Trash slightly harder than copperbell trash.
1st boss: Activate switch and stand in circle during 1000-tonze swing. The same as Spiny Plume during Garuda EX. Also 1000-tonze swing survivable with more than 4500 HP. Probably best to position healer near switch so they can activate when mob runs in to do 1000-tonze swing. We killed on third try.
Talk to NPC to exit first boss area and start second stage.
2nd stage includes some waves of mobs including bear highlighted during video.
2nd boss:Don't stand in Jettura. Avoid Cold Stare. Get a buff from the pillars (1 each person) to survive Demon Gaze. DPS race at the end, lots of AoE heals required. Ranged stand close to receive heals. We killed on second try.
Talk to NPC to exit area and start 3rd stage.
3rd and final boss: 1st phase - 4 person party, fight them with PvP strats. Healer > ranged DPS > melee DPS > Tank is kill order. 2nd Phase: Manticore and Mage. We killed Manticore first, but Mage might be better. Keep people topped off because if mage gets hit by Absolute Bind, they can't heal for 10 seconds. We killed on 1st try.
35 minutes remaining.
50 Myth, 45 Soldiery reward for entire dungeon.