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  1. #81
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

    Join Date
    Mar 2005
    Posts
    37,884
    BG Level
    10
    FFXI Server
    Gilgamesh

    Quote Originally Posted by Heslon View Post
    so on the first win you get 1 of 4 good item 100% but what is if you do the fight again? do you get a good item 100% again? which would mean that you only have to do the fight 4 times to get all good items 100%? or is there only a 100% chance on the first win and the next fight is random luck?
    first fight you have a 100% chance to get an item, since you have 0/4 items (Shark has 5).
    second and all sub sequent fights you have a lower percentage to get an item based on how many of its drops you already have, since if you roll an item you already have, it wont reroll.

  2. #82
    RIDE ARMOR
    Join Date
    Mar 2013
    Posts
    10
    BG Level
    1
    FFXI Server
    Lakshmi

    Any link to the lower entry fees depending on rank? i can't find it on any of the official forums. I assume they haven't given numbers out and all i know is the 29th is a patch but couldn't find notes on it just that it was happening.

  3. #83
    BG Content
    Join Date
    Oct 2005
    Posts
    69,961
    BG Level
    10
    FFXIV Character
    Six Souls
    FFXIV Server
    Gilgamesh
    FFXI Server
    Quetzalcoatl
    WoW Realm
    Malorne
    Blog Entries
    9

    Quote Originally Posted by NightScope2142 View Post
    Any link to the lower entry fees depending on rank?
    http://www.bluegartr.com/threads/112...=1#post5673193

  4. #84
    Reg
    Reg is offline
    Hydra
    Join Date
    Mar 2010
    Posts
    100
    BG Level
    3

    Taint i was doing between 15-20 DMG WF on Achuka, 500+ QD tho.

  5. #85
    Melee Summoner
    Join Date
    Feb 2008
    Posts
    33
    BG Level
    1
    FFXI Server
    Quetzalcoatl
    WoW Realm
    Korgath

    Just a note for anyone that tries to run to an in progress almost-dead one. The universal reive cooldown will prevent you from entering even if you have the KI. Zoning will allow you to enter like normal.

  6. #86
    Melee Summoner
    Join Date
    Jun 2008
    Posts
    46
    BG Level
    1
    FFXI Server
    Odin

    The getting weaker every 20% colonization someone mentioned definitely seems to be the system from what I've seen. I've done Achuka 4 times now, first two times at around 55%, third time at 75% and fourth at 85%. Auto attacks on MNK/DNC were doing 30-50, 70-90 and 100-150 and Shijins were doing 300-500, 700-1000 and 1200-2000 respectively.

    Got the helm and the sword the first and second tries, got nothing for the last two, which really sucks. It feels like such a kick in the nuts just spunking away 100k bayld like that, kinda lame that it can happen. The only drop I want from all the Naakuals is the h2h, shits frustrating.

  7. #87
    CoP Dynamis
    Join Date
    Mar 2010
    Posts
    252
    BG Level
    4

    I did Achuka as pup with blm pet, not sure if this is normal or a bug, but with the "Scanner" it didnt cast any nukes, only aspir/drain at low hp, then I removed the Scanner and tried again, then it casted thunder5 all the time, which did really much dmg to him
    Shouldnt it be "weak" to water spells?

  8. #88
    Cerberus
    Join Date
    Sep 2011
    Posts
    496
    BG Level
    4
    FFXIV Character
    Sakura Ephemera
    FFXIV Server
    Brynhildr
    FFXI Server
    Bismarck

    Yeah, wildfire does not work on the shark at all. Was doing 69 damage with 11 wizard's and best gear possible. Quick draw was doing 595-650, but I'm missing a few m.att pieces, and I need those new higher damage bullets. I was just using orichalcum b/c VW sucks (akvan). Wildfire is strangely powerful on the adds though.

    Just FYI: with loaded deck 4/5 and relic body +2 (augmented), you're almost always guaranteed to reset quick draw, if it's the only ability waiting on recast. QDx2 > Random deal > QDx2 > Wild card > QDx2 > Random deal > QDx2 is a great rotation when abilities are reset.

