Can anyone post Rag DRK and WAR TP sets for 6 hit without phorcy's and Armada/Valkyrie body with /sam and /war SJ's. I have Ebody Abjuration, I just want to white box it so I need to save up.
Can anyone post Rag DRK and WAR TP sets for 6 hit without phorcy's and Armada/Valkyrie body with /sam and /war SJ's. I have Ebody Abjuration, I just want to white box it so I need to save up.
If you're doing it solo this is a good option. If you're not doing it solo, use a low base damage GS with Phalanx/PDT and all of the mandies in Altepa/Attohwa. Line them up against a wall, turn around to face them, and Retaliation them. When you get near the skill cap you'll have to level up the monsters by single-target killing them to cap faster.
This is a waste of time. Go straight to Abyssea, throw on PDT gear and regen atmas, pull as many mandies as you can handle, and watch the skillups flow in with Retaliation. I stacked tacos and Defender; the ability to pull a couple extra mandies outweighed the benefits of skillup food since I was doing this solo. I used /DNC, which is great for solo but probably not needed with Phalanx II until you level the mandies up. If you're so inclined, you can automate the process with Spellcast or possibly AutoExec.
Was considering the Retaliaton on mandies but will it work with no Phalanx2 or /DNC? Also, normalWiki says Saltena start at 70 skill, does anyone know if this is true? Thanks.
Could I sub RDM and phalanx? lol
It can be done without Phalanx II or /DNC, you just can't pull as many mandies.
With 50% PDT and phalanx from /RDM, they'll hit you for less than 10 -- less than that with defender. The only thing you'll need to worry about is recasting phalanx.
Yeah... the recasting phalanx bit is rather difficult because you probably will get your casts interrupted due to crap subjob skill.
E: f/b
I just spam Phalanx as long as its done with the exact same skill it over writes itself. Never been a problem /RDM. Most of the mandy hits are for 0 with all those buffs and atma.
When NMs have building Stun resist over time, does Dark skill/accuracy come into effect or is there a secondary roll? An example is BLM vs. SCH, where the BLM has a higher skill/accuracy than the SCH, can the SCH be as effective as the BLM assuming they both had capped accuracy before the monster started resisting?
I really like SCH stunners since they can Alacrity them all, but I'm curious if they lose effectiveness compared to BLMs on NMs that build Stun resist over time due to lower skill.
The resistance builds as you cast Stun over and over, so naturally the ones with less skill/accuracy are going to see resists first. Obviously won't be the case every time, since random is random, but whoever is geared best and has the highest skill for it is going to see the least resists regardless of how much resistance has built up already. The small skill gap (404 to 417) between SCH and BLM is easily overcome by using Klimaform with Thunderstorm, but +/- 13 skill is not going to noticeably impact your resist rate on Stun because it has multiple resist states which must all be resisted for the spell to resist fully. You will certainly notice the difference between, say, a poorly geared RDM/BLM (or even a reasonably well-geared one) and a decent to well-geared BLM on anything that builds Stun resistance.
I really hate getting tells from brosales all day, it's obnoxious. I thought I could use chatmon to block any and all tells containing the word bro or br0, but I can't seem to get it to work. Is there anything else I could do?
Specifically what I did was open the spamfilter text file and add in:
*br0*
*bro*
*br[*
*br(*
*br<*
But I still see brosales shit and it pisses me off.
Has anyone found a situation where footwork is better than using hand to hand? Equipment setup, sub-job, party setup, etc.