Item Search
     
BG-Wiki Search
Page 2 of 4 FirstFirst 1 2 3 4 LastLast
Results 21 to 40 of 69

Thread: Delve     submit to reddit submit to twitter

  1. #21
    Melee Summoner
    Join Date
    Mar 2013
    Posts
    48
    BG Level
    1
    FFXI Server
    Fenrir

    Quote Originally Posted by cchristo View Post
    Delve is legion 2.0. There are two types of ffxi players ; those who treat ffxi as a game and those who treat ffxi as life. Clearly SE is back-logged creating mission content and the "life" players are already flying through the wildskeeper reives and the skirmish content. The solution is delve. The "life" players can spend 5 times the amount of time as an average player to earn gear with an extra STR point or two or what-have-you. Everyone else can continue to work at their own pace over the next few months to earn Bayld, skirmish and Naakuals gear (all of which will be plenty to proceed trough the storyline). If you have the time and an event catered for the "life" players is your cup of tea, then by all means have at it.
    I think you are wrongly assuming that people who have flown through the Wildskeeper Reives and Skirmish content don't treat this as a game. I am a career mage who has issues getting Bayld, but there are melee people who have already beaten the 3 Naakuals, or are at least 2/3, and they aren't "lifers". The upcoming patch should do well to get others 3/3. Wouldn't you prefer that a new event ACCOMPANIES the patch to decrease Naakual KI Bayld cost, instead of them introducing the lowered cost in one patch and waiting a month or two for Delve?

  2. #22
    Jem
    Jem is offline
    Claustrum. Really?
    Join Date
    Nov 2007
    Posts
    3,806
    BG Level
    7
    FFXIV Character
    Kaith Laqueus
    FFXIV Server
    Ragnarok
    FFXI Server
    Asura

    Cchristo's post also implies that Wildskeepers Reives and Skirmish are difficult to obtain entry or beat.

    Skirmish you can literally buy the entry off the AH and by all accounts it has been laughably easy to beat.

    The Naakuals don't take that much farming to get entry and they are pretty easy to kill. Sure you can go and grind out 100k Bayld in an afternoon if you wanted but even casually doing Reives with Imprims for like 1 hour a day you're only going to take like a week or so to farm for a Naak. And that's literally at 1 hour a day. Plus the costs are going to be reduced too.

    I mean I leave for work at 7AM and get home at 6PM 5 days a week. I've managed to experience all the new content and I don't even log in every day either.

    I certainly wouldn't say it requires you to be dedicating your life to the game in order to have done all the content in Adoulin so far.

  3. #23
    Melee Summoner
    Join Date
    Apr 2013
    Posts
    32
    BG Level
    1

    I by no means said it was a bad thing to be a "life player," merely I was trying to show the two types of players that SE must cater to. Obviously there will be differences on ones definition of a "life" player in comparison to another's. Outside of a busy season I work about 60 hour weeks and during busy season around 80 to 100. I'm married, own a house, etc. There's a lot of responsibilities (obviously). In this short of a span (since the release of the expansion), I would have to completely neglect by "life" to have farmed 300k bayld, defeated all 3 Naakuals and done repeated amounts of skirmish content. Thus, I come to the conclusion that anyone who has, is a "life" player. What do we consider casual these days? I think an hour or two a day (5 days a week) is a casual player. That's my definition.

    As to casually farming a Naakual in a week via coalitions. If you're a disciple, the best you're probably going to do is 56K per week (8k per day over 7 days). It took everybody about 14-15 days at a minimum to hit a disciple in a particular coalition. Addittionally, unless i'm mistaken, farming 100k Bayld in an afternoon purely by doing reives does not sound accurate. Maybe over an entire 20 hour marathon. I think a non "life" player would find it hard to ever find a period of more than 3 hours straight to play. Just saying.

  4. #24
    Ridill
    Join Date
    Feb 2007
    Posts
    15,562
    BG Level
    9

    I'd be more concerned with 9+ months from now when the new content rush has passed and people aren't doing the current content often. If the "now" is a requirement for the 9+ month later stuff, people are going to have issues. Playing catch-up in MMOs tends to require a lot of kindness from others backtracking or doing something for nothing. Not everyone's that fortunate, and when I see terms like "lifers" thrown around, I'm more inclined to feel they're the people partaking in new content as it's released and thus avoiding that fallback.

