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Thread: Incursion!     submit to reddit submit to twitter

  1. #41
    Salvage Bans
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    Caitsith

    Sleep works on all NMs, but ES/NT lullaby gets resisted every time.

    If your invo is full, it will keep trying to give you NM coffers over and over until you make room.

  2. #42
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    Valefor

    Bit of Data.

    Ymmr-Ulvid Gloomlight is a standard DRK mob. Didn't see if it could use Blood Weapon/Soul Enslavement, but Adherant adds used Mighty Strikes so I assume so. Used Saurian Slide, Death Spin, Glutinous Dart, Velkkan Pygmachia, and Jungle Wallop.

    Coffer dropped two mantles among our party, both Anchoret's Mantle. One had STR+2 DEX+1 Subtle Blow+2, the other was the same but Subtle Blow +1. This is the Level 123 version, btw.

  3. #43
    Hydra
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    Bismarck



    Got the Mekosuchinae Harness out of the Mega Boss (Gramk-Droog)'s coffer.

  4. #44
    Blue Magic is Best Magic
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    Beat Gramk-Droog and got helm from his box, on mule lol. Someone got RDM cape with augment from Lil' Wayne NM:

    Enfeebling skill +7
    Enhancing skill +2
    Enhancing magic effect duration +18

  5. #45
    Sea Torques
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    Asura

    What is your rate on obtaining coffers? Is 1/3 about right on the NMs?

  6. #46
    RIDE ARMOR
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    Quote Originally Posted by Hoshiku View Post
    What is your rate on obtaining coffers? Is 1/3 about right on the NMs?
    We were 100% when we had a thf. When the thf left our rate dropped off pretty significantly. 1/3-1/4 is our rate without treasure hunter. We don't have a huge sample either way, so if would be nice to hear others experience with treasure hunter.

    Edit: I believe we're 4/4 for ilvl 124 w/o treasure hunter.

  7. #47
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    Valefor

    Got multiple items from Ignor-Mnt's coffer. Saw Arendsi Flueret and Olseni Belt.

    ...and I got a snow geode. ;-;

  8. #48
    BG Content
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    Lakshmi
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    Friend got a PUP cape with Pet: TP Bonus +400, which is another augment I haven't found.

  9. #49
    Relic Weapons
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    Bismarck

    Atk+6, dark magic skill+8 and drain/aspir potency+25 on drk back mantle, 124 run, ymmr

  10. #50
    RIDE ARMOR
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    Asura

    PLD Cape with DEX+2 VIT+2 Enmity+1

    Still missing one teleport. I'll check it out tomorrow.


  11. #51
    Old Merits
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    Asura

    DRK cape with att+8 drain and aspir potency+10

  12. #52
    Old Merits
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    Leviathan

    so far seems each cape has it's own sets of augments (though you may only get 2-4 out of all the possible augments)? all the drk i've seen have had at least attack and drain/aspir potency. same for geo with geo skill, indi duration, -dt, and pet -dt.

  13. #53
    Relic Horn
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    Leviathan

    Not terribly surprising, but the Vex/Attunement combo seems to work nicely to avoid the array of status ailments NMs inflict. Works for lessers too, of course, but keeping everything on top of a luopon can be a pain for trash pulls

  14. #54
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

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    Gilgamesh

    Just out of curiosity, you can use the auged capes for tradeins in the library?

  15. #55
    Ridill
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    Bahamut

    I doubt it... old example for sure but you can't trade augmented items to gp npcs or several of the random quests I've run into that have equipment trade in requirements

  16. #56
    Campaign
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    Got a COR cape with Phantom Roll -2, Mab+3 and Enmity-3, any good?

  17. #57
    Pro's Pet
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    Valefor

    Well, we've seen WSD and PR recast up to -4 on it, so it can get better!

  18. #58
    Relic Weapons
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    Odin

    went 1/2 on ilvl 124 with a PUG group. leader had all the ports already so we just went in and warped to the boss and fought him. tons of adds, as has been reported. first time we tried to keep them slept and kill the boss, sleepers went down around 35% and we wiped. 2nd attempt we slept everything including the nm, and killed adds first. Easy win, grand coffer gave me the refresh sphere body (which apparently is awesome for jobs that i don't play, but meh for rng and thf), got a velk coffer that gave me a bunch of worthless crap too. Overall was kind of fun, would have liked a different looking zone rather than the same old delve zone. Wish i could have pulsed the body.

  19. #59
    First invited, last in the zone.
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    Lakshmi

    Quote Originally Posted by Ihina View Post
    Downed Ymmr, on two different characters, got 2 thf capes. One is dex+1, other is crit damage+2/dw+1/dex/agi.

    Ymmr either only drops thf cape or really, really likes to drop thf cape.
    At least for the lesser NMs, each NM (coffer) seems to drop a specific set of (4-6?) capes. Not sure if the "Boss" can drop them all or not.

    Quote Originally Posted by sydok View Post
    We were 100% when we had a thf. When the thf left our rate dropped off pretty significantly. 1/3-1/4 is our rate without treasure hunter. We don't have a huge sample either way, so if would be nice to hear others experience with treasure hunter.

    Edit: I believe we're 4/4 for ilvl 124 w/o treasure hunter.
    My group has experienced similar results.

  20. #60
    Relic Horn
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    Quote Originally Posted by Seha View Post
    Well, we've seen WSD and PR recast up to -4 on it, so it can get better!

    Someone in my PT got 5% WSD on Cor cape today