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  1. #1
    Hydra
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    Arcane Glyptic "What we call augments..." - Findings and Information

    I dunno if this thread really fits here because it's not crafted. But I think we should start compiling info and they are augments, so I ended up doing a new thread here. Feel free to move it if it's in the wrong section.

    Heemo-Weemo augments Colonization gear for 2000 bayld (1800 with Signboard) with a coalition grease you can buy from Ugtoor for 5000 bayld. Both are located in Inventors Coalition.

    For weapons you have Divainy-Gamainy who takes 3000 bayld (2700 with Signboard) for his services and wants a ghastly stone.

    So far gear have static augments with coalition grease and weapons have random augments with ghastly stones. You get ghastly stones and weapons from Skirmish.

    Japanese findings on weapons.

    Coalition grease

    Karieyh brayettes get HP+65.
    Karieyh moufles get HP+40.
    Karieyh sollerets get HP+40.
    Karieyh haubert get HP+120.
    Karieyh morion get HP+40.

    Thurandaut boots get HP+30 MP+30.
    Thurandaut tights get HP+50.
    Thurandaut gloves get HP+40 MP+40.
    Thurandaut tabard get HP+90.
    Thurandaut chapeau get HP+35.

    Orvail cuffs get MP+45.
    Orvail pants get MP+60.
    Orvail robe get MP+120.
    Orvail corona get MP+50.
    Orvail souliers get MP+45.

    Ghastly stone

    Shichishito (Great Katana) SAM
    DMG:+25 DEX+6 STR+1 (Ghastly stone +1)
    DMG:+23 STR+5 DEX+9 (Ghastly stone +1)
    DMG:+24 (Ghastly stone +1)
    DMG:+20 (Ghastly stone +1)
    DMG:+19 DEX+7 (Ghastly stone +1)
    DMG:+18 (Ghastly stone +1)
    DMG:+10 STR+1 (Ghastly stone +1)
    DMG:+9 DEX+7 (Ghastly stone +1)
    DMG:+5 DEX+5 STR+7 (Ghastly stone)
    DMG:+1 DEX+5 STR+1 (Ghastly stone)

    Kannakiri (Katana) NIN
    DMG:+14 DEX+3 (Ghastly stone +1)
    DMG:+11 DEX+2 (Ghastly stone +1)
    DMG:+4 STR+1 DEX+2 (Ghastly stone)

    Uffrat (Staff) SMN
    DMG:+16 MND+3 Avatar: "Mag.Atk.Bns."+25 (Ghastly stone +2)
    DMG:+13 INT+9 Avatar: "Mag.Atk.Bns."+29 (Ghastly stone +1)
    DMG:+6 Avatar: "Mag.Atk.Bns."+21 (Ghastly stone +1)
    DMG:+5 INT+4 MND+2 Avatar: "Mag.Atk.Bns."+10 (Ghastly stone +1)
    DMG:+5 Avatar: "Mag.Atk.Bns."+5 (Ghastly stone)
    DMG:+2 MND+8 Avatar: "Mag.Atk.Bns."+2 (Ghastly stone)

    Iizamal (Scythe) DRK
    DMG:+24 STR+3 (Ghastly stone +1)

    Aedold (Club) WHM
    DMG:+5 DEX+1 (Ghastly stone +2)
    DMG:+5 (Ghastly stone +1)
    DMG:+3 (Ghastly stone +1)
    DMG:+3 STR+4 (Ghastly stone)
    DMG:+2 STR+3 DEX+6 (Ghastly stone)
    DMG:+1 DEX+9 (Ghastly stone)
    DMG:+1 (Ghastly stone)

    Iclamar (Great Axe) WAR
    DMG:+15 DEX+3 (Ghastly stone +1)
    DMG:+11 STR+5 (Ghastly stone +1)
    DMG:+10 STR+4 DEX+7 (Ghastly stone +1)
    DMG:+12 (Ghastly stone)
    DMG:+9 (Ghastly stone)
    DMG:+3 (Ghastly stone)

    Lehbrailg (Staff) BLM/SCH/GEO
    DMG:+22 INT+2 MND+3 "Mag.Atk.Bns."+27 (Ghastly stone +2)
    DMG:+24 MND+2 "Mag.Atk.Bns."+24 (Ghastly stone +1)
    DMG:+11 "Mag.Atk.Bns."+24 (Ghastly stone +1)
    DMG:+8 INT+5 "Mag.Atk.Bns."+12 (Ghastly stone)

    Bocluamni (Archery) RNG
    DMG:+25 STR+1 AGI+4 (Ghastly stone +2)
    DMG+10 AGI+4 (Ghastly stone +1)
    DMG:+9 STR+4 AGI+5 (Ghastly stone +1)
    DMG:+6 STR+1 AGI+1 (Ghastly stone)
    DMG:+5 (Ghastly stone)