  9. #89
    Ridill
    Join Date
    Apr 2011
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    23,594
    BG Level
    10
    FFXI Server
    Bahamut

    Might leaden salute do decent still? Would still be a little less hate per dmg then physical

  10. #90
    Cerberus
    Join Date
    Sep 2011
    Posts
    496
    BG Level
    4
    FFXIV Character
    Sakura Ephemera
    FFXIV Server
    Brynhildr
    FFXI Server
    Bismarck

    Quote Originally Posted by dasva View Post
    Might leaden salute do decent still? Would still be a little less hate per dmg then physical
    Yeah probably. Unfortunately I never unlocked it. I just cycled between wildfiring the adds and QDing the shark. I'll probably just go RNG/COR next time if they give RNG native recycle on Monday.

  11. #91
    Sea Torques
    Join Date
    Aug 2007
    Posts
    692
    BG Level
    5

    Leaden Salute does similar dmg as Wildfire.

  12. #92
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
    10
    FFXI Server
    Bahamut

    Hmmm so it's resistant to dark dmg too? Kinda ewww

  13. #93
    Yoshi P
    Join Date
    Oct 2006
    Posts
    5,478
    BG Level
    8
    FFXI Server
    Leviathan

    Took down Achuka with 32 people. Took 2 hours and 30 minutes at 33% Colonization Rate. Only 4 CORs for most of the fight, 5 for the last 30% or so. It's an extremely easy fight, you just need a lot of COR damage basically. One or two Ochain/Aegis PLDs, and a couple of WHMs can hold it indefinitely.

    DDs are pretty much useless if your Colonization Rate is not greater than 40%.. Didn't try SMN. BLM is probably second best for damage. Waterja and Water V would do 400-550 damage with my pretty shitty BLM gear.

    But QD was doing 600-800 with set procs of 2300-3000.

    Just for reference and emphasis, this mob has 1,000,000 HP. Literally 1,000,000 HP. That's a lot of fucking HP.

  14. #94
    The Once and Future Wamoura
    Join Date
    Aug 2005
    Posts
    18,133
    BG Level
    9
    FFXIV Character
    Rocl Montaigne
    FFXIV Server
    Excalibur
    FFXI Server
    Bahamut
    WoW Realm
    Quel'Thalas

    When I did it on BLM at slightly higher colonization rate Thunder outperformed Water on Achuka. My shitty SMN on Tchakka last night (~45% col rate) did like 500 dmg a BP, but I seriously have like 200 skill or some shit.

  15. #95
    Sea Torques
    Join Date
    Nov 2005
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    699
    BG Level
    5
    FFXI Server
    Alexander

    Ok I'm prefacing this post by stating, up front, I've not fought any of these mobs.

    My questions, and my curiosity, are, 1) how enfeeble-able are they, 2) are they worth enfeebling if they aren't resistant? Way back in the day, using BRD/BLMs for Elemental Seal/Troub/Nightingale Elegy were commonplace on Cerberus and Khimaira, and when paired with a good RDM (I know the lols are already starting - This isn't an emoRDM post, RDM just gets more potent enfeebles) who could land Para II and Slow II made the fights much more manageable at 75.

    Certainly with a 64 person cap, it's feasible to test this, but the reason back then for having such a slowed/para'ed mob was because of the melee attacks of Cerb and Khim. Do Ochain and Aegis make this a non-issue?

    Again, just a curiosity, and one that I imagine will become less and less relevant as reive rates increase and the mobs become fodder for more than CORs and RNG/CORs. Thanks for any thoughts or insight.

  16. #96
    Jem
    Jem is offline
    Claustrum. Really?
    Join Date
    Nov 2007
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    3,806
    BG Level
    7
    FFXIV Character
    Kaith Laqueus
    FFXIV Server
    Ragnarok
    FFXI Server
    Asura

    It probably wouldn't make much of a difference. PLD's for the most part are fine and everyone else is still going to eat a truck ton of damage from them. Their dangerous moves are also going to be just as bad even when enfeebled.

