Originally Posted by
Tidane
That's the problem. I don't want them building my character a specific way to be able to tell the story. If I wanted that, I'd go play The Witcher or Mass Effect. Voice acting does bring a lot to games, but it also isn't advanced enough to compare to text. I completely understand the direction they're going and why they're doing it, but it will take a lot of what I enjoy out of the series. That isn't to say it won't be a fun or enjoyable game, but it isn't what I was looking forward to.
"Elder Scrolls with Guns" ignores everything about what makes Fallout good. Fallout 3 showed that Fallout could work within the framework of Bethesda gameplay, but they made a bad Fallout game. Superficial things were present. The story was bad, the choices were bad, the consequences were bad, etc. New Vegas attempted to correct some of these, but still had a lot of flaws.
I don't want the same game with better graphics in the same way that I don't want a Fallout skinned Mass Effect. Everything doesn't need to converge to the same game with different art assets. The fun with Fallout is the interaction of a character you build with the world. The way your skills, attributes, and perks impact choices and consequences. Low intelligence playthroughs. Fallout 3 is such a deviation in what Fallout was that it is hard to look at them as having more than that superficial relationship.
This isn't because of the combat, either. I actually don't mind the combat changes. I think that the combat could've been more polished and balanced, but it wasn't the worst thing. The biggest problem was the decline in story and writing, IMO. Falloblivion is certainly a complaint that can be made with merit, but that bothers me a lot less than the other changes.
Which, in a way, is exactly what you're saying. The story in Fallout 3 was bad. I blame it on bad writing and the need to voice everything. Bethesda may very well make a better game by limiting dialogue and forcing the story down a particular path. As I said, I was looking forward to a certain type of game, but they appear to be moving in the other direction. That's fine, but it does blunt some of my excitement for the game.