Disclaimer: Goat Simulator is a small, broken and stupid game. It was made in a couple of weeks so don’t expect a game in the size and scope of GTA with goats. In fact, you’re better off not expecting anything at all actually. To be completely honest, it would be best if you’d spend your $10 on a hula hoop, a pile of bricks, or maybe a real-life goat.
FAQ:
Q: bro are u srs
A: Yes.
Q: When is the release date?
A: We don’t have an exact release date yet, all we have for now is Spring 2014. However, when we have an exact release date, we’ll announce it and post it here!
Q: Will there be multiplayer?
A: Sadly no, Goat Simulator is a very physics-heavy game, and that wouldn’t synchronise well in multiplayer.
Q: Mac/Linux?
A: We don’t have any plans for Mac/Linux support at this time, but if it’s requested a lot, we might add it after release.
Q: I have an idea! Add open world and police and animal control and spaceships…
A: Goat simulator was made as a small game jam game and that’s how we want to keep it. We will polish the game up (but keep the funny bugs of course!), but we want to keep the core gameplay small and silly. We are, however, working on Steam Workshop support so people can edit in their own levels in the game!