    Think the big thing to keep an eye on is how the 6-man groups killing the lesser NMs will compare to the alliances doing full clears. If it's a no-brainer that it's alliance or GTFO, more laid back/behind players are gonna have trouble even if SE adjusts thing in the future.

  5. #25
    Custom Title
    Join Date
    Oct 2006
    Posts
    5,822
    BG Level
    8
    FFXI Server
    Bahamut
    Blog Entries
    3

  6. #26
    Jem
    Jem is offline
    Claustrum. Really?
    Join Date
    Nov 2007
    Posts
    3,806
    BG Level
    7
    FFXIV Character
    Kaith Laqueus
    FFXIV Server
    Ragnarok
    FFXI Server
    Asura

    Quote Originally Posted by cchristo View Post
    I by no means said it was a bad thing to be a "life player," merely I was trying to show the two types of players that SE must cater to. Obviously there will be differences on ones definition of a "life" player in comparison to another's. Outside of a busy season I work about 60 hour weeks and during busy season around 80 to 100. I'm married, own a house, etc. There's a lot of responsibilities (obviously). In this short of a span (since the release of the expansion), I would have to completely neglect by "life" to have farmed 300k bayld, defeated all 3 Naakuals and done repeated amounts of skirmish content. Thus, I come to the conclusion that anyone who has, is a "life" player. What do we consider casual these days? I think an hour or two a day (5 days a week) is a casual player. That's my definition.

    As to casually farming a Naakual in a week via coalitions. If you're a disciple, the best you're probably going to do is 56K per week (8k per day over 7 days). It took everybody about 14-15 days at a minimum to hit a disciple in a particular coalition. Addittionally, unless i'm mistaken, farming 100k Bayld in an afternoon purely by doing reives does not sound accurate. Maybe over an entire 20 hour marathon. I think a non "life" player would find it hard to ever find a period of more than 3 hours straight to play. Just saying.
    2.5-4k Bayld per Reive in Ceizak depending on how close you keep to cap. There's 4 Colo Reives so 10-16k total for doing 1 loop. Toss in an extra 1800-2550 if you use your Imprims on Clear: Ceizak Battlegrounds. That's 1 hours work in the worst case scenario. It could be as little as 30 mins depending on when in the repop cycle you arrive (repop times will dictate how long it takes but it will never be longer than an hour). So yeah, you're looking at a little over a week for 1 hours work a day. if your server actually does a better Reive zone then there's the potential to easily get more than that. The only time this won't be true is if you go out on a job that struggles reive evaluation wise but even on 'lesser' DD's and support you should be fine.

    Also you absolutely can farm 100k in an afternoon. I farmed 95k on Sunday in ~8 hours whilst watching TV and generally dicking around doing other stuff. I was AFK for huge swathes of that time due to repops and even during the reives I wasn't attentative (I.e. I'd set it to autoattack and tab out or watch TV for a lot of them). I imagine someone could farm 100k far quicker if they used a better zone (I did Ceizak which is horrible for efficiency) and actually paid attention.

    EDIT: For the record I'm also married and have responsibilities. I also play other games.

  7. #27
    Old Merits
    Join Date
    Apr 2012
    Posts
    1,109
    BG Level
    6

    Yep, people are sevrely overestimating how difficult it is to aquire large amounts of bayld.

    Another route to go is get disciple rank in couriers and do Supply Foret/Moirmar. 6k for 3 tags (AKA 8k per day) for a grand total of ~15mins work that can be done on any job with sneak/invis entirely at your leisure.

    The most casual of players can make 100k in 12.5 days doing that.

  8. #28
    Old Odin
    Join Date
    Oct 2006
    Posts
    6,198
    BG Level
    8
    FFXI Server
    Asura

    Quote Originally Posted by Fake View Post
    Yep, people are sevrely overestimating how difficult it is to aquire large amounts of bayld.

