"SMITE is a free-to-play online battleground between gods. Players choose from a selection of mythical gods, join session-based arena combat, and use custom powers and team tactics against other player-controlled gods and non-player controlled minions."
Similiar, to a degree with the play style, to DOTA/LOL. For me, it's a refreshing take on the genre and so far am having fun in closed beta. With that, I have 3 unused beta keys for anyone interested, just pm me.
All of my keys have been used. Remember, when you get access you also get 3 keys to give out.
New god released, Guan Yu
Guan Yu, the Saint of War
Passive – Fortified Defense
Guan Yu gains +20 physical and magical protection when he is near friendly or enemy structures.
Guan Yu’s tranquil leadership is infectious and, when focused, heals himself and his allies for 50/85/120/155/190 (+50% of your magical power). Healing friendly gods reduces all cooldowns by 2s. Cost – 50/60/70/80/90 mana. Cooldown – 6s.
Guan Yu charges forward, his Green Dragon Crescent Blade extended in front of him. After passing through the area, enemies are damaged for 90/150/210/270/330 (+60% of your magical power) magical damage and slowed by 25% for 2s. Hitting enemy gods lowers all cooldowns by 2s. Cost – 50/60/70/80/90 mana. Cooldown – 6s.
Guan Yu spins his blade in a controlled but furious display, slicing enemies for 20/30/40/50/60 (+20% of your magical power) magical damage every .4s for 4s. Each hit debuffs the enemies protections by 10 while buffing Guan Yu the same amount, up to 30, for 3s. Guan Yu is immune to knockback for the duration. Cost – 60/65/70/75/80 mana. Cooldown – 13s.
Guan Yu attacks 3 times. Enemies hit take damage of 100/125/150/175/200 (+30% of your magical power) magical damage and are slowed by 25% for 2s. Enemies hit a 2nd time take damage +50% and are silenced for 2s. Enemies hit a 3rd time take damage +100% and are stunned for 2s. Guan Yu is immune to crowd control for the duration. Cost – 80/90/100/110/120 mana. Cooldown – 90s.
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