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  1. #181
    Ridill
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    Black Halo: D15 weapon. 9 fstr. 215 str. 169 mnd. 182 wsc. 206 base dmg w/ sa

    1000: 1876, 1862, 1932, 1906, 1946

    2000: 4463, 4497, 4665, 4521, 4570

    3000: 6210, 6047, 6185, 5841, 6111

  2. #182
    BG Content
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    Lakshmi
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    Quote Originally Posted by dasva View Post
    Black Halo: D15 weapon. 9 fstr. 215 str. 169 mnd. 182 wsc. 206 base dmg w/ sa

    1000: 1876, 1862, 1932, 1906, 1946

    2000: 4463, 4497, 4665, 4521, 4570

    3000: 6210, 6047, 6185, 5841, 6111
    1000 TP: 2.99~3.01 - 3.0 fTP
    2000 TP: 7.189~7.22 - This is a very strange amount, but I don't see any compelling reason to distrust the upper bound.
    3000 TP: 9.57~9.78 - Probably 9.75

  3. #183
    Ridill
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    Bahamut

    Mystic boon: D88 weapon. 17 fstr. 166 str. 241 mnd. 218 wsc. 323 base dmg w/ sa

    1000: 2484, 2445, 2512, 2442, 2445

    2000: 4033, 3932, 4056, 3900, 3904

    3000: 7037, 6743, 7072, 6943, 6785


    Geez as if whm didn't have infinite cures as is this kind of mp recovery is just insane.

    And now all that's left is:
    Calamity
    Mistral Axe
    Blade: Ten
    Randgrith

  4. #184
    CoP Dynamis
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    Asura

    Quote Originally Posted by Sechs View Post
    Isn't there an ilevel 115 Sword from Achuka WKR that you can augment with OAT like the Katana and Dagger?
    I mean it's no Ridill of course, but surely it has to be nice put in offhand?
    WAR can't equip that sword, theres only a handful that WAR can equip, i see some new one from unity Jill that can be equipped by WAR, maybe i'll get that to toy with.

  5. #185
    E. Body
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    Quetzalcoatl

    Quote Originally Posted by dasva View Post
    Mystic boon: D88 weapon. 17 fstr. 166 str. 241 mnd. 218 wsc. 323 base dmg w/ sa

    1000: 2484, 2445, 2512, 2442, 2445

    2000: 4033, 3932, 4056, 3900, 3904

    3000: 7037, 6743, 7072, 6943, 6785


    Geez as if whm didn't have infinite cures as is this kind of mp recovery is just insane.
    Imagine doing that with a Yagrush and 30% WS damage bonus. =P

  6. #186
    Ridill
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    Bahamut

    Mistral axe: D145 weapon. 24 fstr. 175 str. 87 wsc. 256 base dmg.

    1000 is without SA and dual wielding to ensure no fencer.


    2000 and 3000 are with SA. And only have 173 str so 86 wsc and 255 base dmg

    2000 is actually done at 1600 to account for fencer Since on bst

    1000: 2701, 2221, 2133, 2674, 2340, 2124, 2672, 2220, 2588, 2025,

    2000: 8124, 8061, 8254, 7992, 8080

    3000: 10849, 10783, 10585, 10902, 10444

  7. #187
    Campaign
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    So, which are the WS where it's now BiS to use Elemental Gorget/Belts?
    Let's see if I can get it right:

    Blade: Ku
    Blade: Jin
    Chant Du Cygne
    Exenterator
    Dancing Edge
    Evisceration (???)
    Pyrrhic Kleos
    Rampage (???)
    Decimation

    I surely missed something, and some of those WS aren't worth being used over other options anyway.

  8. #188
    Ridill
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    Pretty much everything on the 3rd list plus have changed to that. Then anything that already was

  9. #189
    Ridill
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    Calamity: D145 weapon. 24 fstr. 175 str 166 vit. 170 wsc. 339 base dmg.

    1000 is without SA and dual wielding to ensure no fencer.


