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  1. #261
    Blue Magic is Best Magic
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    Where are people getting that information from? Seems like BS, especially considering they already remastered games (like X) and are remaking games (like 7, which people said was impossible in some cases.)

  2. #262
    Ridill
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    SE said so themselves, at least I remember they did for KH

  3. #263
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    Quote Originally Posted by Draylo View Post
    Where are people getting that information from? Seems like BS, especially considering they already remastered games (like X) and are remaking games (like 7, which people said was impossible in some cases.)
    X remake was outsourced and they stated they lost their assets and had to reverse engineer it (KH wise). Kind of why we never got a PC version for IX despite the POL architecture was originally designed for it.

  4. #264
    I Am, Who I Am.
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    I have everything I have ever done on a computer going back nearly 20 years.. how is it a corporation doesnt have this shit down?

  5. #265
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    well its easier the smaller number of people you have. probably cos of their company structure back then.

    employees get together and work on a project, then the team is disassembled once the project is done.. so they probably didn't have a system of assigning backups and stuff. also it might have been affected by the merger with Enix.

  6. #266
    Blue Magic is Best Magic
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    It really doesn't matter at all tbh. If they wanna do a remake or remaster they will and can regardless of what these armchair developers say. Can't count how many times I've heard "FF7 lost all assets, they wont ever remake!!"

  7. #267
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    Quote Originally Posted by Draylo View Post
    It really doesn't matter at all tbh. If they wanna do a remake or remaster they will and can regardless of what these armchair developers say. Can't count how many times I've heard "FF7 lost all assets, they wont ever remake!!"
    These were SE's official words, numerous times in the early-mid 2000s. Hence why they outsourced development of the X/X-2 HD remaster and had to redo KH from scratch. (You can pull plenty from a disk but not everything.) They also said VII remake would only happen if another FF surpasses the quality of it amongst other excuses, however it is indeed documented they no longer had/have the original assets of many of their PSX/PS2 game projects.

    The only reason they lost the assets were basically not wanting to pony up the cash for storage. Back then sure, it's understandable to be cheap, but realistically, remasters/remakes weren't exactly a big thing and Square isn't exactly foreign to doing stupid shit like that either lol.

  8. #268
    XI was, and will always be, better.
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    I hope this music somehow makes it into the game


  9. #269
    Caesar Salad
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    That's the overall theme from the original game of course it'll be in there.

  10. #270
    Han Cholo
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    Sounds amazing, love the original. Any of those two as long as it doesn't get the "Remastered" treatment that FFX HD got raped with.

  11. #271
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  12. #272
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    I'm glad Heavensward is finally out or I'd be pissed about how long it's taken, good that we finally have a date.

  13. #273
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    Quote Originally Posted by 6souls View Post
    Or not..
    SE removes October release date and replaces it with Winter 2015
    Square Enix has now removed the date from their sites and have confirmed that the date listed was a mistake. In an official statement sent to Nova Crystallis, the publisher said: “We can confirm that the published release date for this title is incorrect. As discussed at this year’s E3, Final Fantasy VII will be ported to the PlayStation 4 in Winter 2015. The pricing has already been announced last December to be set at $15.99.”
    http://www.novacrystallis.com/2015/0...ng-in-october/

  14. #274
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    Launching on iOS tonight! Take 1.5GB to download and 4GB of free space to operate, comes with both no encounter and max stat option for the lulz. Fuck man I'd love to get this but if the PS4 port is this year I'd rather play it on that. >.<


  15. #275
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    Quote Originally Posted by Lonely View Post
    Launching on iOS tonight! Take 1.5GB to download and 4GB of free space to operate, comes with both no encounter and max stat option for the lulz. Fuck man I'd love to get this but if the PS4 port is this year I'd rather play it on that. >.<

    Two new features included in the iOS version are the option to turn enemy encounters off on the world and area maps (event battles not included), and a “Max Stats” command to “become all-powerful in the blink of an eye.”
    http://gematsu.com/2015/08/final-fan...ut-tonight-ios
    https://itunes.apple.com/app/final-f...021566244?mt=8

  16. #276

    Back in my day you had to use a pro-action replay and brave the Debug room.

    *grumblegrumble*

  17. #277
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    Quote Originally Posted by Niiro View Post
    Back in my day you had to use a pro-action replay and brave the Debug room.

    *grumblegrumble*
    The many hours of fiddling with your gameshark hooked to the back of the PSX.

  18. #278
    BG's most likeable Québécois
    Pens win! Pens Win!!! PENS WIN!!!!!

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  19. #279
    Can you spare some gil?
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    Quote Originally Posted by Niiro View Post
    Back in my day you had to use a pro-action replay and brave the Debug room.

    *grumblegrumble*
    I still have my papers for what npc did what in the debug room and what to avoid so the game didn't explode. I don't know what they were thinking with that debug room because it was a fucking nightmare to get through.

  20. #280
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    Quote Originally Posted by Ratatapa View Post
    no

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