    Ninzas (Hand-to-Hand) MNK/PUP
    DMG:+30 STR+1 (Ghastly stone +2)
    DMG:+24 DEX+7 (Ghastly stone +2)
    DMG:+24 STR+5 (Ghastly stone +2)
    DMG:+29 STR+6 DEX+1 (Ghastly stone +1)
    DMG:+21 DEX+5 (Ghastly stone +1)
    DMG:+18 (Ghastly stone +1)
    DMG:+16 STR+2 DEX+1 (Ghastly stone +1)
    DMG:+15 STR+5 DEX+5 (Ghastly stone +1)
    DMG:+14 DEX+7 (Ghastly stone +1)

    Crobaci (Great Sword) PLD/DRK/RUN
    DMG:+21 DEX+4 (Ghastly stone +2)
    DMG:+28 DEX+2 (Ghastly stone +1)
    DMG:+27 STR+5 (Ghastly stone +1)
    DMG:+26 DEX+3 (Ghastly stone +1)
    DMG:+26 DEX+2 (Ghastly stone +1)
    DMG:+20 (Ghastly stone +1)
    DMG:+13 DEX+1 (Ghastly stone +1)
    DMG:+11 DEX+1 STR+1 (Ghastly stone +1)
    DMG:+9 STR+3 (Ghastly stone +1)
    DMG:+6 STR+8 (Ghastly stone)

    Leisilonu (Dagger) THF/BRD/DNC
    DMG:+10 STR+3 (Ghastly stone +2)
    DMG:+9 DEX+5 (Ghastly stone +2)
    DMG:+8 STR+4 (Ghastly stone +2)
    DMG:+8 (Ghastly stone +2)
    DMG:+7 (Ghastly stone +1)
    DMG:+6 STR+3 DEX+3 (Ghastly stone +1)
    DMG:+5 STR+3 (Ghastly stone +1)
    DMG:+5 (Ghastly stone +1)
    DMG:+4 STR+1 (Ghastly stone +1)
    DMG:+3 STR+1 (Ghastly stone +1)
    DMG:+3 (Ghastly stone +1)
    DMG:+4 DEX+3 (Ghastly stone)
    DMG:+4 (Ghastly stone)
    DMG:+3 STR+3 DEX+3 (Ghastly stone)
    DMG:+3 (Ghastly stone)
    DMG:+2 STR+4 (Ghastly stone)
    DMG:+2 STR+8 (Ghastly stone)
    DMG:+2 (Ghastly stone)
    DMG:+1 STR+7 DEX+7 (Ghastly stone)
    DMG:+1 STR+5 (Ghastly stone)
    DMG:+1 (Ghastly stone)

    Iztaasu (Sword) RDM/PLD/BLU
    DMG:+9 DEX+1 (Ghastly stone +2)
    DMG:+9 (Ghastly stone +2)
    DMG:+9 DEX+7 (Ghastly stone +1)
    DMG:+5 DEX+6 (Ghastly stone +1)
    DMG:+3 STR+7 DEX+6 (Ghastly stone)

    Hgafircian (Marksmanship) RNG/COR
    DMG:+8 AGI+4 (Ghastly stone +2)
    DMG:+10 STR+5 AGI+5 (Ghastly stone +1)
    DMG:+7 STR+1 (Ghastly stone +1)
    DMG:+4 AGI+8 (Ghastly stone +1)
    DMG:+2 STR+9 (Ghastly stone)
    DMG:+1 AGI+4 (Ghastly stone)
    DMG:+1 (Ghastly stone)

    Faizzeer (Axe) WAR/BST
    DMG:+17 STR+7 (Ghastly stone +1)
    DMG:+16 (Ghastly stone +1)
    DMG:+5 STR+8 (Ghastly stone)
    DMG:+3 DEX+6 (Ghastly stone)

    Qatsunoci (Polearm) DRG
    DMG:+20 (Ghastly stone +2)
    DMG:+10 DEX+8 (Ghastly stone +1)
    DMG:+9 DEX+5 (Ghastly stone +1)
    DMG:+10 STR+7 (Ghastly stone)

  2. #2
    Hydra
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    It seems the glyptics are static. Maybe you get different glyptics with other items? I've tried adding glyptics again but nothing happens. I tried adding grease to the Leafkin Shield with no result as well, maybe should try that one with weapons instead.

    Karieyh Brayette got HP+65.
    Orvail Cuffs got MP+45.

