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  1. #2421
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    Do you need a min amount of perc and gath when hitting these nodes to get to 450 collectability? I am in some rags and just can't get it, wondering if it is a gear thing or something else.

  2. #2422
    filthy liars!
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    Quote Originally Posted by Neon_Sea View Post
    Do you need a min amount of perc and gath when hitting these nodes to get to 450 collectability? I am in some rags and just can't get it, wondering if it is a gear thing or something else.
    Perception influences it up to a certain point. I'm not sure what the minimum requirement is, but I believe it's at least 560 perception or so. Once you have the needed perception you should be able to discerning eye + methodical appraisal twice and single mind + methodical appraisal to get enough collectability for three items.

  3. #2423
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    OK I knew something was up, thanks. Guess I got to start melding shitty gear till I have enough.

  4. #2424
    Dragoon Enthusiast
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    Has anyone here even attempted the new stuff yet? I've seen some screenshots in the Complaint thread with it crafted, and I was wondering if there was any anecdotal evidence about the difficulty of the crafts.

  5. #2425
    Mithra Ero-Sensei
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    Considering the difficulty jump of Lv60 -> 1 star of 100ish difficulty... I'd think trying a 300+ jump in difficulty craft jsut barely meeting the requirements to craft it are pretty dam hard >.>

    Would probably require 11 inner quiet + all HQ mats and a good condition for something possibly near 100% quality.

  6. #2426

    Which is why I am almost tempted to just buy i180 weapons...

    I mean, the i170 is better if penta melted.. but who is going to penta meld all their mainhands?

    It takes awhile, but we probably have until 3.1 until there is something we need the gear for.

    And what if you fail crafting the i170? D: What if you failed 2 weeks? Ya, I think my mind is set. I'm at least buying blacksmith mainhand i180 first.

  7. #2427

    The i180 have higher stats, but it's all in Craftsmanship, and I'm not seeing any clear breakpoints for Craftsmanship on projected synthesis routes right now. Can have +15 Control over the i180's options if you were going for dedicated melding, or have by equal Control and CP by the third IV-grade materia meld if you don't need to min-max everything. Given the extreme difference in cost between i170 and i180 -- twenty-six versus four Red Crafter's Tokens for mainhands, eighteen versus four Red Crafter's Tokens for chest pieces -- there are good reasons for most omnicrafters to go with the i170. The i180 stuff is probably meant only for people with one or two crafts and without any crafting friends in their network, who wouldn't have even a chance of HQing the stuff, or easily meld it even if they did make it.

    Of course, they're probably screwed right now cause if you're not an omnicrafter or culinarian, you're spending over a million gil on dissolvents, amp leather, or chimerical felt, but that's a separate issue.

    The i170 versus i180 matter depends on you being able to source enough Ooids and their BTN equivalents to actually get the i170 version's crafting materials, though. The time-gating for Red Scrips is a bad decision, but the current Gatherer Red Scrip implementation is a stupid one, and until it's fixed, unless you're a max-level gatherer with a literal twelve hours to spend, they're not really available.

  8. #2428
    Mithra Ero-Sensei
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    I'd probably go with the vendor i180, and craft the OH's... its going to take like 5mil+ just to meld 1 OH or more as is if (last I did i70) melding oh's in 2.0 were any indication and there is litteraly nothing to make gil off of almost atm, except the crazy people buying 100K raid food but that probably won't last long as is.

  9. #2429
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    Quote Originally Posted by Neon_Sea View Post
    OK I knew something was up, thanks. Guess I got to start melding shitty gear till I have enough.
    I would suggest doing hit to reveal, discerning eye + methodical appraisal 3x, and gathering twice, then just using your blue scrips to buy the lv58 gear. Don't meld shit you're just going to replace soon.

    If that rotation doesn't get you to 450+... then what the hell are you wearing

  10. #2430
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    I'm not seeing any clear breakpoints for Craftsmanship
    I'm working with lokyst to get their crafting simulator right again, but it's screwy.

    Some results don't match expected, and getting enough data points is difficult. Level 60** crafts have very little information so far too.

  11. #2431
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    Quote Originally Posted by Raldo View Post
    I would suggest doing hit to reveal, discerning eye + methodical appraisal 3x, and gathering twice, then just using your blue scrips to buy the lv58 gear. Don't meld shit you're just going to replace soon.

    If that rotation doesn't get you to 450+... then what the hell are you wearing
    I'll try it and basically I am wearing ARR bis right side and whatever gear I got from the quests. I am leveling weaver now and can probably upgrade a few pieces. I just didn't want to spend anything that I was going to throw away as soon as I got vendor gear.

