Turn 3
Turn 3
NINtarded papercraft
Huton's 15% speed buff means a 2.5s GCD becomes 2.125s. 3-stage combo would be 6.375, 2-stage 4.25.
Dancing Edge does not need to be applied at all if you have a Warrior, and doesn't need to be applied more than once in the case of multiple Ninjas. If you do have to apply Dancing, you just trade out an extra AE combo for it.
Mutilate needs to be reapplied on the 14th next move, Fang combo needs to be started at the 7th or 8th next move.
Fang > AE > AE > repeat, will clip Fang by about a tick. If you account that you will probably have to slow GCD by a bit every 20s for a Ninjutsu, this works out fine in most cases.
Avg potencies
(SGD) Spin>Gust>Dance: 150 200 260 = 203.33
(SGA) Spin>Gust>Aeolian: 150 200 320 = 223.33
(SF) Spin>Fang: 150 440 = 590/2 = 295
(M) Mutilate: 360
I'm basically coming up with...
M > SF > SGA > SGA > SF > SGA >
M > SGA > SF > SGA > SGA > SF >
M > SGA > SF > SGA > SGA > SF > ...this line repeats
Though this is assuming 0 extra speed which probably won't match up to irl scenarios. It starts looping because it's better to clip the dots by a little bit than to let them fall. This is also not incorporating Ninjutsu yet because fuck me.
If you have no WAR and are not the Dancing bitch, replace every odd-numbered SGA with SGD.
I'm wondering if Huton is going to be worth using considering the time spent using Ninjutsu.
edit: also, something that occurred to me
Hawk's Eye: cross class usable, not useful to any class other than BRD
-> introduce NIN: only job that would actually benefit from Hawk's Eye, can't use it because of retarded cross-class restrictions
It lasts for a crazy long time so I would assume a 15% attack speed buff (this affects AA too) is worth eating a little slower GCD once every so often.
Fun fact I found out dicking around on Pugilist: Greased Lightning affects spell cast/recast too. So attack speed is basically just Haste.
Inb4 people claiming Rogue with Hawk's Eye and Raging can outdps Ninja.
Has "attack speed" been used to describe any PGL stuff? (I don't monk) I just assumed "increased attack speed" was only referring to the speed of auto-attacks, rather than the GCD itself.
Tbh I never knew "attack speed" included auto-attacks, I always assumed it was just skill speed (or rather, skill/spell speed apparently).
edit:
ha, amused me seeing this right after I posted.
Yes, attack speed is used to describe the effects of GL, it effects both Skill/Spell speed and AA speed. It's easy to tell the effects on Skill speed since it's reflected in the GCD, AA speed is much harder to notice.
Other NIN considerations: you'll probably want to time suiton for right before you apply NIN touch of death and NIN demolish. Depending on how the timing lines up, you might have just enough time to do Suiton -> Trick -> Mutilate -> Spin -> Fang -> Kassatsu -> Chidori for the sick deeps, since you only have 10 seconds of trick.
Or it might be a case of just use whenever off cooldown. Dunno
It kind of sucks that I assume it will be impossible to open a coil boss with Hide, since it basically means you can only do novelty Trick > buffed jutsu > Kassatsu > buffed jutsu on a dummy. But yeah for Suiton-Trick burst you can just use the opener where M > SF > stuff.
Is 500pot the highest non-LB thing in the game now? Wondering if NIN or Rogue can pop out the highest single-hit epeen numbers with enough setup.
I assume you mean Raiton?
There's no such thing as "Chidori".
And yea Kassatsu -> Raiton is basically NIN's Life Surge -> Full Thrust.
DRG has been my main job for so long and I've never been so excited to tell it to fuck off now that it's pretty clear SE has no intention of fixing it (slightly lower jump recasts and less animation lock? haha, yea, no).
Is the rabbit move assumed to be the jump on head ability they talked about?
I'm strongly assuming that Hide will fade when you enter combat (read: everyone gets added to boss enmity table on engage).
Nah it's a "you fucked up, here's some bunny ears" penalty move for if you did the same jutsu twice in a row I think? I don't know which is supposed to be the head-riding move actually. Maybe Trick or Sneak?
The head ability is probably Assassinate, which would probably cause it to not be cross-class, since that'd be some fucked-up looking animation with any other weapon type.
Beaten