    Another route to go is get disciple rank in couriers and do Supply Foret/Moirmar. 6k for 3 tags (AKA 8k per day) for a grand total of ~15mins work that can be done on any job with sneak/invis entirely at your leisure.

    The most casual of players can make 100k in 12.5 days doing that.
    people are just ass lazy to get bayld, thats the blunt truth period. There is no excuse not to be able to get enough bayld for wildskeeper reives. Yes its boring, yes its repetitiv, but for gods sake man up for 1-2 hours a day and just get over it.

  9. #29
    Jem
    Jem is offline
    Claustrum. Really?
    Join Date
    Nov 2007
    Posts
    3,806
    BG Level
    7
    FFXIV Character
    Kaith Laqueus
    FFXIV Server
    Ragnarok
    FFXI Server
    Asura

    As far as reward to effort goes, it's actually a pretty decent return too. Even in the worst Reive zone you're looking at 7-10 hours of grinding for a guaranteed Naakual item which for the most part are pretty good. Most of your grinding time will also be spent AFK waiting on repops.

    You have to do the Naakual fight too obviously but you can completely halfass that. I got a Tchakka item after only doing 1751 Bayld worth of actions (I arrived at like 13%). I imagine the threshold is even lower than that too so you could go in, perform actions and then go AFK whilst other people kill it.

  10. #30
    Sea Torques
    Join Date
    Sep 2007
    Posts
    711
    BG Level
    5
    FFXI Server
    Valefor

    Quote Originally Posted by Slycer View Post
    After collecting Mweya Plasm, the npc Forri-Porri in Western Adoulin (I-10) will exchange for items. Even if you have enough points, however, you will still need to complete certain goals in order to exchange for items. For example, if you want to exchange for items that boss monsters drop, you will need to defeat those boss monsters at least once.
    This is the most interesting part to me. I hope it is not like Legion where the Legion point items are a separate pool from NM drops. If every drop can eventually be obtained with Plasm, I would submit a write-in vote for Matsui in 2016.

  11. #31
    Yoshi P
    Join Date
    Oct 2006
    Posts
    5,478
    BG Level
    8
    FFXI Server
    Leviathan

    Quote Originally Posted by dasva View Post
    1. Get 5 friends.
    2. Each chip in a couple of million to buy parts
    3. Profit
    Except profit should be replaced with "Get drops that no one wants and then be forced to do the whole process over again."

    I'm selling my Skirmish parts. Have made quite a bit of gil doing it too, and when SE makes them easier to get I'm going to be ing.

  12. #32
    Theory Fighter
    Join Date
    Jan 2011
    Posts
    1,427
    BG Level
    6
    FFXIV Character
    Frejan Schultz
    FFXIV Server
    Ragnarok
    FFXI Server
    Ragnarok

    My main problem with getting Bayld (and this isn't an excuse) is the stupidly low FPS I get on reives. Seriously, 7 FPS only because some roots grow? Most of the time, the equipment doesn't change properly through macros on fast swaps, it's hard to target the mobs you want, etc.

    Still, it's the easiest way to get Bayld, so I do it when I must.

  13. #33
    PUP Power!
    Join Date
    Apr 2006
    Posts
    4,040
    BG Level
    7
    FFXI Server
    Sylph

    You know, reading this thread has made me rethink my position on bayld accural and the rate you can gain it. I, like other players I'm sure, just need to focus our time on it a bit more to get the most out of farming.

    Still, I am thrilled that not anyone who participates needs the KI to enter since you can conceivable go with groups running it and still gain points toward items you want. I wager the defining characteristic of this is whether the KI are expended for each run. If so, killing Naakuals will become the 'block' to curb rapid use and abuse of the new system and make the revies a very much in demand event that should be augmented by the price drop.

  14. #34
    A. Body
    Join Date
    Jun 2007
    Posts
    4,446
    BG Level
    7
    FFXIV Character
    Sir Taint
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus

    /pray Delve drops high end craft materials. Getting scarletite, O ingots etc has become near impossible.

