Edit: Double posted.
Edit: Double posted.
With the in-game filters, there's nothing you can do to avoid seeing alliance members readying actions if you want to ensure that you see all monster actions (you shouldn't see the lines where the actions go off or the effects of the actions, just the actions being readied/started). It's pretty stupid that they have no filters that are monster-based, but that's why you can't avoid it. That's also why log stunning is unreliable for faster things like Calcifying Mist - if other people are taking actions (and they almost always are), there's a good chance that the slight delay in log scrolling will cause you to miss the Stun.
Finished w/ 7min left, 8 is def possible.
Edit: Just to be clear, this is a 6/6 NM clear, no beads.
Well shit, that's pretty cool.
Sloth sch/blm Dshsb sch/blm Comeatmebro pld Envy whm Lust cor/dnc Pride mnk Wrath mnk Glutton mnk Greed 4song/gjallar brd, all 9boxed by thorn.
Our worst nightmares have come to fruition.
Not that Tojil can be done like this, but that Pchan is now somewhat vindicated.
i havent seen him since forever and i guess its because hes been left out since forever lol
now hes gotta come back with all his MNK awesomeness theory again
BRACE YOURSELVES
What does any of this have to do w/ pchan? And mnk is awesome... for everything where survivability trumps dps.
He quit because he lost his precious non-18 man content.
Thinking of switching to normal windower macros in delve on my DD jobs due to immense lag in delve (even when double/triple tapping) sometimes commands dont process, like i hit my WS macro 2-3 times sometimes even more and gear changes but my WS doesnt go of.
Wanted to ask if others have had that issue aswell and if changing to windower script macros help prevent it? Also is the lag created in delve mostly server or client side? Not sure if its also my PC that cant handle it(which i think shouldnt really be the problem) i also have a 150/15mb internet connection so that shouldnt be it either and have also just done a reinstall of windows. I never have had these sort of issues except in delve... Also tri box now and then and dont run across them.
Also is it possible to haver a lower precast delay then 1.0 with windowers scripts somehow?
Not only that content is getting easier, he quit cus he foresaw gear being obsoleted so fast. After all Delve and Skirmish II gear is released so much R15 stuff will be obsolete and so much gil have been wasted... aswell as chasing other pieces which were obsolete right away. The most annoying part of this however is SE saying shit like "we can't release more models or more gear cus of limitations" when they could delete 90% of the junk in game tomorrow and noone would notice.
Random note which may or may not have been previously mentioned, I'm pretty sure the only effect of the "subtle mumbling sound" when you enter is that one or more of the NMs in the zone will give the "tense pressure" message when you aggro/pull them, which will lead to the seventh Airlixir drop slot being guaranteed (an Airlixir +1). Woo hoo. I'm 95% sure the stuff about monsters repopping faster or NMs being harder was BS.
(I'm guessing you can get the message on the boss for an extra guaranteed Airlixir +2, but I'm not sure).
As a shell where we're lucky to have 3-5 seperate people on at any given time it's definitely nice to know all the t6s are low mannable. And lol @ cruor comment; Lixir +2s/Horns are already and have been crashing w/o our help, wouldnt be anywhere close :c.
Which was the exact point being made...