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  1. #1
    Old Merits
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    Holy Circle rate Testing

    I did some tests on Holy Circle's Intimidation rate.
    PLD 95
    Holy Circle, Without Gallant feet.
    Code:
    Melee Damage Taken
    Player             Melee Dmg   Melee %   Hit/Miss   M.Low/Hi    M.Avg  #Crit  C.Low/Hi   C.Avg     Crit%
    Martel                     0    0.00 %   642/2920        0/0     0.00      4       0/0    0.00    0.62 %
    
    Passive Defenses
    Player             Evasion  Evasion %   Parry  Parry %   Counter  Counter %   Intimidate  Intimidate %
    Martel                2086    76.47 %       0   0.00 %         0     0.00 %          834       30.57 %*
    
    *The intimidation % listing in the parse data is an error. 
    Kparser wasn't counting the intimidations themselves when calculating the total # of hits.
    Actual value 23.5%
    So 23.5%-10% for 13.5% from holy circle. Which seems weird. Shouldn't it be +15% like the DMG dealt? So figuring variance was screwing with me, I parsed it again.

    Holy Circle, Without Gallant feet ver2.
    Code:
    Melee Damage Taken
    Player             Melee Dmg   Melee %   Hit/Miss   M.Low/Hi    M.Avg  #Crit  C.Low/Hi   C.Avg     Crit%
    Martel                     0    0.00 %   585/2462        0/0     0.00      7       0/0    0.00    1.20 %
    
    Passive Defenses
    Player             Evasion  Evasion %   Parry  Parry %   Counter  Counter %   Intimidate  Intimidate %
    Martel                1759    75.04 %       0   0.00 %         0     0.00 %          703       29.99 %*
    
    *see previous note.
    Actual value 23%
    Again, 23%-10%=13% gain from holy circle. Doesn't seems like that's wrong then. -.-

    Holy Circle, With Gallant feet.
    Code:
    Player             Melee Dmg   Melee %   Hit/Miss   M.Low/Hi    M.Avg  #Crit  C.Low/Hi   C.Avg     Crit%
    Martel                   450   92.98 %   637/3663       0/11     0.67      9      0/18    3.11    1.41 %
    
    Passive Defenses
    Player             Evasion  Evasion %   Parry  Parry %   Counter  Counter %   Intimidate  Intimidate %
    Martel                2560    79.95 %       2   0.31 %         0     0.00 %         1104       34.48 %*
    
    *As above
    Actual value 25.6%
    So Gallant feet boost Holy circle's intimidation rate by the expected 2%. Raising it from 13% to 15%. Still dunno what's with the weirdly low base rate though.

    Has anyone tested other circle effects(and their enhancing gear) to see if they follow this pattern?

    Besides killer instinct anyway, which has been tested to be 15% already. Maybe they put it at 15% because it's a merit JA and has no enhancing gear?

    Although, that still doesn't explain why holy circle is 15%/17% on dmg bonus, but 13%/15% on intimidation.

  2. #2
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    Lakshmi
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    I'd recommend just getting a BST with AF3+2 and using Holy Circle on them. It's unambiguous and takes 30 seconds to use two 300TP Primal Rends on the same undead mob.

  3. #3
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    Well, I can do that too, but I already did this testing. With two parses on HC w/o Gallant, I'm fairly certain my values are correct. And I have some other parses that support the +15% value with gallant.

    But I'll see when a BST friend is free and do that test too.

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