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  1. #21
    The Defense is ready, Your Honor
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    Arrr... I smells the salty waters o' the sea afore' me...

    It be plunderin' time come Septermber...

  2. #22
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    Let me guess.

    january 2015: Sims 4 Youth - revel in the marvel that is childhood, with a new life state (Toddler), new preschool and daycare options, and the all-new summer and military camps!

    June 2015: Sims 4 Beach Extravaganza - let your Sims take summertime to a whole new level at the beach! Or why not bring the summer home with new swimming pools?

  3. #23
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    I can't wait for The Sims 5 where it's just an interior design game, no sims, no nothing, and then BAM! Expansion! You get Sims to live in the world! with micro transactions to make them perform actions in the environments you make.

  4. #24
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    Its funny, because I can seriously see what Uzor said being true. Honestly I wouldn't be surprised if "By popular demand" they're added back. Almost like a PR Trick, remove something people like and you know will cause bitching, then put it back in to show "Hey, we listen to our customers! see!" when in reality it was probably always going to be in the game and they just want idiots to think they listen.

    I see Uzor's outcome being more likely though, sell us previously included features as microtransactions

  5. #25
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    Well they do it with every Sims release ever, look at every single sim's title and the expansions that followed and you can see how they all line up.

    Base Game has most of the same features, and then add new content through expansions, time passes and new base game is released, absent of all the content of the previous title, why? So they can pillage your wallet some more, fast forward to 4 and it's going to be the same story, one reason why I never bothered with 3 and I won't bother with 4.

  6. #26
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    HOT LITTLE SNATCH

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    You guys will be wishing for an expansion when you see their real game plan. Enjoy your barrage of $5 add ons for just a handful of new items and 0 game features. Didn't you guys see the Sim City DLC?

  7. #27
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    I won't be wishing for anything. I'll do what I always do: pirate the shit out of it.

  8. #28
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    EA eats ass

  9. #29
    You wouldn't know that though because you've demonstrably never picked up a book nor educated yourself on the matter. Let me guess, overweight housewife?
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    Quote Originally Posted by Kiarax View Post
    You guys will be wishing for an expansion when you see their real game plan. Enjoy your barrage of $5 add ons for just a handful of new items and 0 game features. Didn't you guys see the Sim City DLC?
    They have been doing that in the Sims for years before sim city's existence.

  10. #30
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  11. #31
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    Story Progression is stripped down. Other Sim families will only grow old and die, and move into empty houses. They will not get married, have babies, get jobs. You have to play them if you want other Sims to have a continuous story from generation to generation.

  12. #32
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  13. #33
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    What ever happened to building upon previous foundations? Nah, lets take steps back instead. Is it a memory issue? Is it a maximum amount of memory wall that they're hitting or something, so they have to cut and cut from one section to make room for another? Is this all so they can still try to make a game that works on grandma's 2001 Compaq?

  14. #34
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    Quote Originally Posted by Correction View Post
    Story Progression is stripped down. Other Sim families will only grow old and die, and move into empty houses. They will not get married, have babies, get jobs. You have to play them if you want other Sims to have a continuous story from generation to generation.
    Which isn't terrible, but it should really be a separate game mode.

  15. #35
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    Quote Originally Posted by 6souls View Post
    Which isn't terrible, but it should really be a separate game mode.
    ...Or an expansion pack? You, sir, should work for EA! Get this man a contraaaaaaaaaact!

  16. #36
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    I'm hoping this means it won't take 30 min to load a game if you've played past the first two generations. If less "storyline progression" means quicker load times, I'm all for it. If it'll still take 30 min to load a game, then they're just being lazy.

  17. #37
    BG's most likeable Québécois
    Pens win! Pens Win!!! PENS WIN!!!!!

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    Can't wait for the DRM problems i'll get my popcorn ready with LOTS OF BUTTER AND SALT

  18. #38
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    EA explains why there won't be babies or pools, by slightly side-stepping the question
    Hello Simmers,

    We’re less than 60 days out from the launch of The Sims™ 4, and I have so much I want to talk about. But let me start with a bit more about the decision we made not to include pools and toddlers in The Sims 4, as we’ve seen some of you have concerns about this.

    The fact is, we owe you a clearer explanation for why pools and toddlers will not be in The Sims 4 at launch, so here goes. It begins with new technology and systems that we built for this new base game for The Sims – a new AI system, new animation system, new audio positioning tools, new locomotion logic, new routing intelligence and much more are all entirely new in this game. The vision for The Sims 4 is a new experience that brings your Sims to life in deeper and uniquely personal ways – through emotions, personality traits, behaviors and interactions. To do that, our technology base needed a major upgrade.

