MNK POV 4 v 4 (60)
    FFXI Ballista バリスタ Diorama 箱 Lakshmi 2012/07/08 RDM POV 5 v 5(60)
    FFXI Brenner - Lakshmi (60) SAM POV
    Spoiler: show


    ♣♦♣♦♣♦♣♦♣♦♣♦♣♦♣♦

    Common Ballista Problems~
    FFXI Ballista Ranger WS Demonstration
    Commenting on Ballista Forums and More
    Spoiler: show

  11. #91

    Zirk's Ballista video library (YouTube)

    Zirk's Ballista video library

    FFXI Ballista 4v4 Hako 11/11/2011 Lakshmi
    FFXI Ballista 5v5 Hako 11-24-2011 Lakshmi
    FFXI Ballista 7v7 Meriphataud Mountains 12-30-2011 Lakshmi
    Spoiler: show



    ♣♦♣♦♣♦♣♦♣♦♣♦♣♦♣♦

    FFXI Ballista Match 2 NA vs JP 01-07-2012 Lakshmi
    FFXI Ballista Match 3 NA vs JP 01-07-2012 Lakshmi
    FFXI Ballista Match 4 NA vs JP 01-07-2012 Lakshmi
    FFXI Ballista Match 5 NA vs JP 01-07-2012 Lakshmi
    Spoiler: show

  12. #92

    Welcome to Ballista Revolution

    —Written by Teishi

    It has come to our attention that some players may view this website or our videos but never come forward and present themselves. Even several of our current members admit that they were shy and hesitant before introducing themselves to us. As the group leader, I really want to make it clear that we want you to come play Ballista! Even if you’ve never played a single match or don’t have any level 60 gear, it doesn’t matter. Take that first step, and I guarantee you’ll enjoy what we have to offer.

    P.S. To those who may have quit FFXI or have lost interest in the grind, consider trying Ballista. With us, Ballista is a completely separate game from FFXI. The mechanics and strategies are totally different. You can have a fresh start in a whole ‘new game’, and your hard earned gil and job levels give you a nice head start!


    OP Updated

  13. #93

  14. #94

    I know that it has been a while, but I got a new video up. This time, I've added a brief analysis of what's going on during various time stamps, and hopefully, this will give more casual players some insight of what's occuring during the match.


    I suggest viewing the video from YouTube for ease of timestamp navigation.
    Spoiler: show
    This is a level 60 capped diorama reservation, referred to as Hako.

    All information in regards to our diorama specific rules can be found here: http://vyiv.wordpress.com/strategy/h...-diorama-hako/

    All information in regards to our linkshell can be found here: http://vyiv.wordpress.com/

    If you're interested in our linkshell, please do not hesitate to drop a line, thanks~

    http://www.youtube.com/watch?v=ZsqmLjpBw-g&feature=plcp (Zirk's PoV!)

    Soboro Sukehiro pre-hyper (http://vyiv.wordpress.com/2011/09/05/strategy-006/) trial runs are in effect.


    Wyverns
    PLD/WAR Southamerican (Jspromlx)
    SAM/WAR Scudo (My alternate character used for Ballista, recently however, I have gifted this Character to Kayci.)
    WAR/SAM Megume
    DRK/SAM Weaponbreak

    Griffons
    PLD/WAR Zirk (http://www.youtube.com/user/Zirk1337)
    SAM/WAR Teishi (http://www.youtube.com/user/deshi0)
    WAR/SAM Zhouer
    DRK/SAM Kayci


    0:30 In my opinion, this is one of the best setups for pre-hyper SAM.
    0:43 Incredibly fast and efficient provoke by Zirk that nullifies my attacks directed at the DRK or WAR(main targets).
    1:14 I make the mistake of pressuring the PLD with a weaponskill, instead of the main targets.
    1:28 My mistake in pressuring the PLD is evident here, as Weaponbreak luckily gets off a weaponskill on Zhouer to bridge the gap. As can be seen, the opposing team's DRK is full health, while the WAR has more than half HP.. we have a lot of catching up to do.
    1:45 I still decide to pressure the PLD.. bad mistake.
    2:10 Weaponbreak insists that we target the DRK.
    2:45 Herald rook, almost 3 minutes into the reservation and the DRK is still alive.
    3:16 Finally, the DRK is down. Excellent kiting by Kayci, and terrible mistake by me to not target her.
    4:49 Knowing that he will be the target of the enemy's onslaught, Weaponbreak compensates for my long bind by bringing the enemies next to me.
    5:13 A skillchain is often necessary to take down a defensive target.
    5:38 One of the great things about pre-hyper SAM is the ability to keep Hasso + Berserk on.
    6:22 Lethe water +1 by Teishi luckily bypasses my body boost. (Usually, you would refrain from using a body boost in the pre-hyper metagame, but I decided to try something different).
    7:25 I keep a good distance from the rook so that I can have greater chances of digging up petras. In this situation, having a high petra count, with a body boost on almost forces the opposing team to kill me, and thus, activate hyper.

