Yay for no longer having to pick out the trash dungeon gear among my 8 crafting sets to turn in for GC seals.
Yay for boss FATEs being impossible to solo on WHM (even though I'm on my last book).
Yay for no longer having to pick out the trash dungeon gear among my 8 crafting sets to turn in for GC seals.
Yay for boss FATEs being impossible to solo on WHM (even though I'm on my last book).
What makes it hard? I mean, I've done plenty of this on WHM hunting atma especially when people realized they didn't want to bother with boss fates because it took too long and if nobody stuck around they don't get credit, but I decided to be a stubborn ass and do them anyway because fuck people.
Is there a specific one that's giving you trouble? I'm assuming we're not talking about something like Svara, lol.
The sightseeing log is going to take awhile to crack :/
I'd say more than half of the first 20 are found already, but waiting for specific weather/time of day is rough
Off the top of my head, I tried to solo In Spite of It All twice and ran out of time both times. It syncs to 48 iirc so your damage is nerfed. I think I had to sit through it two more times before other people showed up. It's probably doable with a chocobo, but I never bothered to level mine. There's also Four Winds, but a lot of jobs have problems soloing that one.
Four winds is appalling
is there any way for me to change the color of my chat prompt text? or at least the background? cause the background doesn't change when you edit the main chat log's transparency settings.
http://img.photobucket.com/albums/v2...i/Cerbpets.jpg
Much obliged.
Someone please tell me this means I can right-click a craftable mat in a given synth, so I can craft some of it without having to hunt through my crafting log's level ranges to find it.The following subcommands can now be used when selecting a crafting log entry:Search for Item
Would make life as a WVR a hell lot easier.
If they ever made it so when I craft it'll just magically consume mats from my retainers, I'd accept that.
Teleport nerf is annoying. That's reverse-QoL, wasting 10 seconds to make the mobs leash before I can gtfo.
Also a shame not much has been done on the chat log side. Combat log is still a bitch to navigate with a mouse/keyboard when you want to check who died to what (god forbid something comes up that pushes the log back to the bottom)
Also.
Thank fucking god.An issue in the Second Coil of Bahamut - Turn 4 wherein ground targeted skills could not be used at certain locations.
It does.
The retarded thing is it doesn't show how many HQ you have.
Spoiler: show
First 20 sightseeing locations.
https://docs.google.com/spreadsheets...aring&sle=true
Can you search for the item with the HQ symbol thing to find HQ's?
960gil's worth in Grade5 matter to repair +100% durability to a full set of i70+ gear.
I think that's pretty worthwhile at i100+ when repair costs run over 1k when they're nearly busted.
Self repairs have always been worthwhile so long as the item was damaged around/beyond 50%, the changes are just icing on the cake.
They weren't worthwhile before with the tedium of switching to each required DoH. Raised cap means I can be lazy about it also and repair once anytime it's 90% or under without wastage.
Hope they do the same treatment to the meld menu in 2.3.
standing pose 3 and sitting pose (chair) 2; pretty good