Black Halo: D15 weapon. 9 fstr. 215 str. 169 mnd. 182 wsc. 206 base dmg w/ sa
1000: 1876, 1862, 1932, 1906, 1946
2000: 4463, 4497, 4665, 4521, 4570
3000: 6210, 6047, 6185, 5841, 6111
Black Halo: D15 weapon. 9 fstr. 215 str. 169 mnd. 182 wsc. 206 base dmg w/ sa
1000: 1876, 1862, 1932, 1906, 1946
2000: 4463, 4497, 4665, 4521, 4570
3000: 6210, 6047, 6185, 5841, 6111
Mystic boon: D88 weapon. 17 fstr. 166 str. 241 mnd. 218 wsc. 323 base dmg w/ sa
1000: 2484, 2445, 2512, 2442, 2445
2000: 4033, 3932, 4056, 3900, 3904
3000: 7037, 6743, 7072, 6943, 6785
Geez as if whm didn't have infinite cures as is this kind of mp recovery is just insane.
And now all that's left is:
Calamity
Mistral Axe
Blade: Ten
Randgrith
Mistral axe: D145 weapon. 24 fstr. 175 str. 87 wsc. 256 base dmg.
1000 is without SA and dual wielding to ensure no fencer.
2000 and 3000 are with SA. And only have 173 str so 86 wsc and 255 base dmg
2000 is actually done at 1600 to account for fencer Since on bst
1000: 2701, 2221, 2133, 2674, 2340, 2124, 2672, 2220, 2588, 2025,
2000: 8124, 8061, 8254, 7992, 8080
3000: 10849, 10783, 10585, 10902, 10444
So, which are the WS where it's now BiS to use Elemental Gorget/Belts?
Let's see if I can get it right:
Blade: Ku
Blade: Jin
Chant Du Cygne
Exenterator
Dancing Edge
Evisceration (???)
Pyrrhic Kleos
Rampage (???)
Decimation
I surely missed something, and some of those WS aren't worth being used over other options anyway.
Pretty much everything on the 3rd list plus have changed to that. Then anything that already was
Calamity: D145 weapon. 24 fstr. 175 str 166 vit. 170 wsc. 339 base dmg.
1000 is without SA and dual wielding to ensure no fencer.
2000 and 3000 are with SA. And only have 173 str and 164 vit so 168 wsc and 337 base dmg
2000 is actually done at 1600 to account for fencer Since on bst
1000: 2201, 1915, 1690, 1971, 2206, 2079, 1784, 1935, 2041, 2331
2000: 6637, 6830, 6699, 6620, 6667
3000: 10579, 10715, 10997, 10912, 10864
axe wss are underwhelming a bit compared to some dagger and sword WS, but then again they have a potent wtf empy magic WS that destroyes everything if buffed correctly (which never happens)
Blade: ten: D94 weapon. 18 fstr. 160 str. 204 dex. 109 wsc. 221 base dmg w/ sa
1000: 3010, 2991, 2964, 3064, 2997
2000: 7749, 7870, 7690, 7910, 7750
3000: 10558, 10419, 10499, 10298, 10385
I believe all that is left is Randgrith which I don't have and the math on the last couple
Mystic Boon:
1000 TP: 2.5 (2.47~2.52)
2000 TP: 4.0 (3.99~4.02)
3000 TP: 7.0 (6.95~7.00) - One hit below 3.0 fTP, would technically need more samples to confirm a 7.0 point
Mistal Axe:
1000 TP: 4.0? (3.828~4.283)
2000 TP: 10.5? (10.28~10.45)
3000 TP: 13.625? (13.57~13.65)
Calamity:
1000 TP: 2.5 (2.495~2.70)
2000 TP: 6.5 (6.43~6.55)
3000 TP: 10.375 (10.36~10.46)
Blade: Ten:
1000 TP: 4.5? (4.4~4.47)
2000 TP: 11.5 (11.36~11.60)
3000 TP: 15.5? (15.17~15.53)
I'll work out the non-crit ones tomorrow morning. Blade: Ten is essentially a Katana version of Rudra's Storm, but Ninja doesn't get a force crit JA.
Plus Rudra's at 2000 is about what Ten is at 3000 and lower stat mods...
I believe I know the answer but... have people ever thoroughfully tested if the WSDMG items, which normally affect only the first hit, end up affecting all of the hits for WSs with FTP transfer properties?
If any brds were wondering if Rudra's is good outside of solo, the answer is yes. Did a few Kamhir and Yorcia delves this morning as BRD/DNC, after songs, ran into melee and apply steps and samba, was averaging 5.8k rudras using at 1000 TP, got. Few 10-12ks at 300% when fighting the Ram and held tp during ranged/magic phases. Better than just chilling back after songs and doing nothing. If you run with a yag whm or just a competant whm in general, /whm for brd wont be missed and the extra steps and damage speeds up runs nicely. The 5% cast time/5% duration from legato/felibre isn't missed.
Rudra is awesome but when your attack sucks compared to the target's defense rudra's damage falls behind.
Titan VD.
Buffs: haste2, soul voice march2, madri x 2, minuet5, scherzo, dance samba 5%
Debuffs: none that I know of. Used box step towards the end
Mordant rime was giving better numbers. Don't know why
Manstab is usually pretty good when your attack sucks. Stat wise it's pretty close at 1000 tp (though waaaaaaaaaay behind at 2000) and has a huge attack boost. That's for thf of course. Also I always getting better eviscerations at 1000 than rudras
Anyone have Randgrith to finish up the testing?
Edit: Actually now I look back looks like sharkbite testing wasn't actually completed