Originally Posted by
Yoshi-P
Understood, so that's because the DPS will be raised as a whole?
Yoshida: Yes, the number of people with stronger gear will increase. For example, if you do hard mode Titan with seven people equipped with Allagan weapons, you should have a comfortable margin to defeat him even if one person falls off. In patch 2.1, with the level 80 equipment from Crystal Tower, there will be a middle step added for players to become more comfortable with clearing this content. Rather than relaxing the content, we want players to make the effort to obtain better equipment. By patch 2.4 or so once equipment has reached a certain level, these battles may just feel like normal monsters.
Originally we scheduled to implement patch 2.1 at the end of November, but we wanted to add a few more things, and we're working really hard to get the update out, so please hang on a bit longer. I've been working with management and we've been patient but anxious to get the content from patch 2.1 out there. It's been easy to lose track of where we were at with all of the different subgroups working on different content.
We have the three pillars that we are emphasizing in patch 2.1 by releasing them all at once, so the players will have a lot of new options from the onset. One of them, for example, is the treasure hunts. Treasure hunts are just one option from the new content which we expect people to participate in, and we don't want people to just shift from spending all their time in one type of content to spending all their time in another. In a nutshell, players will gather up treasure maps, decipher the map, go to the marked location to find the treasure chest, and finally take part in a battle to obtain the content of the chest.
I see. That's only one of the things being implemented, but you don't expect users to spend all their time doing treasure hunts.