    2000 and 3000 are with SA. And only have 173 str and 164 vit so 168 wsc and 337 base dmg

    2000 is actually done at 1600 to account for fencer Since on bst

    1000: 2201, 1915, 1690, 1971, 2206, 2079, 1784, 1935, 2041, 2331

    2000: 6637, 6830, 6699, 6620, 6667

    3000: 10579, 10715, 10997, 10912, 10864

  10. #190
    Old Odin
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    Asura

    axe wss are underwhelming a bit compared to some dagger and sword WS, but then again they have a potent wtf empy magic WS that destroyes everything if buffed correctly (which never happens)

  11. #191
    Ridill
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    Quote Originally Posted by Damane View Post
    axe wss are underwhelming a bit compared to some dagger and sword WS, but then again they have a potent wtf empy magic WS that destroyes everything if buffed correctly (which never happens)
    That's all about the buffs really. Stat wise there are a few that are actually better and I think some never really got retested after the big ws update

  12. #192

    Quote Originally Posted by Flippant View Post
    D(Mandau): 91+18
    STR: 101
    DEX: 109
    SA bonus: 10%
    Crit DMG: +14% (trait)

    Mandalic Stab (WSC 65)

    100%: 3455 3471 3481 3512
    200%: 5167 5462 5473 5526 5596
    300%: 7252 7437 7680 7709 7722 7763

    Mercy Stroke (WSC 80)

    5838 6053 6196 6221

    Mercy seems to be 6, Mandalic..~5/8.25/11.75? Not very exciting.
    Does that take the +40% relic WS damage into account? MS and Rudras seem to be about the same at 100% TP on Mandau which when you figure in the +40% WS damage would put MS at less than 6.

  13. #193
    Ridill
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    Blade: ten: D94 weapon. 18 fstr. 160 str. 204 dex. 109 wsc. 221 base dmg w/ sa



    1000: 3010, 2991, 2964, 3064, 2997


    2000: 7749, 7870, 7690, 7910, 7750


    3000: 10558, 10419, 10499, 10298, 10385

    I believe all that is left is Randgrith which I don't have and the math on the last couple

  14. #194
    BG Content
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    Lakshmi
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    Mystic Boon:
    1000 TP: 2.5 (2.47~2.52)
    2000 TP: 4.0 (3.99~4.02)
    3000 TP: 7.0 (6.95~7.00) - One hit below 3.0 fTP, would technically need more samples to confirm a 7.0 point

    Mistal Axe:
    1000 TP: 4.0? (3.828~4.283)
    2000 TP: 10.5? (10.28~10.45)
    3000 TP: 13.625? (13.57~13.65)

    Calamity:
    1000 TP: 2.5 (2.495~2.70)
    2000 TP: 6.5 (6.43~6.55)
    3000 TP: 10.375 (10.36~10.46)

    Blade: Ten:
    1000 TP: 4.5? (4.4~4.47)
    2000 TP: 11.5 (11.36~11.60)
    3000 TP: 15.5? (15.17~15.53)

    I'll work out the non-crit ones tomorrow morning. Blade: Ten is essentially a Katana version of Rudra's Storm, but Ninja doesn't get a force crit JA.

  15. #195
    Ridill
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    Plus Rudra's at 2000 is about what Ten is at 3000 and lower stat mods...

  16. #196
    Campaign
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    I believe I know the answer but... have people ever thoroughfully tested if the WSDMG items, which normally affect only the first hit, end up affecting all of the hits for WSs with FTP transfer properties?

  17. #197
    Old Merits
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    Ragnarok

    Quote Originally Posted by Sechs View Post
    I believe I know the answer but... have people ever thoroughfully tested if the WSDMG items, which normally affect only the first hit, end up affecting all of the hits for WSs with FTP transfer properties?
    I've seen the idea tossed around, but no one has actually tried testing it that I know off.

  18. #198
    Nidhogg
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    Seraphus Highwynn
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    Diabolos

    If any brds were wondering if Rudra's is good outside of solo, the answer is yes. Did a few Kamhir and Yorcia delves this morning as BRD/DNC, after songs, ran into melee and apply steps and samba, was averaging 5.8k rudras using at 1000 TP, got. Few 10-12ks at 300% when fighting the Ram and held tp during ranged/magic phases. Better than just chilling back after songs and doing nothing. If you run with a yag whm or just a competant whm in general, /whm for brd wont be missed and the extra steps and damage speeds up runs nicely. The 5% cast time/5% duration from legato/felibre isn't missed.

  19. #199
    Campaign
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    Rudra is awesome but when your attack sucks compared to the target's defense rudra's damage falls behind.

    Titan VD.
    Buffs: haste2, soul voice march2, madri x 2, minuet5, scherzo, dance samba 5%
    Debuffs: none that I know of. Used box step towards the end

    Mordant rime was giving better numbers. Don't know why

  20. #200
    Ridill
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    Manstab is usually pretty good when your attack sucks. Stat wise it's pretty close at 1000 tp (though waaaaaaaaaay behind at 2000) and has a huge attack boost. That's for thf of course. Also I always getting better eviscerations at 1000 than rudras

    Anyone have Randgrith to finish up the testing?

    Edit: Actually now I look back looks like sharkbite testing wasn't actually completed

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