  12. #2432

    Quote Originally Posted by Dathus View Post
    Has anyone here even attempted the new stuff yet? I've seen some screenshots in the Complaint thread with it crafted, and I was wondering if there was any anecdotal evidence about the difficulty of the crafts.
    Lots of ppl over at the OFs have successfully HQ´d a bunch of these already, mostly with base stats.


    Quote Originally Posted by Buffy View Post
    I'm working with lokyst to get their crafting simulator right again, but it's screwy.

    Some results don't match expected, and getting enough data points is difficult. Level 60** crafts have very little information so far too.
    Seems like ffxivcrafting has been updated to work with these new recipes.


    https://www.reddit.com/r/ffxiv/comme...th_30_content/

  13. #2433
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    Quote Originally Posted by Buffy View Post
    I'm working with lokyst to get their crafting simulator right again, but it's screwy.

    Some results don't match expected, and getting enough data points is difficult. Level 60** crafts have very little information so far too.
    Nope, we already have enough info: 718 or 719 craftmanship give 100 progress for CS2, under IG2 it's 167 for 718 and 168 for 719. For 752 craftman it's 176.
    If you notice you can see they are the same number you get on lv60*, so you can easily get your stats with cheap food recipes

  14. #2434
    Mithra Ero-Sensei
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    Quote Originally Posted by Luthia View Post
    Lots of ppl over at the OFs have successfully HQ´d a bunch of these already, mostly with base stats.
    Wonder if its as a specialist in a craft and using that +good condition ability, or on a craft without specialization.

  15. #2435

    Quote Originally Posted by Gulkeeva View Post
    Wonder if its as a specialist in a craft and using that +good condition ability, or on a craft without specialization.
    Most arent/havent used specialization from what I gather

  16. #2436
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    Quote Originally Posted by crystalszero View Post
    Nope, we already have enough info: 718 or 719 craftmanship give 100 progress for CS2, under IG2 it's 167 for 718 and 168 for 719. For 752 craftman it's 176.
    If you notice you can see they are the same number you get on lv60*, so you can easily get your stats with cheap food recipes
    Good job missing the point entirely.

  17. #2437
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    Quote Originally Posted by Luthia View Post
    Lots of ppl over at the OFs have successfully HQ´d a bunch of these already, mostly with base stats.




    Seems like ffxivcrafting has been updated to work with these new recipes.


    https://www.reddit.com/r/ffxiv/comme...th_30_content/
    I love crafting as a service as a service, but they don't have a crafting simulator, which is why we need to find the freaking progress formula that SE is using now.

    For instance, using ffxivcrafter's simulator, we can see it's not right, the formula for progress is completely jacked up.

    Chivalric Doublet of Healing, in simulator: 689 Craftsmanship, Rapid Synth (No Ingenuity) 472 progress. In game, 203 progress. Careful synth II (No Ingenuity) in simulator 226 progress. In game, 97 progress. Careful synth II (with ingenuity II) in simulator 226 progress (exactly the same as without ingenuity II). In game 177 progress.

    SE fucked with crafting hard under the hood. None of the 2.0 assumptions or formulas work.

  18. #2438

    Quote Originally Posted by Buffy View Post
    I love crafting as a service as a service, but they don't have a crafting simulator, which is why we need to find the freaking progress formula that SE is using now.

    For instance, using ffxivcrafter's simulator, we can see it's not right, the formula for progress is completely jacked up.

    Chivalric Doublet of Healing, in simulator: 689 Craftsmanship, Rapid Synth (No Ingenuity) 472 progress. In game, 203 progress. Careful synth II (No Ingenuity) in simulator 226 progress. In game, 97 progress. Careful synth II (with ingenuity II) in simulator 226 progress (exactly the same as without ingenuity II). In game 177 progress.

    SE fucked with crafting hard under the hood. None of the 2.0 assumptions or formulas work.
    Oh so its still not working properly? Lol I havent tried it, the last time I tried was when I first crafted the chivalric doublet for the wvr quest, and Yeah the sim was fucked up then. Figured they had actually updated it since, guess they didnt.

  19. #2439
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    Quote Originally Posted by Gulkeeva View Post
    Wonder if its as a specialist in a craft and using that +good condition ability, or on a craft without specialization.

    I dont know about you but when its time for me to craft this new shit I'm getting a stack of those 'good' items. I will also kill no less than 10 goats to appease the RNG gods

    Could you imagine NQing or breaking this shit ?

  20. #2440

    Are those things even any good? I feel I would need at least 5 goods to be safe and 100% hq it.