The following merit point categories will have their maximum bonus values raised.
Status / Combat skills / Magic skills
Job points will undergo the following additions and adjustments.
Each category's maximum value will be raised from 10 to 15.
New gifts will be added.
The maximum number of accumulated job points will be increased.
Jobs will undergo the following adjustments.
Red Mage
The chance of Temper enabling multiple attacks will now scale with a red mage's enhancing magic skill.
Dark Knight
The Consume Mana ability will become usable with elemental weapon skills.
Summoner
Ready's recast delay will be shortened.
Blue Mage
It will become possible to sort blue magic spells by elementals in the magic menu.
Puppetmaster
New attachments will be added.
The following attachments will have their effects adjusted.
Flame Holder
The amount of attack power gained from spending a fire maneuver will be increased.
Heat Capacitor
The amount of TP restored from spending a fire maneuver will be increased.
Ice Maker
The amount of magic attack power gained from spending an ice maneuver will be increased.
Replicator
When spending wind maneuvers, the Replicator will now produce copy images instead of shadow images.
Barrage Turbine
Barrage will fire more projectiles as a result of sacrificing wind maneuver effects.
Economizer
The amount of MP restored from sacrificing dark maneuver effects will be increased.
Tactical Processor
The attachment's element will be changed.
Scholar
The Embrava spell will now also grant Flurry (increased ranged attack speed) on its target.
Geomancer
It will now become possible to target the area of effect of Geo spells.