Square-Enix just came out with a teaser site for 2.1.
Main Scenario
Five years past, the realm was brought to the brink of destruction by the elder primal Bahamut. Seething with rage from aeons of imprisonment, he unleashed his unbridled fury across the length and breadth of Eorzea, the devastation wrought by his rampage marking the end of the Sixth Astral Era.
Slowly yet surely, Eorzea’s wounds began to heal, and her people enjoyed a rare moment of respite.
Before long, however, the Garlean Empire stirred, reaching to cast its shadow over the realm. To stay the encroaching darkness, the order known as the Scions of the Seventh Dawn called upon the aid of those brave adventurers who would lend their blades. Their combined efforts did quell the Garlean threat, earning accolades from leaders of nations and commonfolk alike.
Yet where there is light, there will always be shadow. The beast tribes persist in their efforts to summon the primals—aetherial entities whose powers swell with the amassed crystals and fervent prayers of their followers. The once-defeated Garlean forces resurface, harboring renewed ambitions of conquest. And the baleful Ascians lurk in the shadows, their presence rousing dark forces long since forgotten.
As new threats emerge, adventurers must once again heed the Crystal's call.Spoiler: show
Crystal Tower
Spoiler: show
Housing
The housing system allows players to acquire a private estate to share with members of their free company.
After purchasing a plot of land in one of the available residential districts, players can build an estate hall. The hall’s exterior can be customized by selecting from a variety of rooves, exterior walls, windows, and doors.Remodel the interior with everything from wallpaper to ceiling lights, and add a personal touch with a variety of furnishings and ornaments.
Enjoy creating a unique base of operations for your free company members to call home.Spoiler: show
Player Versus Player (Wolves' Den)
For most, the Calamity will be remembered for the destruction it wrought upon the realm; however, what is oft overlooked is the fact that selfsame destruction also gave rise to myriad creations─one example being an odd crucible-shaped island thrust up from beneath Galadion Bay. Eorzea was not but two moons removed from the Calamity when a crew of Roegadyn Sea Wolves returning to Limsa Lominsa in the battered remains of the Braveheart discovered this newly formed anomaly. Moving quickly so as not to allow her enemies a foothold so near the thalassocracy, the Admiral laid claim to the island and had it transformed into a military training facility of sorts, naming it the Wolves' Den, after the brave men and women who first happened across the place.
Urged by its allies in Gridania and Ul'dah, the Maelstrom soon opened the Den's doors to members of all the Grand Companies of Eorzea, with the hopes that through the staged battles waged within, the cumulative strength of the realm's defenses would burgeon.Spoiler: show
Duty Roulette
The Duty Roulette allows players to enter instanced dungeons, trials, and guildhests at random. There are four roulette categories, each of which can be selected once per day.
In return for selecting a duty at random, players will receive enhanced rewards, including experience points, company seals, gil, and Allagan tomestones.Spoiler: show
Treasure Hunt
While gathering resources using a Disciple of the Land, players may come across timeworn maps. Players will be able to decipher these maps to reveal hidden treasures.
Follow the treasure map and see what fortunes await you!Spoiler: show
Beast Tribe Quests
Many and myriad peoples call the realm of Eorzea home.
Making their homes in the various regions of Thanalan, La Noscea, and the Black Shroud, the beast tribes are her denizens as well. While there are those who call forth the primals, causing harm to outsiders, others choose to live in harmony with their neighbors.
Adventurers can undertake different beast tribe quests every day, learning more of each tribe and improving relations with them as they do so. As you come to understand the ways of the beast tribes, you shall find yourself well rewarded for your diplomatic endeavors.Spoiler: show
Good King Moggle Mog XII
Spoiler: show
Ultima Weapon
The Wandering Minstrel is wont to regale those who would listen with the heroic deeds of adventurers. News of your death-defying feats have reached him, and he would have you recount your fateful encounter with the Ultima Weapon.
However, one must always be wary of the Wandering Minstrel and his gift for exaggeration. Upon hearing his ballad, you come to find your clash with the Ultima Weapon has been transformed into something far more epic than you remember.Spoiler: show
Extreme Primal Battles
Spoiler: show
Pharos Sirius
Spoiler: show
Copperbell Mines
Spoiler: show
Haukke Manor
Spoiler: show
Aesthetician
A world-renowned aesthetician has found his way to Eorzea.
If you should find yourself in his good graces, a new world of possibilities will open to you, with the freedom to change your hairstyle at any time.
Adventurers can now keep up with the latest fashion trends, as new hairstyles become available in future updates.Seek out the aesthetician, and discover a new you through an ever-growing selection of hairstyles and face paint.Spoiler: show
I'll keep OP updated as more information becomes available, and for those who prefer the website here's the link: http://na.finalfantasyxiv.com/pr/spe..._Realm_Awoken/