Did Worms Turn (mistyped as tail, lol) on very difficult, was pretty basic and gave shit drops, just 2 single plutons.
Did Worms Turn (mistyped as tail, lol) on very difficult, was pretty basic and gave shit drops, just 2 single plutons.
not seeing much benefit to doing Very Hard tbh
At least not SKCNM10. Did Grimshell Shellshockers SKCNM20 and got pluton + pluton case again. I have a feeling 1 case is guaranteed and then second slot can be either single/case/box at varying drop rates. Will find out tomorrow.
Edit: Takes 1 gameday to get AF upgrade back from NPC.
Safe to assume the new BRD Dagger (Legato Dagger) comes from one of these BCs? Wonder which though.
Also, still no reports from anybody who completed at least one AF? Really do want to know if the "Enhances XX" traits got enhanced or they're the same as NQ AFs.
I've finished SAM hands, will do SAM head tomorrow so I can test out meditate since it's a lot easier to test than hasso. The revamp bcnms have similar items to their old counter parts, I got earthcry mantle from worms turn and the lv40 one of it drops earth mantle
Bard dagger probably drops from Factory Rejects then. It drops Jongleur's Dagger normally.
Has to be that one, totally
If you exit the battlefield before opening the chest to avoid the run back, do you miss out on the individual rewards?
just want to confirm, is alliance setup still best to maximize sacred crest drops, or did that get nerfed somewhere along the way?
Nah, 15 worms casting high tier stone spells simultaneously, had aegis pld run in and aggro everything while standing in the middle. Me and the other 2 mnks picked off the worms one by one starting with the outer circle and slowly making our way in so we wouldn't be hit by agas. Still need madrigal and sushi and a good accuracy set to hit them, but it isn't as brutal as SKCNM20 very hard modes. Cleared it in 12min, while the 2 SKCNM20 VHs we did took 22/26min
I can see that BBC being easy with schs and blms instead of dds unless they have high mag eva. Maybe one rdm to silence the worm being nuked so schs and blm can stand out of range and take no damage. Like pld sch or blmx4 and a rdm or maybe even just a pld, whm and like 4 rangers since works are weak to piercing and rangers have high acc anyway
Are they sleepable?
I believe they were unsleepable, everything up until hard is mostly debuffable but everything on very hard has insane magic evasion, doesn't say completely resist but nothing lands even with a good ~350-400 m. acc. I'll have to double check with the BRD and the PLD who was previously on SCH.
edit: brd says "rarely sleepable"
What about Troubador Sleeps + Light shot? or RDM's new SP1 + Sleepga + dark shot 2 of them and make the 3rd your 2ndary target if you can zerg down 1 before then? (I assume 4 targets because that's how many were in the bc my group did)
Or would you assume super tanking just bet the best way to handle adds?
Those options are going to last you for one minute and thirty seconds, and then you're fucked. Aegis PLD is really the only way to go for that bcnm, 16 mobs spamming stone spells. The brd/rdm will die incredibly quickly the moment sleep wears, not to mention that hate will be all over the place since they got claimed.
SKCNM20 you have no hope of landing enfeebles, they're infinitely more evasive than SKCNM10. Each fight was averaging about 6 minutes as well so 1 troubadoured sleep isn't going to do shit when you've got 4 at the very least to kill.