Getting the thunderclap recast and heal traits on Muradin and then spamming it back to back to back is hilarious, especially when you kill a hero doing it.
Is there a decent way to upload games, or is steaming the game or replay the best method?
Getting the thunderclap recast and heal traits on Muradin and then spamming it back to back to back is hilarious, especially when you kill a hero doing it.
Is there a decent way to upload games, or is steaming the game or replay the best method?
Using replay and OBS's record option turned out to be an easy method of grabbing game video. Too bad that I can't upload webms into BG bucket yet.
It seems that I've reached an annoying crossroad. I have 6 heroes and about 3k gold. About to hit level 30. If I only buy heroes I know I want to play, I need a total of 30k gold to get 10 heroes for hero league. However if I buy three heroes I don't really care for, I only need a total of 10k. Should I succumb to peer pressure, is it worth it to "waste" 6k just to start playing HL with friends?
Thing is if you go into HL with "10 heroes you want to play" you will be in for a grim surprise if you pidgeonhole yourself to certain roles. Case and point you have last pick and your team is 3x assassin + Anub'arak. If Tyrande or Tassadar is your only support, you will be hating the game so much. I think the better mindset for entering hero league is getting 10 heroes that are solid picks with some diversity. So at least 2 supports (Lili and Malfurion are the cheapest) and Muradin + ETC for warriors (also on the cheap end).
I've recently started playing this game and I don't really want to make a ton of mistakes with spending my gold. Are there any guides on what heroes are preferred and which ones I should think about buying first for my play style?
Also are there any good videos or guides on how to be the best HOTs?
Appreciate it.
To see the popularity of heroes and the top builds people are using, try checking out https://www.hotslogs.com/Default
As far as videos, I would look up recent Blizzard competitions.
I will say this for new people delving into the worlds of ARTS/MoBAs genre. Don't worry about being good. Play to have fun. After a while, make the next step to learn to be competitive or improve your game.
For instance, learn by playing vs AI and learn mechanics of each hero and the map and eventually choose a few heroes you really enjoy playing. Incrementally move into Quick match after you get comfortable. You learn the meta and develop the reflexes and decisionmaking as you continue to play. Do realize though that Quick Match is not balanced at all. Take it as a casual competitive mode where you will win some and you will lose some.
I do recommend for a few weeks to play the free heroes on rotation. If you like the playstyle of a hero, then spend the gold on that hero. At the very least, play each hero on free rotation to level 5 to get the 500 gold. It will speed up your gold collection.
But above all, have fun. From playing MobAs/ARTS games for a good 8-10+ years, you won't be a master over a few weeks. You will need to build fundamental mechanics and muscle memory that only comes with playing games. I am by no means top tier in any MobA I have played; but for the time invested in this genre, I'm pretty much a senior citizen. But most of all, I'm just having fun playing a competitive game although it may be frustrating at times.
So far I own Muradin, Sonya; Valla, Jaina; Li Li, Tyrande. I think it's a pretty decent spread overall so far. If I go the cheap 'get into HL asap' route I'll be purchasing Raynor who I don't like, Malf who I guess I wouldn't regret, and E.T.C who I haven't played yet (will try out this week though.) I'd rather spend my gold on Kerrigan and Zagara, but then it'd take me at least a week or two longer until I could play HL with friends.
WE PLAYED TOGETHER YESTERDAY, WE LOST 2 GAMES THAT WE SHOULD NOT HAVE
Of those six, you will seldom use Tyrande and Sonya. On the lower end of HL, you can get away with playing them, but in higher tiers, you may get flamed for picking them.
I'd say take your time and fill out your roster with 2-3 warriors (excluding Sonya), 2 supports (excluding Tassadar and Tyrande), then assassins & other heroes you would want to play. Zagara is a decent pick up for a specialist. Kerrigan right now is in a bad place and is due for balance pass according to Blizzard. Don't discount Raynor. In push aggressive maps, Hyperion is really good.
Tyrande is boss, but it does depend on team comp. I'd pretty much laugh at anybody who'd flame me for picking her if I had a butcher on my team, for example. The wombo combos are deadly. As for Raynor, it's not that I don't think he's good but that I couldn't get into playing him.
Indeed. I was pretty bad with Rehgar in those games, kept failing at ancestral healing. Took me a few more games to get used to that range. That in combination with one of my friends being way too aggressive in making calls given the awareness he was showing. I think all three of my friends and I were on free rotation heroes.
I really enjoy the game, but one-sided matches are pretty common because of the way its momentum works.
Quick matches are the worst, of course, so I'm hoping the Hero League will feel more interesting.
Can't speak for the Diablo map but the game is set up to provide teams with opportunities to recover from mistakes. Even if you're behind for most of a match, if you win one late teamfight you can quickly turn the match around. Sure, if you're trailing 2-3 levels the entire game you're much less likely to win, but that's more often because your team is coordinating worse than the other team or your team comp is inferior to theirs.
The issue is your strength and death timers. A 5 second death at low level when you can barely scratch a tower doesn't mean much, but it can add up at high levels when you're dead for 60seconds and can take down a tower solo in less then 15 seconds.
The thing is, some matches you realize you are bound to lose simply because every team fight goes bad for you. I'm talking about ongoing results like 20 kills vs 2.
Now, I understand they didn't want to add a "Surrender" button, but I hope they will add some way to end matches earlier once you're so behind it stops being any fun and you're just pushed into oblivion.
There is a way to end matches faster. It's called afk in Nexus and/or feed deaths to your opponent and get reported x4.
even if they add a surrender option you'll have people that will never want to surrender, drives me nuts on mobas. i understand it's kind of a pessimistic approach but seriously some games are just not winnable unless multiple players on the other team disconnect
I've come back from countless "impossible" situations. As much as it sucks just don't give up, you never know.
Come backs in Heroes is much rarer I found than in League in any of the maps. When you are 4 levels behind there is next to no chance. It is ridiculous there is no surrender option.
If you're 4 levels behind the match is ending shortly anyway. If there was a surrender option you would get teams surrendering after 2 mins when your team loses the vision and top chest in Blackheart's Bay.
I've been three levels behind and came back to win multiple times. I hate people who give up. You're spending what, an extra 10 minutes of your life by not giving up? Suck it the fuck up and play. Even if you lose you get more exp than for throwing.