D is 65 this time. Assuming the sample size is large enough that you're seeing the max and min values for each condition (only one observed value makes this assumption seem a little rough) and using all the same assumptions as last time:
Code:
98/65 = 1.20615 : Less than this with AF2+2 feet
97/65 = 1.1923 : Equal to or more than this for AF2+2 feet
96/65 = 1.1769 : Less than this without AF2+2 feet
95/65 = 1.1615 : Equal to or more than this without AF2+2 feet
59/65 = 1.1713 : Less than this with AF2+2 feet
58/65 = 1.1579 : Equal to or more than this for AF2+2 feet, less than this without
57/65 = 1.1445 : Equal to or more than this without AF2+2 feet
As you can see, something isn't working here. If I remove the secondary randomizer the whole thing falls apart.
So something is obviously not working.We probably can't get much more out of this test than what you concluded until we understand Avatar pDIF better. However, it's probably important to point out that this item in particular has not been around for years. It was added recently and may behave differently from AF2/+1. Also, STR+80 (Attack +40?) increased your Avatar's Ratio by more than the AF2+2 feet.