    7:35 Weaponbreak decides to kill Teishi, I can only assume it is because; A) Keep the DD ratio in our favour. B) Minimize the opposition interrupting our scoring. C) Because he's Weaponbreak, bitch AHHHHHHHHH. Teishi has a choice between returning to camp and waiting for recovery. Normally, it's best to choose whichever option will have you return to the battlefield the fastest, as you want to minimize the amount of time that you're 'removed' from the game.
    7:59 Clutch provoke.
    8:29 DD ratio is effectively 3:1.
    8:40 As you can see in my TPParty plugin, all 3 of our DD had TP, so missing a weaponskill here was extremely bad for our momentum.
    8:55 I decide to pressure Teishi in hopes that my teammates can dispatch the WAR with a skillchain.
    9:29 DD ratio is back to 3:3.
    10:14 Weaponbreak cleverly pulls the DD closer to our team's camp, I follow in an attempt to assist.
    10:37 Bad situation to be in, the opposing team has GB and a multitude of petra, guarding the rook and recognizing target priority here becomes extremely important.
    11:15 Thankfully, Lamian Kaman +1 is quick enough to interrupt Kayci's scoring here, and Teishi's leg sweep misses.
    12:06 Once again my body boost stays intact after a lethe water +1 by Zirk.
    12:51 It's important to remain focused during Ballista. At this point, Zirk lands a provoke on me, so I immediately switch target to him to prevent a cure 4 that's being casted.
    13:40 Quick reflexes and awareness by Zhouer prevents me from scoring a clutch 2 petras.
    14:10 With less than 2 minutes remaining in the match, I am aware that I might be the main target henceforth.
    14:52 Scoring together is very efficient, as you can see, we have myself, the PLD, and soon to be DRK with 4 ON attempting to score with less than a minute left. During tight and competitive matches such as these, the result is often reached in the last remaining seconds.
    15:28 Warcry interrupted the scoring attempt of one of my team members, however looking at the score it didn't seem to matter as 2/3 petra holders scored to take the lead.

    Thanks for reading my in-depth analysis, hopefully this will help a few people watching the videos recognize what's happening.


    As you can see, Ballista when played to its fullest is extremely competitive, challenging, and incredibly intense. Hopefully one day the general populace of FFXI players learns to understand, regardless of "No Rewards".

    Cheers~

  15. #95

    I suggest viewing the video from YouTube for ease of timestamp navigation.

    Part 2 of the 4(we played 5, but I was able to record only 4) games I recorded, time-stamp analysis included.


    Spoiler: show
    This is a level 60 capped diorama reservation, referred to as Hako.

    All information in regards to our diorama specific rules can be found here: http://vyiv.wordpress.com/strategy/h...-diorama-hako/

    All information in regards to our linkshell can be found here: http://vyiv.wordpress.com/

    If you're interested in our linkshell, please do not hesitate to drop a line, thanks~

    ♣♦♣♦♣♦♣♦♣♦♣♦♣♦♣♦

    http://www.youtube.com/watch?v=OGDzdr302V8&feature=plcp (Zirk's PoV!)

    0:40 I move out of Action range before the match starts to prevent a provoke interrupting my quarry and or meditate.
    0:55 The main target is the DRK. Giving a DRK breathing room in this type of configuration is very dangerous, as their mass arsenal of tools breaks down a team quite effectively; think bio2/poison2, bind, sleep, absorb-tp, aspir, etc. (Watch for effective use of these spells during the match.)
    01:00 I am flashed, thus I have no reason to keep attacking for the duration of the effect. I disengage and quarry while shooting my bow simultaniously.
    1:18 I am provoked by Zirk, so I stay attentive and switch target to not waste any melee hits. Reflexively, I provoke Zirk, succesfully interrupting his quarry(read; interrupting a quarry cuts the player's animation and nullifies any items or petra found, i.e. you find nothing).
    1:49 The next target in this configuration was the WAR. The reasoning behind this is due in part to main job WAR having a 70% success rate of a provoke landing on a target (in Ballista, being provoked prevents any self-actions, likewise it forces you to target the player who provoked you for roughly 10-15 seconds.) WAR SJ receives a 30% success rate when provoking a target in Ballista.
    2:06 It's good to be aware of your surroundings. Ballista is a game of awareness.
    2:43 If a players is already under the "Provoked" status, additional successful provokes will have a "No effect on player" message.
    2:48 Weaponskill evasion is identified as a skill in Ballista. In this particular case, Zhouer does a good job of staying mobile, and seems to instinctively use third eye as a means of weaponskill evasion. My impatience didn't help!
    3:20 "1r" means 1 ire, roughly meaning; "Scoring 1" in Japanese. An adopted shortcut to relay information.
    3:41 Interrupting a scoring attempt is important, but it is also important to take advantage of high traffic situations to score your own petra.
    4:06 Samurai was the third target in our team's strategy, only to be killed in the dying moments of the game, or in the case of a high petra count carried 4+. To elaborate; killing a SAM in this type of match grants the effect of "Hyper" (For more information in regards to Hyper, please visit vyiv.wordpress.com/strategy/) effectively amplyfing the samurai into a one-man-army if executed correctly. Granting the SAM hyper in this case was a judgement call I made.
    4:55 Where am I going? Branching further away from the Rook activates a higher chance of quarrying a petra -and- in this case, I am waiting for Teishi to re-surface so I can immediately apply pressure on to a -now- hyper activated SAM.
    5:05 I know where you live Zirk!... ; ;
    06:04 Zirk dies from DoT damage, this gives him a fresh MP pool if he decides to HP, and access to hyper.
    6:13 Weaponbreak checks my petra count, Kayci being the excellent player that she is, weapon bashes him so that I can score.
    6:30 Great weaponskill evasion reflexes by Weaponbreak, display of impatience on my behalf.
    07:43 NICWE and Zhouer being sneaky.
    8:36 Kayci and I attack the PLD so as to not break Zhouer's bind, while waiting for Megume to assist us.
    11:14 Southamerican covers Zirk, the perks of a one handed sword is absolute quarry interruption, as long as engaged(unless provoked or stuned).
    11:55 Just as Zhouer before him, Zirk hides inside of the rook so we're unable to identify when he attempts to score(it's evident when a player is targeting the rook and attempting to score by head movement).
    12:35 Oh fuck.. oh fuck indeed. Zirk masterfully scores while Southamerican casts Cure IV on Kayci.
    13:32 I use a Giant's Drink, in hopes my next quarry might be a megalixir, or hi-elixir.. highly unlikely, but not much hope was available at this time.
    14:10 After I use a petra eater, I immediately sprint west knowing that the rook will move soon, and the only possible place for the rook to spawn is west of our current location. I hope to get some footing on the enemy, and possibly even a quarry or two that amounts to a petra that I can score.
    14:17 Out of my way!
    15:22 Tachi: Hobaku to stun Teishi, Kayci stuns Zhouer in hopes it will be enough for Southamerican to score..
    15:43 Match end.