  3. #3
    Melee Summoner
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    Carbuncle

    I got hp+120 on karieyh haubert, inventor coalition being rank1.

  4. #4
    Hydra
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    Aedold
    DMG:+5 DEX+1 (Ghastly stone +2)
    DMG:+3 (Ghastly stone +1)
    DMG:+1 DEX+9 (Ghastly stone)

    Iclamar
    DMG:+12 (Ghastly stone)

  5. #5
    Relic Shield
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    Waka Bo
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    Excalibur
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    Bahamut

    "+1 stone used." Looking at it is damn sexy but how does it compare to what's out already?
    http://www.gwcdn.com/albums/images/5...404c3cf142.jpg

  6. #6
    Sandworm Swallows
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    Sylph

    MAB +64 using a +1 stone.

    I shall now light my magian staves on fire.

    All 8 of them.

  7. #7
    Ridill
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    Bahamut

    Jp wiki has 30mab and 18int

  8. #8
    Fishing Guru
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    What the hell is a stone, and how do I get 9? I'm still SoA illiterate

  9. #9
    Ridill
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    Quote Originally Posted by cdgreg View Post
    What the hell is a stone, and how do I get 9? I'm still SoA illiterate
    The stones and the base weapons are dropped in skirmish. Check the skirmish thread for lots more details

  10. #10
    Alarial
    Guest

    Does MAB+70 (40 base + 30 max?) + 18~20 Int on that staves beat the Magian staves...?

  11. #11
    Ridill
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    Quote Originally Posted by Alarial View Post
    Does MAB+70 (40 base + 30 max?) + 18~20 Int on that staves beat the Magian staves...?
    Situational and job etc and involves a bit of math... but let's say for example you aren't in abyssea and while I haven't really updated my nuking set in awhile but looking up current gear (not counting stuff just released) a good set without the staff or other sources of int or mab should put you at a good 60dint and + 141 mab including job traits and merits no mdb/mdt on mob. So in this situation using magian staff you would do 3145 dmg while that 70mab/20 int would be 3134 but 20 int would be 3150.

    Now things that will make aug'd staff better in comparision would be lower base dmg either thru weaker elements or less dint, less mab, or having some none staff form of affinity. By the same token the opposite will favor magians more. That said just having something comes that close under most circumstances then all 8 magians combine (well ok probably 6 since not much use for actualy dark/light nukes) for much less work and invent space makes it rather appealing... plus no magian works on meteor and this is just insane for meteor

  12. #12
    Hydra
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    MEGA UPDATE
    Updated with findings from the Skirmish thread as well.

    If your group do Skirmish please check each arcane glyptic augment and note down which stone was used. The most important data is of course +2 stones, but everything helps out figuring out the system! Screenshots appreciated.

  13. #13
    Melee Summoner
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    Lakshmi
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    Shandris

    I tried to augment my GK a couple more times:
    Shichishito Augements -
    Ghastly stone (NQ) - DMG +1 DEX+5 STR +1
    Ghastly stone +1 - DMG +10 STR+1

  14. #14
    Fishing Guru
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    noticed this missing in the OP: Karieyh morion HP+40, no SS, looking at Ripy on odin right now.

  15. #15
    Chram
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    Adrianne Lehmen
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    Balmung
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    Lakshmi

    For the Axe that drops from Skirmish, Fazzieer, D+16 is an augment you can get with a +1 stone.

  16. #16
    BG Content
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    Slycer Ilerion
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    Excalibur
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    Fenrir

    Lame gun augments, both +1 stone:

    DMG+7 STR+1
    DMG+4 AGI+8

    WHM club, NQ stone:

    DMG+2 STR+3 DEX+6

  17. #17
    First invited, last in the zone.
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    Lakshmi

    SMN Staff NQ: D+2, MND +8 Avatar: MAB +2
    SMN Staff NQ: D +5, Avatar: MAB +5

    Dagger NQ: D+1, STR +7, DEX +7
    Dagger NQ: D+1
    Dagger +1: D+7
    Dagger +1: D+5

  18. #18
    Melee Summoner
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    Lakshmi
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    Shandris

    Shichshito -
    NQ Stone - DMG +5 DEX +5 STR +7
    +1 stone - DMG +18
    +1 stone - DMG +19 DEX+7
    +1 stone - DMG +25 DEX +6 STR+1

    Dagger -
    NQ Stone - DMG +1 STR +5
    NQ Stone - DMG +3

    H2H -
    +1 stone - DMG +18
    +1 stone - DMG +15 STR +5 DEX +5
    +1 stone - DMG +21 DEX +5

  19. #19

  20. #20
    Smells like Onions
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    Sword(NQ Stone): Dmg+3 Str+7 Dex+6