Final Sting hasn't yet done enough damage to be detrimental to the camp as an option yet.
There are 8 targets, the same amount of mobs as the DC Twitherym camps in Outer Ra'Kazanar.
The Low evasion spawns from the fact that they are Tough mobs, not Very Tough, like the bats. Occasionally the bats spawn Tough as well, albeit rarely, and they have low evasion as well when they spawn that level.
Like I said, overall it's an upgrade to the Twithrym camps if you are killing so fast that you kill your chain waiting on repop. They die at the same speed and give more EXP/CP a kill since they are higher level. And since you have to run from one end of the camp to the other, it actually helps more than hurts when you compare it to Twitheryms since it spaces out the kills slightly to balance repops.
Not as good EXP/CP as the bats, but much better accolades than either camp. So it's a nice middle ground camp.
Accolades are static amount/kill. so the more targets you kill in a certain amount of time the more you get overall.