  15. #35
    PUP Power!
    Join Date
    Apr 2006
    Posts
    4,040
    BG Level
    7
    FFXI Server
    Sylph

    Oh and it seems like the pattern here is you do Skirmish for weapons and their augments while you do Delve for high level equipment and their respective augments. Naakauls are for the KI to enter Delve, with the potential for a nice weapon and armor piece on the side.

    I can definitely see this as the progression system toward new relic type weapons and possible new relic armor

  16. #36
    >The Implying
    Join Date
    May 2006
    Posts
    4,039
    BG Level
    7
    FFXIV Character
    Jeryhn Astracrown
    FFXIV Server
    Excalibur
    FFXI Server
    Cerberus

    I would agree that getting Bayld really isn't too hard, especially since Courier's Disciple assignments exist, but getting Bayld isn't really the problem. Bayld is unfortunately used for EVERYTHING in Adoulin so far, and there's a lot of things to spend it on:

    - Pioneer's HELM equipment (15k each) and KIs (20k each), for farming Skirmish pieces.
    - Crafting rings, anyone who has a decently leveled craft will want these (20k each).
    - Traditional Armor, many of these pieces have good WSC stats for certain WS (15k-35k depending on piece).
    - Other minor costs: Coalition grease and arcane glyptics, maps, Ionis, etc.

    We also know that coalitions can lose edification ranks, and thus people may prioritize buying any of the above items over Naakual entry KIs because they can be bought at any time.

    What I'd like to see happen:
    - General adjustments to Reives to make it function more similarly to Walk of Echoes runs: limited temporary items, Reraise effects, an increase to Bayld and reward returns, shortened wait time for reive participation if you're kicked from one.
    - Lower Bayld cost for Naakual KIs based off of increasing rank in coalitions (I think this is an idea they are already toying with). Something like lowering the cost by 2k for every rank gained in a coalition. Completionists get a worthwhile reward, and entry is still sufficiently expensive for the majority of casual players.
    - More repeatable quests available for generating Bayld. A simple turn-in quest could generate an economy for those who need gil by selling the item to people who want Bayld. Assignments kinda function like this, but require time to generate imprimaturs.
    - Reassessment of Bayld rewards for higher coalition ranks (right now, only Courier's is worth doing), or possibly even a simple Bayld bonus for ranking up in a coalition.

  17. #37
    Sea Torques
    Join Date
    Sep 2007
    Posts
    711
    BG Level
    5
    FFXI Server
    Valefor

    Quote Originally Posted by Toth View Post
    Still, I am thrilled that not anyone who participates needs the KI to enter since you can conceivable go with groups running it and still gain points toward items you want. I wager the defining characteristic of this is whether the KI are expended for each run. If so, killing Naakuals will become the 'block' to curb rapid use and abuse of the new system and make the revies a very much in demand event that should be augmented by the price drop.
    Camate's latest post stated that only the person initiating Delve needs the ki.

  18. #38
    PUP Power!
    Join Date
    Apr 2006
    Posts
    4,040
    BG Level
    7
    FFXI Server
    Sylph

    Yes detlef, but is the KI consumed with each Delve entry was my question. In fact, the entry system sounds very similar to the Limbus 2.0 entry (150 coins + KI from a new limbus zone) for the Arch Weapons.

  19. #39
    >The Implying
    Join Date
    May 2006
    Posts
    4,039
    BG Level
    7
    FFXIV Character
    Jeryhn Astracrown
    FFXIV Server
    Excalibur
    FFXI Server
    Cerberus

    KIs from beating Naakuals are permanent key items, so I don't think so. More like they probably determine which Delves you can do, e.g. beat Colkhab, you can access Delve entrance in Ceizak.

  20. #40
    BG Content
    Join Date
    Jun 2007
    Posts
    3,300
    BG Level
    7
    FFXIV Character
    Slycer Ilerion
    FFXIV Server
    Excalibur
    FFXI Server
    Fenrir

    I'm a little confused about the event structure though. When they say "field NMs," are they referring to NMs you spawn just out in the normal areas somewhere? That's the impression I get... Like you pop and fight some of the NMs outside of the Delve "fracture," to make the time you have inside easier.

Page 2 of 4 FirstFirst 1 2 3 4 LastLast