    So the bottom line is that when we sat down and looked at everything we wanted to do for this game, all the new tech we wanted to build into it, the fact was that there would be trade-offs, and these would disappoint some of our fans. Hard pill to swallow, believe me, but delivering on the vision set out for The Sims 4 required focus. Focus on revolutionizing the Sims themselves. So, rather than include toddlers, we chose to go deeper on the features that make Sims come alive: meaningful and often amusing emotions; more believable motion and interactions; more tools in Create A Sim, and more realistic (and sometimes weird!) Sim behavior. Instead of pools, we chose to develop key new features in Build Mode: direct manipulation, building a house room-by-room and being able to exchange your custom rooms easily, to make the immediate environment even more relatable and interactive for your Sim.

    But now the upshot: The Sims 4 is a completely new game, and it feels different to play. You’ll notice the new technology base the first time you play.

    I’ll give you one example that continually jumps out at me as we talk about how to make The Sims 4 feel uniquely personal to you, our players. I mentioned Create A Sim – which, to me, is still one of the single most impactful features of the entire game. Not only is it hilariously entertaining, now you’re building in real personality. In The Sims 4, there are seven unique walk styles that you can choose from to help your Sims express themselves. To make those walk styles come to life, we had to create around 75 distinct animations. And it doesn’t stop there. Every emotion in The Sims 4 comes with a visible reaction or even another special walk style. No more looking at the UI to figure out how your Sims are feeling – just look at their faces, posture, movements. That’s where you’ll see about 320 new emotion-based animations, as well as over 600 reactions to objects.

    There’s so much more depth in The Sims 4. For the first time, the Sims act like real people. They can interact with groups, not just one-to-one. A standing Sim can talk with a sitting Sim. They can multi-task (eating, watching TV and talking? Sounds like my typical evening!). You can even put a hat on any hairstyle or pair boots with any pants… well, maybe that’s just me that cares about that.

    That’s the thing about The Sims 4, though – you do care about things like that. Because you can now. Emotions touch every single system in our game, and every single experience you have inside it. Multi-tasking completely changes how your Sims go through their day and interact with the world around them. The new Create A Sim and Build Mode tools completely changed the way we think about creating Sims and homes.

    But let us show you this instead of just talking about it: The Sims 4 Create A Sim Demo will be available later this summer for absolutely everyone to play. We are currently rolling out an early trial experience and invitations are going out very soon to a limited number of fans to help us test it. After that, you’ll all get your hands on it and see firsthand the depth, personality and emotion that are part of your new Sims.

    And another thing - we were thrilled that more than 1200 people came through our E3 demo room last month to see The Sims 4 in action, but we want all of you to see it as well. We’ll be releasing over 15 minutes of in-game Live Mode footage (with complete UI) in the next two weeks. We can’t wait to hear what you think.

    So from the entire development team here at The Sims Studio, thank you for your feedback and support. Our hearts are being poured into every line of code, every single piece of art, and every single Sim that is created. We’re building a brand new Sims experience with a foundation we can build on and evolve based on your feedback. We think you’re going to love playing with life all over again.

    - Rachel
    http://www.thesims.com/news/whats-out-and-whats-in

  19. #39
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    That's the hilarious part about this. All of the "features" she talks about in there was doable in previous games. Standing-sitting conversations? Multitasking? I was sitting on a couch eating pizza watching tv while talking to other people [I]in The Sims 2![/I] This is hilarious.

    Maybe its just that I'm an adult now and can finally see all of the PR bullshit for what it is, but christ, these marketing campaigns are so droll its saddening. They really, really do dumb things down for the lowest common denominator. They talk to you like you're a 5-year-old.

  20. #40
    You wouldn't know that though because you've demonstrably never picked up a book nor educated yourself on the matter. Let me guess, overweight housewife?
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    Quote Originally Posted by Lucavi View Post
    That's the hilarious part about this. All of the "features" she talks about in there was doable in previous games. Standing-sitting conversations? Multitasking? I was sitting on a couch eating pizza watching tv while talking to other people [I]in The Sims 2![/I] This is hilarious.
    That was my initial thought. Completely new game, my ass.

    EA is making more than enough money they could have pushed the release a couple months back to add these features in. But why bother when they can charge you $40 in an expansion instead!

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