SE added !! to Delve mobs that appear whenever you do something that changes the mobs behavior. its not new.
SE added !! to Delve mobs that appear whenever you do something that changes the mobs behavior. its not new.
That was only for the 3 bosses, the 5 lesser NM's didnt have behavioral marker changes.
Level ? Holy is interesting. Extremely strong damage if the enemy level is dividable by the number she rolls....useless if not. Could be an extremely powerful AOE spell if the enemies are the same level.
Cait is also a pretty powerful Monk. Her DoT was pretty impressive on Ashen Tigers.
I was gonna say that the Latent Refresh 11 would be only when job divisible by 11 (like eerie cloak was divisible by level?). which would be great for us at 99 except it takes item level into account >,>
You could easily change your job level to 110 with careful gear swaps if you were in the need of mp and it took your gear into account. It'd be pretty overpowered.
Geno, best sig in life
Medusa already up on Bismarck
theres probably some way to discern how it determines the level
Cait Sith's favor is Magic Defense btw
My sample size is really low, so don't quote me on this.
It looks to me like the chance for Level ? Holy to do damage might increase with TP. I've had mostly successes when I use it with 300% TP where as I have had mostly No Effect when I just summon and use it right away. Probably just luck though.
I also agree that the No Effect is way too harsh. Yes it has the potential to do massive AoE dmg, but the No Effect is a huge screw over. It should just be like 300-500 dmg for a bad roll instead. 235 MP is too much to spend for a wasted move.
Also, SE said that Cait was intended to be a low perpetuation avatar to balance out the horrible stats but it costs more than Fenrir (3MP/tick vs 1MP/tick)
ALSO...You can't cast Raise on people outside PT, and I'm going to assume that means Arisega is PT only as well =/
I popped Supernal Chapuli and I landed the Amnesia/Silence move but there was no message stating it wore off and the NM used a TP move soon after.
Edit: Holy MP cost and Amnesia/silence stuff
Amnesia lasts 8-12 seconds, Silence lasts 25-30 second, Sleep lasts 35-40 seconds. None of these debuffs have a fixed duration.
Mewing Lullaby is Dark based, 10'~ range, is overwritten by any form of Sleep (including Shiva's Sleep and Nightmare) and can overwrite itself. With max BP delay gear it's technically possible to keep the target asleep all the time. The TP reset land everytime even if the Sleep effect is resisted and it's trully a total TP reset, I used various methods to verify this since I don't necessary trust the log message. I wonder how (not) effective could be Astral Conduit Mewing Lullaby.
Any bad surprise on the duration for the RR effects?
Hey Spira, any chance there's a mob model you missed? Just finished the new Blackthorn Covern quest, and at the end, you see the back of the Velkk beast king, but you don't really see anything besides his back decoration and his legs. Very curious what the full model looks like. :3
In case anyone was wondering, Caitsith at 99 with only Dash Satchet on cost 13 per tic
is it this guy?
http://3.bp.blogspot.com/-MEy8Ppawhk...t4/s1600/2.jpg
i havent done the new witch quest yet.. and i really havent been paying attention to see if this model has been used before.
if it is, he's been in the game since last July. If its not.. then well... monster dats are usually quite hard to miss
Yep, that's him. Surprised they add things in so early, yet take nearly a year to start using em.