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  1. #1
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    According to a Reinheart translation, CT will have a lockout of 1 looted item per week

    - Primal Extreme mode loot and Crystal Tower loot will have a 1 week lockout. You have to beat all three EM Primals to loot one item.
    http://forum.square-enix.com/ffxiv/t...s!-2.1-and-2.2

    #FFXIV Crystal Tower - Loot restriction is 1 item per week. Once you loot an item, you have to wait for it to reset to loot again.
    https://twitter.com/reinheart


    Also confirmed by BG user slycer's translation:

    So the items could go to up to 12 different people. 50% probability at obtaining an item isn't that bad at all. Can you explain the system of lotting rights with the loot distribution?

    Yoshida: As an example, imagine you defeat one of the bosses and one item appears in the treasure pool for your eight man party. You perform the "need," "greed," or "pass," as you normally do. If someone obtains a drop, regardless of the selected command, they will not be able to choose "need" or "greed" later on. This condition clears at a specific time. You will be able to obtain an item up to once per week, but you can challenge the area as many times as you want.

    So you should pass the items unless you really want them?

    Yoshida: Yes. If you can obtain an item you want and you have not used up your lotting rights, if you can "need" or "greed," please don't hesitate to "need" the item.

    So this is unlike the Binding Coil of Bahamut, for example, where you can receive equipment as many times as you want.

    Yoshida: There's a big difference between the two. The idea behind the Crystal Tower is that you can repeatedly challenge the tower with the goal of obtaining one specific item, and then go ahead and do other content once you receive that item.

    ...

    So this content is designed so that you can help others.

    Yoshida: Yes. By the way, the weekly restriction mechanism has been incorporated into the extreme mode primal battles. The three extreme primals quest can be completed once a week. And as a reward for that you'll obtain a weapon with item level 90?

    And as a reward for that you'll obtain a weapon with item level 90?

    Yoshida: That's right. Please understand that once per week when you defeat the three extreme mode primals, you'll always obtain one weapon you like. A lot of players focus on the restrictions on the content separately, but if you look at everything together (binding coil, extreme primal battles, crystal tower, beastman daily quests, mythology tomestone limits...) it should be easy to set up a content rotation. Add in time spent with player housing and Wolves' Den PvP and there should be plenty to take on.
    http://www.bluegartr.com/threads/119...=1#post5972353



    For a game that prides itself on being able to do everything on one character, they sure are pushing many people to create alts with the unusually restrictive lockouts they are placing on content. In fact, if this goes live, a given character will be able to get more i90 loot per week than i80, with an average of 1 drop in coil and 450 myth tomes per week.

    The 1.0 fatigue system is back under a different name and wearing different clothes. A reminder that the only reason these lockouts are in place are to force you to maintain your sub over a longer period of time while the devs create less or more casual/meaningless content(housing). They know there will be people who are upset, they have already factored that into this decision. If you like this game, we need to let them know that they underestimated those numbers. Please give any feedback you can in game, on twitter, on the official forums.

  2. #2
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    I did not want to read this.

  3. #3
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    Lol this company man.

  4. #4
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    final fantasy xiv: a realm commiting sudoku

  5. #5
    RNGesus
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    Seppeku?

  6. #6
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    I've come full circle.

  7. #7
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    Quote Originally Posted by Tyrath View Post
    Seppeku?
    No, definitely sudoku.

  8. #8
    RNGesus
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    Last Live Letter for Crystal Tower
    0:20:56
    Q: Is there a weekly lock-out like the Binding Coil of Bahamut?
    A: No, there is not.
    What happened to this? Might there still be hope that the translations are wrong?

    Or does this just mean you can run as many times as you want but only get loot once?

  9. #9
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    If this was one item per job, I'd be completely ok with it, but it doesn't sound that way at all.

  10. #10
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    Quote Originally Posted by Tyrath View Post
    Seppeku?
    Obvs that's what he meant. The sudoku joke has been made before.
    Not sure who started it. Still not funny.

  11. #11
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    Quote Originally Posted by Tyrath View Post
    What happened to this? Might there still be hope that the translations are wrong?

    Or does this just mean you can run as many times as you want but only get loot once?
    You can run it as much as you want, you just can't get more than 1 piece of loot.

  12. #12
    RNGesus
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    Hurray so it's still shit. Theoretically I'll be able to gear up my secondary jobs in i90 faster than i80. Good game.

  13. #13
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    Quote Originally Posted by Soul Side View Post
    You can run it as much as you want, you just can't get more than 1 piece of loot.
    Ughhh... shoot me now.

    Is it like 1 loot per group or is it like how WoW does that every person gets a guaranteed loot drop thing I wonder.

    Not that it matters since gearing up higher gear is easier and guaranteed...

    Fuck.

  14. #14
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    Quote Originally Posted by Mina View Post
    Obvs that's what he meant. The sudoku joke has been made before.
    Not sure who started it. Still not funny.
    It's extremely funny.

  15. #15
    RNGesus
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    There's supposed to be a few chests per run so I assume it's per person. Once you get an item you can't get any more that week.

  16. #16
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    Quote Originally Posted by Grieverbk View Post
    It's extremely funny.
    Maybe I'm not finding it funny because I'm in a bad mood reading this.

    Going to go back to reading about how Bane's range is getting an increase.

  17. #17
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    this combined with range is going to be so awful. 4 chests per run 2 of the 4 items are going to be dragoon so no one is going to roll on them.

    does that mean those two DRG items drops to the ground or it will random to someone who didn't Pass? if that happens does that person get screwed for the week cause they got something already?

  18. #18
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    I hope that's like... not right, or my guesstimate of 24 hours was waaaaaaaaaay too generous.

  19. #19
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    Quote Originally Posted by Tyrath View Post
    There's supposed to be a few chests per run so I assume it's per person. Once you get an item you can't get any more that week.
    I hate that I'm saying this, but I so seriously hope people abuse the system (leave after their loot), so that SE pulls their head out of their collective asses. This all reeks of a bait and switch on the whole no fatigue system selling points of ARR.

  20. #20
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    Quote Originally Posted by Mina View Post
    Ughhh... shoot me now.

    Is it like 1 loot per group or is it like how WoW does that every person gets a guaranteed loot drop thing I wonder.

    Not that it matters since gearing up higher gear is easier and guaranteed...

    Fuck.
    From what I remember from Live Letter: each PT gets its own chest on which it can loot. If you loot and win then you are locked from further looting.

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