    ♣♦♣♦♣♦♣♦♣♦♣♦♣♦♣♦

    Thanks for reading my in-depth analysis, hopefully this will help a few people watching the videos recognize what's happening.

    Cheers~

  16. #96

    Courtesy of Zirk


    Spoiler: show
    Music from Final Fantasy 9.

    General comments about this series of matches:

    The NA were short one member so Ryvi played with us from the JP side. I thought we played pretty well. I expected the NA would lose all of the matches, but I was surprised how close some of them were, with the NA sometimes holding a significant lead midway through the match. The JP would eventually reclaim the lead, and from that point on they were excellent at defending it, the NA could barely score any petras in the final minutes it seemed.

    This leads into the main thing I noticed when playing these matches. The JP strongly adhere to a deny metagame. Every time you quarry, the JP make a deliberate attempt to try and interrupt it. In the NA games, quarrying is very lax and almost assured to be successful, it is very easy to take for granted. Timing your quarries against the JP is essential, and even when done properly it is no guarantee against being provoked or otherwise. I spent the first couple matches just trying to adjust to this. Denying becomes of even greater focus during the final rook in order to prevent mages from collecting petras or preventing DD's from quarrying revitalizers and gain footing to stage a comeback. The JP do this very well and I think this is why they are so good at defending their leads.

    I need to start using Ballista Band, keeping sprint available in these games is huge for survival, I was often getting taken out rather quickly returning to the battle, I probably should stop sprinting back from camp as well. I'm looking forward to many more of these matches so I can continue improving my skills and learn more new tactics.

    Comments for Match #1:

    12:18 I should have waited a couple extra seconds to close skillchain with this Penta Thrust.

    13:05 Upon review, I'm not even sure if Pepsichan had any petras here, I'm not sure why I decided to switch to the RDM. At least Vyii was also targeting Pepsichan so that gives me some hope I didn't make a mistake.

    18:08 Don't know what I was doing with these little side steps, but it put just enough time between my ranged attacks for Saraphy to score.

  17. #97

    Courtesy of Zirk~

    Spoiler: show




  18. #98
    YOU BLACK, MIDNIGHT, EVIL MOTHERFUCKERS!!! BLACK MAGIC, DARKNESS!!! YOU RAW, DARKNESS!!! YOU, FUCKING, DELIRIOUS MOTHERFUCKER!
    You were cold as ice.

    Join Date
    Jul 2006
    Posts
    11,993
    BG Level
    9
    FFXIV Character
    Sho Ryuuken
    FFXIV Server
    Excalibur

    Wow this thread is pretty awesome. My kudos to you. I seriously didn't know my own server was one of the top Ballista servers up until a few weeks ago.

  19. #99
    Sandworm Swallows
    Join Date
    Aug 2007
    Posts
    7,124
    BG Level
    8
    FFXIV Character
    Litz Zatsuza
    FFXIV Server
    Sargatanas
    FFXI Server
    Sylph

    Come back so I can get up in dat ass, Sho.

    I miss Ballista but I don't know if I wanna switch servers just for Ballista considering I still have a long way to go with gear.

    Not really a problem with 60 cap (which is my preferred cap anyway) but I don't wanna isolate myself to just 60 cap either.

  20. #100

    I suggest Lakshmi if you're interested in playing 60 cap and 99 cap official matches .