Skill speed and spell speed now affect damage over time and healing over time effects.
I can only assume one of two outcomes from this, either it will increase the damage each tick by them or.... more likely, will probably just make them tick a bit faster based your current skill speed/speed.
The effect of determination on auto-attacks has been reduced.
This just makes me sad. It's just straight up a nerf to determination.
Critical hit rate now affects damage dealt with a critical strike.
This is interesting. So sounds like Critical hit will also now add a damage boost to spells/abilities that critical along side the damage you get from the Critical. Making Critical Hit even more valuable than it was before.