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Thread: New Recipes (6/13/12)     submit to reddit submit to twitter

  1. #81
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    Quote Originally Posted by Yeager View Post
    If it's 99 Leathercraft, then I T1'd it. But that would also mean the CC sub would be in the low-mid 50s.
    Yeah, its 99 D: sorry to burst your bubble. awesome that you got hq though lol

    Quote Originally Posted by Funkworkz View Post
    That would make it level 99 and T1'able with 100+10 Leather, given the subcraft isnt outrageous

  2. #82
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    Quote Originally Posted by Yeager View Post
    Chelona Boots AND Chelona Boots +1 currently testing. Will edit this post with updates as soon as I get information.

    NQ Chelona Boots
    Reraise Recast Time (No boots, no gear, no atma) - 1:00
    Reraise Recast Time (Boots, no gear, no atma) - 00:57
    Reraise Recast Time (Boots, no gear, Atma of Ambition) - 00:56

    HQ Chelona Boots
    Reraise Recast Time (No boots, no gear, no atma) - 1:00
    Reraise Recast Time (Boots, no gear, no atma) - 00:57
    Reraise Recast Time (Boots, no gear, Atma of Ambition) - 00:56

    BTW I'm not a math guru, so someone who is can take the lead once I have the necessary information in. From the looks of it though, the Fast Cast is the same on the NQ and HQ boots.
    I said to do it weakened to double your recast and give the test better resolution. I don't think it necessarily mattered in this case though:

    57/60 = 8% to 11% Fast Cast (4% or 5% reduction in recast time)
    56/60 = 12% or 13% Fast Cast (6% reduction in recast time)

    Atma of Ambition is 5% Fast Cast, so 8% -> 13% is the only way it would work out.

    Downside is that this shows the HQ has the same Fast Cast as the NQ. If you think this isn't right or something, repeating the tests with weakness would be a good way to find out.

  3. #83
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    Quote Originally Posted by Byrthnoth View Post
    I said to do it weakened to double your recast and give the test better resolution. I don't think it necessarily mattered in this case though:

    57/60 = 8% to 11% Fast Cast (4% or 5% reduction in recast time)
    56/60 = 12% or 13% Fast Cast (6% reduction in recast time)

    Atma of Ambition is 5% Fast Cast, so 8% -> 13% is the only way it would work out.

    Downside is that this shows the HQ has the same Fast Cast as the NQ. If you think this isn't right or something, repeating the tests with weakness would be a good way to find out.
    D'oh!!!! Yeah I can retry.

    NQ Chelona Boots
    Reraise Recast While Weakened (no boots, no gear, no atma) - 2:00
    Reraise Recast While Weakened (boots on, no gear, no atma) - 1:57
    Reraise Recast While Weakened (boots on, no gear, Atma of Ambition) - 1:55

    HQ Chelona Boots
    Reraise Recast While Weakened (no boots, no gear, no atma) - 2:00
    Reraise Recast While Weakened (HQ boots, no gear, no atma) - 1:56
    Reraise Recast While Weakened (HQ Boots, no gear, Atma of Ambition) - 1:53

  4. #84
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    So did anyone checked the changes for oils and waters.. I was thinking holy waters would just be... cryst triturator and more distilled waters but it seems its not o.0

  5. #85
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    Quote Originally Posted by takito09 View Post
    So did anyone checked the changes for oils and waters.. I was thinking holy waters would just be... cryst triturator and more distilled waters but it seems its not o.0
    I did not check, but do you have the key item Trituration?

  6. #86
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    Yes I did... but for some reason it was not working... (even when a friend told me how many u needed)

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    Quote Originally Posted by Yeager View Post
    D'oh!!!! Yeah I can retry.

