Ouch that's lame news
Problem is I see a lot more developers going the route. It's far cheaper to pump out a mobile game than it is to do a real one. Why spend 9 months with a team of 20 when you can put out an iOS game in 2 with 4 guys and probably make more money? It's a sad, sad trend.
They should know better than to use a main # of the franchise on a release like this.
Hell, they didn't even get use "5" for Dragon Quarter because it was such a different feel.
Well, if anything, the first four uses roman numerals and this one is a 6, not VI. Soooo...
Hate motherfuckers in Capcom right now. But not Combofiend or Haunts.
Yeah. They only dropped the V on the US release for fear of potential backlash. Which was surprising, considering it sold as well as it did overseas.
Its not at the stupid levels it is in Japan in the states here. Zynga is crashing hard and you aren't going to find flagship NA devs that are going to ruin money-making franchises by having numbered sequels and spin-offs on fucking cell phones. They'll continue to do what they're doing now: fragment a game idea into a small core and massive amounts of DLC bits and pieces, slowly reforging that singular idea into a whole over the course of a year or so.
This is, at least for the moment, a Japanese problem. A Square Enix, a Capcom, a Konami (lesser, but inevitable) problem.
Fuck you, Capcom...
I really need to look into different JRPGs to play. I lost all faith in FF and now this.
This is the reason I don't want another Chrono/Mana game.
I will never ask for another sequel again!
I mean, shit, look, fucking BG has a Puzzle & Dragons gaming thread. The very game whose success is responsible for all of Japan rolling over and converting every established franchise into a mobile cash-grab has a thread on BG, packed full of posters enjoying themselves.
I can't blame BG or the players, of course - everyone has a right to buy whatever and play whatever and enjoy whatever - but its no surprise right now as to why this is happening and will be no great surprise if Puzzle & Dragons picks up steam in the U.S. over Zynga's retarded games.
Any hopes that this will be a more traditional sort of BoF game but on mobile and PC goes right out of the window with the preview.
- No "complex command menus" for combat
- "Fast and intuitive" touch controls
- You create a character and control him in realtime, there are AI-driven party members
- Timing based combo attackshttp://www.neogaf.com/forum/showpost...29&postcount=1Inside Games' report has a few tidbits:
-The game will have a deep storyline and a rich world, as you'd expect from a numbered entry.
-The battle system is simple and easy to play since it gets rid of complicated commands, however, the battle system is still very deep.
-The basis of the battle system is using the skills you have along with the ones of your "fellows" (the other AI controlled party members) in quick succession to create combos.
-The terrain you do battle in apparently also factors in your strategy somehow.
-The main character in BoF6 has the "Power of the Dragon", and you can customize it by changing sex, face, hairstyle and such.
-Character growth is different from the previous entries, here the abilities and the "memorized skills" (actually I'm not sure what this is, maybe there's a Master system or something in place? 覚えるスキル) have special traits in them, presumably stat boosts and such.
-Fellows can be either humans, fairies, felines or "grassrunners" (this is how the humans with animal features like Momo have been called in localized BoF games)
-The online component revolves around rebuilding Dragnir Village, which was destroyed by the Schwarz Empire. Each player can rebuild it as s/he sees fits, but there's also a cooperative element to it where you can travel to other players' villages and help them out by intercepting attacking enemies.
Story:
Over a thousand years have passed since the battle of the young boy who held the power of the dragon.
Surviving the desertification of the world, people strongly hope for a new age.
Though they carry a seemingly peaceful life, behind the scenes the Schwarz Empire has been taking over small countries one after another.
The main character living in a small peaceful village is suddenly attacked by the Schwarz Empire, unable to escape...
Schwarz Empire:
Originally a small country located in the northern side of the continent, by using ancient weapons and the Power of the Black Dragon they gained an overwhelming military advantage and conquered many countries in a few years.
Dragnir Village:
One of the remaining villages that follow the "legend/tradition of the dragon" (or something like that)
This is where the main character lives before being destroyed by the Schwarz Empire.
Vice Kingdom:
Dragnir Village's neighbor kingdom, also follows the legend/tradition of the dragon.
At war with the Schwarz Empire.
Early Dawn Forest:
A forest that mysteriously survived the desertification of the world.
The legend says these are the grounds where the dragon resides.
Nina:
A descendant of the people who danced in the heavens.
After the destruction of Windia she set out on a journey.
Peridot:
A girl with gorgeous green hair.
She encountered and helped the wounded main character per chance after coming across Dragnir Village just as it was being attacked.
http://www.inside-games.jp/article/2.../27/73209.html
http://www.bof6.jp/pc/
Generic as fuck looking F2P shovelware garbage with a laden micro-transaction city builder in it.
RIP Breath of Fire...
no No NO NOO NOOO NOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
Fuck you mobile gaming. Fuck you in the ass.
Fuck. You. Capcom. And here I thought FF was the current joke of the RPG world.there are AI-driven party members
Wow.
I will clutch my BoF 3 & 4 ever tighter. Way to fuck up, Capcom.