oh seravi beaten me by forever.
It's not very difficult to DPS as a warrior - the biggest difference is if he's geared for it (STR accessories or Melded STR/VIT accessories, 30 STR in stat, minimising parry in his gearset, does he carry around dps food and pots) - is he trying to actually DPS? There are alot of tanks that need convincing that their DPS matters and that they are playing a tank to "tank" and don't really try to maximise their dps by learning their rotations (dead easy) or just managing their defiance trying to optimise their dps.
Also for T9 there is a massive difference in merged vs continuous parse. Keep in mind when comparing direct numbers.
I do about 205 in full VIT accs as solo T8 tank and without using any pots. 250 seems reasonable if I could trust my healing.
For T9 I only really look at the first part of the fight for accurate parse numbers (nobody dying, no random shit, jumps always happen at same time etc) So for up until first golems I'm at 265-275 DPS in STR accs.
Sounds about right. In i100 STR ACCs and 110 weapon (nael pls) I can parse 290ish on a dummy. Been MTing 6-8 in full STR gear and +30 STR from stats very safely now, speeds shit up quite a bit. Tempted to revert back to VIT on T7 though, that fight is retarded with high DPS. High DPS T7 has a higher wipe rate for us than T9
lol, we have the same issue. Our BLM/SMN doesn't even start DPSing until under 90% cause we skipped the voice before adds too much. It's not as bad after that, since plenty of shit usually happens. We spent as much time on T7 as we did the other 3 turns combined this week probably.
Yeah, my group used to have similar problems when we started gearing up in Coil2, every week was a new learning lesson due to increased DPS.
Everything seems to fall into place though as long as we hold the DPS and wait for the 3rd voice to cast before pushing to 80%.
After that, we don't tend to hold for phases unless a shriek is already out/casting.
Any time my group is like "We need to lower DPS", as OT I just go into Defiance and just use Storm's Path and sometimes stand there with my thumb up my ass doing nothing at all. I know DPS don't like to gimp their numbers.
not judging because I've been there (wipefests on T7), but you don't need a frozen renaud up before 80% because there's no shriek.
unless I guess if you're 4-stacking. but if you're 4-stacking then you really shouldn't complain about how high dps affects t7, since you're already trying to cheat the system.
Literally how it worked for us this week.
Renaud
Voice, hit it
80%
Renaud is going to unfreeze for sure, have to kill it
Voice
Shriek (renaud pops, 2nd one of the whole fight)
wherestherenaudohfuck
ded
We could have had our BRD Shadowbind yeah but A) we try not to rely on that and B) I actually don't think it would have lasted long enough.
Renaud spawns are not reset by the phase change only the voice. If you're pushing too fast you can run into a situation where you don't have a Renaud ready for the Shriek if you kill the 1st one.
If you're group is freezing the 1st Renaud and then pushing before the next Voice there wont be another Renaud pop until it's too late.
I've never not had the second renaud up before the first shriek before. OK, whatever. I guess our DPS has T7 PTSD and are sub/consciously holding back.
So let's consider the scenario where the first renaud might unfreeze:
10 seconds - 1st voice
25 seconds - 1st Renaud pop
35 seconds - 2nd voice. Renaud frozen as early as 43 seconds (3 second windup, 5 second delay). Unfrozen at 73 seconds.
59 seconds - phase change. This is the latest it can go before melusine casts another voice.
69 seconds - third voice casts. hits as late as 80 seconds (3 second windup, 8 second delay).
73 seconds - renaud's about to get loose!
75 seconds - 2nd renaud
89 seconds - shriek goes off
That means with a short first voice and a long second voice there's a danger period of 7 seconds where pushing during this period gives the renaud a chance of unfreezing. (17 to 24 seconds after the most recent voice). Any earlier and the first voice after transition will refresh for you. Any later and the next voice before transition will refresh for you.
Push before Voice+19 seconds and voices will run out before the second renaud spawns. Hopefully you kept the first renaud.
The trick is that shadowbind will cover you for the middle 7 seconds.
TLDR: Apply shadowbind when stone curse is <3 seconds.
yo you can wait and be lame or you can be a man and push the deeps to the max
I posted it already a little while but seriously I would hate T7 even more so every week if we had to deal with adjusting due to increased dps. We freeze the initial renaud, position accordingly and never kill it. All out dps the entire fight, never need to stop. Been doing it this way for like two months now.
yeah a bard would just have to shadowbind a maximum of 3 times (80, 60, 35). 35% is even easier since shriek comes out ~5 seconds faster than a long voice, meaning the hot period is ~2 seconds instead of 7. face renauds towards petrifaction and you're all set
edit: That being said, I still tell my team to hold deeps because I'm lame
Hold dps?
Don't you know that people are going to laugh at you on the internet for that extra 4.5 minutes of fight time combined in all 4 bossfights?
Your life will be like, totally over.