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Thread: 2.4 Dungeons and Trials     submit to reddit submit to twitter

  1. #21
    Motherfucking
    NOSTRADAMUS

    Vamos los Perds!

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    Snowcloak is my favorite. Really love the music too.

  2. #22
    Can you spare some gil?
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    I like snowcloak because it's quick and straight to the point. Qarn has too many gates, and the last boss of Sastasha takes too long.

  3. #23
    Old Odin
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    That one room of Snowcloak with 3 sets of mobs in the same room is kind of annoying tbh.

  4. #24
    the whitest knight u' know
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    Having people not listen at all and kill every Spriggan/Ogre in the Yeti fight is slightly more annoying.

  5. #25
    Nidhogg
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    Turns out you can just smash the face in of the Kraken ignoring all mechanics if you're i110. The twisters only do like 3k, so killing the arms isn't even necessary.

  6. #26
    the whitest knight u' know
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    Quote Originally Posted by MisterBob View Post
    Turns out you can just smash the face in of the Kraken ignoring all mechanics if you're i110. The twisters only do like 3k, so killing the arms isn't even necessary.
    I had made the assumption that they gave Kraken enough HP to make the Vulnerability stacks from World's End eventually pile up too high to do that. Good to know though. Too bad for Duty Finder.

  7. #27
    Salvage Bans
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    I can confirm damage pushes the 2nd boss of Sastasha out of musketrape. If there's another way to avoid it though, that'd be swell. Last boss is just annoying. I'll try the straight zerg on him next time as killing arms only allowed like 5s of zerg before it was back to killing more arms.

  8. #28
    Motherfucking
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    Fucking Ultros fight is the worst god damn thing I've done in this game. Wiped 12 times on the very first Typhon AOE with me explicitly explaining what to do. Finally one DPS says "How do I use Imp Punch?" Bailed and watched my hockey team destroy Edmonton.

  9. #29
    Old Odin
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    Yeah, it's a fun and easy fight but one I regretted doing DF for when the one guy who seemed to know what to do did not explain anything until 2 attempts after we wiped to a thing.

  10. #30
    Resident Moogle
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    If they halved the amount of stacks needed to stun Typhon it'd be 500% less aggravating with DF. As it is right now, you need to rely on 4 DPS to not fuck up their job (sometimes 3 if they get 3 stacks ea.), or it's a wipe. Too much jumprope for casuals.

    My jump out early method seems 50-50 at best for trying to carry people through unfortunately. The game loves to be finicky on when it wants to deliver a knockback attack, and sometimes it's too slow for me to jump back in the arena in time even with sprint up

  11. #31
    Cake Mix
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    Just did the Typhon/Ultros fight. We wiped a few times but got the mechanics and beat it the 4th. Lost the loot roll though Still a fun fight!

  12. #32
    Lostbane
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    Quote Originally Posted by MisterBob View Post
    Turns out you can just smash the face in of the Kraken ignoring all mechanics if you're i110. The twisters only do like 3k, so killing the arms isn't even necessary.
    Yeah, don't try this if your healer isn't 110... really, don't.

  13. #33
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    Qarn final boss and his fucking red headlights beam that adds stacks every other second. Is there a way to break that? I've only seen it not target the tank once in half a dozen attempts and shit always go insane once I get mummified. Tried stunning him, tried running, tried LoSing through him. Nothing seems to work and no matter what you get charmed.

  14. #34
    Nidhogg
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    Quote Originally Posted by Lyall View Post
    Qarn final boss and his fucking red headlights beam that adds stacks every other second. Is there a way to break that? I've only seen it not target the tank once in half a dozen attempts and shit always go insane once I get mummified. Tried stunning him, tried running, tried LoSing through him. Nothing seems to work and no matter what you get charmed.
    I don't know if you can avoid it, but he spends most of that phase not attacking anyways, so you shouldn't really need the tank for 20s.

  15. #35
    a p. sweet dude
    Pens win! Pens Win!!! PENS WIN!!!!!

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    How do you break the tether on the last boss of Qarn?I did it with some friends so it was too funny to just keep getting turned into mummies but I couldn't figure out how to break it while we were goofing around.

    Edit: I see I should have refreshed the page first, someone else asked the same thing ha.

  16. #36
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    Probably olde news, but if you time shoulder tackle correctly during the dragon's neck fight, you can completely bypass the instant loss mechanic from typhon. DRG's version probably works too. Pretty much saved a handful of trial runs this week due to it.

    Alternately, PLD using tempered will during 2nd one helps as well, since people tend to do the first one better than the second.

  17. #37
    Old Odin
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    On the note of that fight, every group I've had kills Ultros (and lets Typhon kill himself by healing Ultros until 5%ish). Is there any particular reason you can't just kill Typhon first?

  18. #38
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    Quote Originally Posted by Lyall View Post
    Qarn final boss and his fucking red headlights beam that adds stacks every other second. Is there a way to break that? I've only seen it not target the tank once in half a dozen attempts and shit always go insane once I get mummified. Tried stunning him, tried running, tried LoSing through him. Nothing seems to work and no matter what you get charmed.

    I did Qarn for the first time last night and never got a stack as a tank...I saw the purple sword line attack but other that that I just kited him around dodging the mummy walls.

  19. #39
    New Spam Forum
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    Quote Originally Posted by Seravi Edalborez View Post
    On the note of that fight, every group I've had kills Ultros (and lets Typhon kill himself by healing Ultros until 5%ish). Is there any particular reason you can't just kill Typhon first?
    The first group I did it with killed Typhon first, but I imagine people focus on Ultros first so that DPS need to move less once they turn into imps.

  20. #40
    Melee Summoner
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    For the Dragon's Neck, I'd add the following, which proved quite ok:

    Spoiler: show
    For the merry-go-round Typhon, have Ulty's tank stack him with Typhon in the center, and have the imps follow the tank. Then, circle slowly along, grabbing the Aqua Breath stacks and avoiding AoEs as needed. Another good point is that it's hilarious. As Typhon readies the big sneeze and gets hit by the imps, Ulty's tank move him a bit away from the center again.

    After that, it repeats a pattern of a couple of big AoEs and Typhon's sneeze. Typhon gives a huge text warning - when he does, go to the center and keep running towards it until Typhon stops. Careful in the end, because there'll be trap AoEs.


    As for OP,
    Quote Originally Posted by Dein View Post
    Qarn HM
    Spoiler: show
    Second Boss - Cactaur(s).
    Spoiler: show
    Cactuars.



    Quote Originally Posted by Dein View Post
    Satasha
    Sastasha.

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