    NQ Chelona Boots
    Reraise Recast While Weakened (no boots, no gear, no atma) - 2:00
    Reraise Recast While Weakened (boots on, no gear, no atma) - 1:57
    Reraise Recast While Weakened (boots on, no gear, Atma of Ambition) - 1:55

    HQ Chelona Boots
    Reraise Recast While Weakened (no boots, no gear, no atma) - 2:00
    Reraise Recast While Weakened (HQ boots, no gear, no atma) - 1:56
    Reraise Recast While Weakened (HQ Boots, no gear, Atma of Ambition) - 1:53

    117/120 = 97.5% = 4% or 5% Fast Cast
    115/120 = 95.83% = 8% or 9% Fast Cast
    4% +5% = 9%

    So there's 4% Fast Cast on the NQ boots


    116/120 = 96.666% = 6% or 7% Fast Cast
    113/120 = 94.1666% = 12% or 13% Fast Cast

    So there's 7% Fast Cast on the HQ boots?

  8. #88
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    Quote Originally Posted by takito09 View Post
    So did anyone checked the changes for oils and waters.. I was thinking holy waters would just be... cryst triturator and more distilled waters but it seems its not o.0
    Guild npc should tell you, if you havent done that

  9. #89
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    Quote Originally Posted by Funkworkz View Post
    Also I am just confirming that the four Cloth recipes have no subcrafts.
    Oh they don't?
    I was wondering if some required LC sub due to the leather requirement. Also I believe it was the body piece that need carmelian (sp), a jewel for GS.

  10. #90
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    Quote Originally Posted by Natallon View Post
    Oh they don't?
    I was wondering if some required LC sub due to the leather requirement. Also I believe it was the body piece that need carmelian (sp), a jewel for GS.
    Nope, no subs :D when i was looking over my posts i was like, hmm i wonder if i overlooked them. sure enough i didnt

  11. #91
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    Wrong thread whoop.

    102 Spolia Cuffs, Spolia Trews, Spolia Chapeau, Hexed Mufflers
    105 Spolia Saio, Areion Boots, Hexed Bonnet
    107 Hexed Tights
    108 Hexed Mitra
    109 Hexed Kecks
    110 Hexed Bliaut

    Bliaut for some reason shows on both support NPC

  12. #92
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    Saw someone said dux legs and head are showing up on all guy at 104 so I'll add to that being legs show up at 103 but head doesn't. Also none of it shows for HQ support at 103 so still gotta hex it up for the last several lvls

  13. #93
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    Dragon tank

    Cooking 108+ sub leather (yay my mule doesn't have leather not that it matters since I npcd most of my dragon fruit au laits and I already past the cap for them)

    karkula leather
    brass tank
    4 X dragon fruit au lait

  14. #94
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    Anyone have anything for Goldsmithing? Mule is still 100 so all I keep getting is the hexed stuff. Also, both woodworking furnishings are earth crystal.

  15. #95
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    Quote Originally Posted by Fiendishone View Post
    Anyone have anything for Goldsmithing? Mule is still 100 so all I keep getting is the hexed stuff. Also, both woodworking furnishings are earth crystal.
    there are no new goldsmithing synths. we have found everything in the dats for this update already.

  16. #96
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    Quote Originally Posted by Fiendishone View Post
    Anyone have anything for Goldsmithing? Mule is still 100 so all I keep getting is the hexed stuff. Also, both woodworking furnishings are earth crystal.
    sadly smithing and goldsmtihing got shafted and fucked hardcore inot the backdoor....

  17. #97
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    Yep and goldsmithing was the one most in need of something. So business as usual

  18. #98
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    Quote Originally Posted by Funkworkz View Post
    Nope, no subs :D when i was looking over my posts i was like, hmm i wonder if i overlooked them. sure enough i didnt
    This is great news

  19. #99
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    Quote Originally Posted by takito09 View Post
    So did anyone checked the changes for oils and waters.. I was thinking holy waters would just be... cryst triturator and more distilled waters but it seems its not o.0
    You need the 20k GP KI. Trituration.

  20. #100
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    Am I required to have gold purification on my alchemy character to synth a malison medallion? Or, can I make the neutralizing silver ingots on a mule and then simply give them to my main?

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