    They are also getting to the point where they are a lot easier than when at low colonization rate. Like for example it took us 15-20 mins to knock off 60% of Colkhab's HP tonight and we only had 13 people (plus like 2-3 random PUGs who didn't do much). Granted the last 2-3% was messy as hell because it suddenly decided it liked everyone except the tank! But yeah, it was really easy as long as it stayed off the DD's (We used relic RNG's). This was at like 68% colo rate.

  17. #97
    Cerberus
    Join Date
    Apr 2007
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    440
    BG Level
    4
    FFXIV Character
    Xeydias Stahlzahn
    FFXIV Server
    Exodus
    FFXI Server
    Lakshmi

    Quote Originally Posted by Therin View Post
    Took down Achuka with 32 people. Took 2 hours and 30 minutes at 33% Colonization Rate. Only 4 CORs for most of the fight, 5 for the last 30% or so. It's an extremely easy fight, you just need a lot of COR damage basically. One or two Ochain/Aegis PLDs, and a couple of WHMs can hold it indefinitely.

    DDs are pretty much useless if your Colonization Rate is not greater than 40%.. Didn't try SMN. BLM is probably second best for damage. Waterja and Water V would do 400-550 damage with my pretty shitty BLM gear.
    I did Achuka this morning with colonization at about 36% or so, and as far as physical BPs (was using Leviathan) I could barely break 200 dmg. Ramuh's Thunderstorm was around 400-500 dmg against him.

  18. #98
    Old Odin
    Join Date
    Oct 2006
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    6,198
    BG Level
    8
    FFXI Server
    Asura

    Quote Originally Posted by Therin View Post
    Took down Achuka with 32 people. Took 2 hours and 30 minutes at 33% Colonization Rate. Only 4 CORs for most of the fight, 5 for the last 30% or so. It's an extremely easy fight, you just need a lot of COR damage basically. One or two Ochain/Aegis PLDs, and a couple of WHMs can hold it indefinitely.

    DDs are pretty much useless if your Colonization Rate is not greater than 40%.. Didn't try SMN. BLM is probably second best for damage. Waterja and Water V would do 400-550 damage with my pretty shitty BLM gear.

    But QD was doing 600-800 with set procs of 2300-3000.

    Just for reference and emphasis, this mob has 1,000,000 HP. Literally 1,000,000 HP. That's a lot of fucking HP.
    I was BLU on Tchakka at 49% colo rate, cannonball spam from safe distance as blu/rdm was okeish for 200+ dmg (pro V, cocoon or harden shell). 400 with chain affinity and efflux, could be way higher wiht /thf and proper def buffs form geo and brd. Just saying its not mindblowing dmg, but decent safe dmg from outside range. 200 dmg every 20 sec wasnt so bad. mind you I didnt even set properly for cannonball, so yeah would be a decent dmg source if you go all out on it (STR VIT equipment high def equipment food etc), steady dmg for a job that needs almost no healing since they can heal themself and can take adds on.

  19. #99
    Hydra
    Join Date
    Oct 2010
    Posts
    114
    BG Level
    3
    FFXI Server
    Cerberus

    Did Achuka on Cerberus with a lot of JPs yesterday. There are usually around 50ppl in zone, now there was 200ppl. And at least around 60 in the fight, probably more. A lot of Leviathans on Achuka. I mean a motherload. We finished in 40 minutes. And the col rate was at 40%+.

  20. #100
    Smells like Onions
    Join Date
    Aug 2007
    Posts
    4
    BG Level
    0
    FFXI Server
    Siren

    JPs on Siren did Tchakka at 50% colonization rate. It took us about 2.5 hrs, started with 40 people and ended with over 100 in zone and only 20 contributing to the damage. Would have been faster if we were more organized. I stumbled in as a not-so-great geared BLM. Stuns started resisting towards the hour and 15 min mark (as only stunner for the first 60%). Here were some numbers:

    Thundaja 1000-1300
    Thundaga III 700-800
    Thunder V ~900
    Blizzard V ~450
    Ramuh Thunderstorms 600-800
    Garuda Windblade 400s
    PUP's Thunder V 600-800
    Slow II landed fine but I don't remember seeing Para II stick

    Got Chocaliztli Mask and a Gnatbane

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