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  1. #1
    An exploitable mess of a card game
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    Dev Tracker: Discussion (Old)

    Discuss Dev Tracker updates and post findings here.

    Dev Tracker Reports Found here

  2. #2
    Cerberus
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    Quote Originally Posted by Slycer View Post
    Couple of JP posts confirming bugs. They confirmed the progression bug in Zhayolm (the current one, not the test server one), and that's already been patched. Apparently there's another bug with automaton enmity from healing which they are also working on a fix for.

    They have a fix for the item display problem (items not showing) which they apparently implemented a few hours ago. It was a non-maintenance update so you should get patched if you just log out and in (this info is on the Playonline page as well). Apparently it was a memory issue on 360 and PC. This should also have fixed the issues people were having with items displaying with the wrong names. They said there may still be issues because they aren't completely aware of what caused that specific issue so they're still asking for reports on that if there are any other occurrences.
    lol what a joke.

  3. #3
    a frenchies
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    other

  4. #4
    Sea Torques
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    Or just give us damned Meeblecites so we can reduce the timers already.

  5. #5
    Relic Shield
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    Wrong thread. Use the other one for discussions.

  6. #6
    Sea Torques
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    Shit didn't even notice. Mod please cull these posts.

  7. #7
    a frenchies
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    Quote Originally Posted by Slycer View Post
    Another JP post today confirming issues with people being forced out of Meeble Burrows areas immediately after entering. An area maintenance was done on certain parts of Meeble Burrows and apparently this fixed the problem, though of course they are asking people to report any continued issues. Coincidentally (or perhaps not coincidentally), the Quetzacoatl server apparently went down for some time during that. Anyway the server is back up, and Meeble Burrows shouldn't kick people anymore.
    They should just give 10 pheremones per conquest tally. Right now you get 8.4 per tally, but atleast that way you're not stuck on a 20 hour bullshit timer with a cap, and you can pick a day to blow through your jizz bags. And that way SE keeps their content longevity.

    Even as it is right now, presuming you do your first run on friday 4pm, then its saturday noon, sunday 8am, monday 4am, then potential boss at midnight.

  8. #8
    a frenchies
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    Its actually REALLY annoying to read something in one thread then post a reply in another

  9. #9
    A. Body
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    Quote Originally Posted by NynJa View Post
    Its actually REALLY annoying to read something in one thread then post a reply in another
    I agree with this one, why did we have to split the dev tracker into 2 seperate threads?

  10. #10
    Ridill
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    Quote Originally Posted by Damane View Post
    I agree with this one, why did we have to split the dev tracker into 2 seperate threads?
    Because it was nearly impossible to find the Dev Tracker posts within all of the comments, discussion, and derailing.

  11. #11
    a frenchies
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    Is there a forum plugin that would redirect posts from one thread (dev posts) into another thread (dev discussion) if they are not posted by certain people outta curiosity?

  12. #12
    Ridill
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    That would be a cool feature, but not that I know of.

  13. #13
    An exploitable mess of a card game
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    The problem with that is anyone can post dev tracker information. I'll ask Ragns if it's possible to have a post show up within two threads so that this post and the other will always get the finding post though.

  14. #14
    Ridill
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    Quote Originally Posted by NynJa View Post
    Is there a forum plugin that would redirect posts from one thread (dev posts) into another thread (dev discussion) if they are not posted by certain people outta curiosity?
    No, something like that would make my life too easy, therefore it cannot exist.

  15. #15
    a frenchies
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    Dev Tracker: Discussion

    Quote Originally Posted by Yugl View Post
    The problem with that is anyone can post dev tracker information. I'll ask Ragns if it's possible to have a post show up within two threads so that this post and the other will always get the finding post though.
    Limit who can post in the dev tracker thread, its usually only a select few who actually post anything. Lately slycer has been catching the jp posts and translating before SE does.

  16. #16
    An exploitable mess of a card game
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    I'm not sure if we can limit people by thread, but I'll see what we can do. Assuming we can't creatively settle this, we'll just go by the popular idea. If people are heavily opposed to this change, we can just merge the threads, but if not, then we keep the format.

  17. #17
    Sea Torques
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    Maybe there's a tag that can be added so that posts can be flagged as Dev/News posts? There's a tag search field in the search menu, dunno if it works though. *shrugs*

  18. #18
    Resident Moogle
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    Or just post dev tracker notes in both here, and the dedicated thread, just to help the flow of the conversation.

    Keeps things simple.

  19. #19
    Our Own Alhanelem
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    or lock the news thread and make slycer a mod in this forum

  20. #20
    Relic Shield
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    Maybe I can fart pixie dust.

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